* slightly different values for 3d perlin noise
authorNils Dagsson Moskopp <nils@dieweltistgarnichtso.net>
Wed, 13 Jul 2011 21:10:41 +0000 (23:10 +0200)
committerNils Dagsson Moskopp <nils@dieweltistgarnichtso.net>
Wed, 13 Jul 2011 21:10:41 +0000 (23:10 +0200)
src/mapgen.cpp

index b7e077f689afb7b7240dff88437d2a94afa81975..0fd2e4c82c6a0ff3e04eb028f543ad3b857082f5 100644 (file)
@@ -903,8 +903,8 @@ NoiseParams get_cave_noise2_params(u64 seed)
 
 NoiseParams get_ground_noise1_params(u64 seed)
 {
-       return NoiseParams(NOISE_PERLIN, seed+983240, 5,
-                       0.60, 100.0, 30.0);
+       return NoiseParams(NOISE_PERLIN, seed+983240, 4,
+                       0.55, 80.0, 40.0);
 }
 
 NoiseParams get_ground_crumbleness_params(u64 seed)
@@ -939,7 +939,7 @@ bool val_is_ground(double ground_noise1_val, v3s16 p, u64 seed)
 
        double f = 0.8 + noise2d_perlin(
                        0.5+(float)p.X/250, 0.5+(float)p.Z/250,
-                       seed+920381, 3, 0.5);
+                       seed+920381, 3, 0.45);
        if(f < 0.01)
                f = 0.01;
        else if(f >= 1.0)