* `minetest.unregister_biome(name)`
* Unregisters the biome from the engine, and deletes the entry with key
`name` from `minetest.registered_biomes`.
+ * Warning: This alters the biome to biome ID correspondences, so any
+ decorations or ores using the 'biomes' field must afterwards be cleared
+ and re-registered.
* `minetest.register_decoration(decoration definition)`
* Returns an integer object handle uniquely identifying the registered
decoration on success. To get the decoration ID, use
* If the function is called when loading the mod, and `name` is a relative
path, then the current mod path will be prepended to the schematic
filename.
-* `minetest.clear_registered_ores()`
- * Clears all ores currently registered.
* `minetest.clear_registered_biomes()`
* Clears all biomes currently registered.
+ * Warning: Clearing and re-registering biomes alters the biome to biome ID
+ correspondences, so any decorations or ores using the 'biomes' field must
+ afterwards be cleared and re-registered.
* `minetest.clear_registered_decorations()`
* Clears all decorations currently registered.
+* `minetest.clear_registered_ores()`
+ * Clears all ores currently registered.
* `minetest.clear_registered_schematics()`
* Clears all schematics currently registered.