--- /dev/null
+#define fp_barrierf fp_barrierf
+static inline float fp_barrierf(float x)
+{
+ __asm__ __volatile__ ("" : "+w"(x));
+ return x;
+}
+
+#define fp_barrier fp_barrier
+static inline double fp_barrier(double x)
+{
+ __asm__ __volatile__ ("" : "+w"(x));
+ return x;
+}
+
+#define fp_force_evalf fp_force_evalf
+static inline void fp_force_evalf(float x)
+{
+ __asm__ __volatile__ ("" : "+w"(x));
+}
+
+#define fp_force_eval fp_force_eval
+static inline void fp_force_eval(double x)
+{
+ __asm__ __volatile__ ("" : "+w"(x));
+}
#include <float.h>
#include <math.h>
#include <endian.h>
+#include "fp_arch.h"
#if LDBL_MANT_DIG == 53 && LDBL_MAX_EXP == 1024
#elif LDBL_MANT_DIG == 64 && LDBL_MAX_EXP == 16384 && __BYTE_ORDER == __LITTLE_ENDIAN
#error Unsupported long double representation
#endif
+/* fp_barrier returns its input, but limits code transformations
+ as if it had a side-effect (e.g. observable io) and returned
+ an arbitrary value. */
+
+#ifndef fp_barrierf
+#define fp_barrierf fp_barrierf
+static inline float fp_barrierf(float x)
+{
+ volatile float y = x;
+ return y;
+}
+#endif
+
+#ifndef fp_barrier
+#define fp_barrier fp_barrier
+static inline double fp_barrier(double x)
+{
+ volatile double y = x;
+ return y;
+}
+#endif
+
+#ifndef fp_barrierl
+#define fp_barrierl fp_barrierl
+static inline long double fp_barrierl(long double x)
+{
+ volatile long double y = x;
+ return y;
+}
+#endif
+
+/* fp_force_eval ensures that the input value is computed when that's
+ otherwise unused. To prevent the constant folding of the input
+ expression, an additional fp_barrier may be needed or a compilation
+ mode that does so (e.g. -frounding-math in gcc). Then it can be
+ used to evaluate an expression for its fenv side-effects only. */
+
+#ifndef fp_force_evalf
+#define fp_force_evalf fp_force_evalf
+static inline void fp_force_evalf(float x)
+{
+ volatile float y = x;
+}
+#endif
+
+#ifndef fp_force_eval
+#define fp_force_eval fp_force_eval
+static inline void fp_force_eval(double x)
+{
+ volatile double y = x;
+}
+#endif
+
+#ifndef fp_force_evall
+#define fp_force_evall fp_force_evall
+static inline void fp_force_evall(long double x)
+{
+ volatile long double y = x;
+}
+#endif
+
#define FORCE_EVAL(x) do { \
if (sizeof(x) == sizeof(float)) { \
- volatile float __x; \
- __x = (x); \
+ fp_force_evalf(x); \
} else if (sizeof(x) == sizeof(double)) { \
- volatile double __x; \
- __x = (x); \
+ fp_force_eval(x); \
} else { \
- volatile long double __x; \
- __x = (x); \
+ fp_force_evall(x); \
} \
} while(0)