Mapgen V6: Respect water_level setting
authorkwolekr <kwolekr@minetest.net>
Thu, 21 Nov 2013 05:43:15 +0000 (00:43 -0500)
committerkwolekr <kwolekr@minetest.net>
Thu, 21 Nov 2013 05:43:27 +0000 (00:43 -0500)
src/mapgen_v6.cpp

index 7643f3a48920ce4d187294ac7c52fcd62eba9b95..64f3b9ed9527a4f848114557f79bb13de10c6b6a 100644 (file)
@@ -149,8 +149,8 @@ bool MapgenV6::block_is_underground(u64 seed, v3s16 blockpos)
 
 float MapgenV6::baseTerrainLevel(float terrain_base, float terrain_higher,
                                                                        float steepness, float height_select) { 
-       float base   = water_level + terrain_base;
-       float higher = water_level + terrain_higher;
+       float base   = 1 + terrain_base;
+       float higher = 1 + terrain_higher;
 
        // Limit higher ground level to at least base
        if(higher < base)