m_prop(new LuaEntityProperties),
m_yaw(0),
m_last_sent_yaw(0),
- m_last_sent_position(0,0,0)
+ m_last_sent_position(0,0,0),
+ m_last_sent_position_timer(0)
{
// Only register type if no environment supplied
if(env == NULL){
void LuaEntitySAO::step(float dtime, bool send_recommended)
{
+ m_last_sent_position_timer += dtime;
+
if(m_registered){
lua_State *L = m_env->getLua();
scriptapi_luaentity_step(L, m_id, dtime);
if(send_recommended == false)
return;
- if(m_base_position.getDistanceFrom(m_last_sent_position) > 0.05*BS
+
+ float minchange = 0.2*BS;
+ if(m_last_sent_position_timer > 1.0)
+ minchange = 0.01*BS;
+ else if(m_last_sent_position_timer > 0.2)
+ minchange = 0.05*BS;
+ if(m_base_position.getDistanceFrom(m_last_sent_position) > minchange
|| fabs(m_yaw - m_last_sent_yaw) > 1.0){
sendPosition(true);
}
{
m_last_sent_yaw = m_yaw;
m_last_sent_position = m_base_position;
+ m_last_sent_position_timer = 0;
std::ostringstream os(std::ios::binary);
// command (0 = update position)
ObjectRef *ref = checkobject(L, 1);
ServerActiveObject *co = getobject(ref);
if(co == NULL) return 0;
- infostream<<"ObjectRef::l_getpos(): id="<<co->getId()<<std::endl;
v3f pos = co->getBasePosition() / BS;
lua_newtable(L);
lua_pushnumber(L, pos.X);