* Sets the noiseparams setting of `name` to the noiseparams table specified in `noiseparams`.
* `set_default` is an optional boolean (default: `true`) that specifies whether the setting
should be applied to the default config or current active config
-* `minetest.generate_ores(vm)`
- * Generate all registered ores within the VoxelManip specified by `vm`.
-* `minetest.generate_decorations(vm)`
- * Generate all registered decorations within the VoxelManip specified by `vm`.
+* `minetest.generate_ores(vm, p1, p2)`
+ * Generate all registered ores within the VoxelManip `vm` and in the area from p1 to p2.
+* `minetest.generate_decorations(vm, p1, p2)`
+ * Generate all registered decorations within the VoxelManip `vm` and in the area from p1 to p2.
* `minetest.clear_objects()`
* clear all objects in the environments
* `minetest.delete_area(pos1, pos2)`
return 1;
}
-// generate_ores(vm, [ore_id])
+// generate_ores(vm, p1, p2, [ore_id])
int ModApiMapgen::l_generate_ores(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
- emerge->oremgr->placeAllOres(&mg, blockseed,
- mg.vm->m_area.MinEdge, mg.vm->m_area.MaxEdge);
+ v3s16 pmin = read_v3s16(L, 2);
+ v3s16 pmax = read_v3s16(L, 3);
+
+ emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax);
return 0;
}
-// generate_decorations(vm, [deco_id])
+// generate_decorations(vm, p1, p2, [deco_id])
int ModApiMapgen::l_generate_decorations(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
- emerge->decomgr->placeAllDecos(&mg, blockseed,
- mg.vm->m_area.MinEdge, mg.vm->m_area.MaxEdge);
+ v3s16 pmin = read_v3s16(L, 2);
+ v3s16 pmax = read_v3s16(L, 3);
+
+ emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax);
return 0;
}
// clear_registered_decorations()
static int l_clear_registered_decorations(lua_State *L);
- // generate_ores(vm)
+ // generate_ores(vm, p1, p2)
static int l_generate_ores(lua_State *L);
- // generate_decorations(vm)
+ // generate_decorations(vm, p1, p2)
static int l_generate_decorations(lua_State *L);
// clear_registered_ores