std::wstringstream ws;
ws << L"You cannot send more messages. You are limited to "
<< g_settings->getFloat("chat_message_limit_per_10sec")
- << " messages per 10 seconds.";
+ << L" messages per 10 seconds.";
return ws.str();
}
case RPLAYER_CHATRESULT_KICK:
if (m_max_chatmessage_length > 0 && wmessage.length() > m_max_chatmessage_length) {
return L"Your message exceed the maximum chat message limit set on the server. "
- "It was refused. Send a shorter message";
+ L"It was refused. Send a shorter message";
}
// Commands are implemented in Lua, so only catch invalid