Fixes #4778 which was about the error:
ServerError: Lua: Runtime error from mod '' in callback item_OnPlace():
/usr/local/share/minetest/builtin/game/item.lua:278: attempt to call global 'check_attached_node' (a nil value)
The issue was a regression of commit
649448a2a91fbf3e944b2f2e739f4e2292af1df0
"Rename nodeupdate and nodeupdate_single and make them part of the official API"
-- Minetest: builtin/item.lua
+local builtin_shared = ...
+
--
-- Falling stuff
--
end
end
-local function check_attached_node(p, n)
+function builtin_shared.check_attached_node(p, n)
local def = core.registered_nodes[n.name]
local d = {x = 0, y = 0, z = 0}
if def.paramtype2 == "wallmounted" then
end
if core.get_item_group(n.name, "attached_node") ~= 0 then
- if not check_attached_node(p, n) then
+ if not builtin_shared.check_attached_node(p, n) then
drop_attached_node(p)
return true
end
local commonpath = scriptpath.."common"..DIR_DELIM
local gamepath = scriptpath.."game"..DIR_DELIM
+-- Shared between builtin files, but
+-- not exposed to outer context
+local builtin_shared = {}
+
dofile(commonpath.."vector.lua")
dofile(gamepath.."constants.lua")
-dofile(gamepath.."item.lua")
+assert(loadfile(gamepath.."item.lua"))(builtin_shared)
dofile(gamepath.."register.lua")
if core.setting_getbool("profiler.load") then
dofile(gamepath.."chatcommands.lua")
dofile(gamepath.."static_spawn.lua")
dofile(gamepath.."detached_inventory.lua")
-dofile(gamepath.."falling.lua")
+assert(loadfile(gamepath.."falling.lua"))(builtin_shared)
dofile(gamepath.."features.lua")
dofile(gamepath.."voxelarea.lua")
dofile(gamepath.."forceloading.lua")
-- Minetest: builtin/item.lua
+local builtin_shared = ...
+
local function copy_pointed_thing(pointed_thing)
return {
type = pointed_thing.type,
-- Check if the node is attached and if it can be placed there
if core.get_item_group(def.name, "attached_node") ~= 0 and
- not check_attached_node(place_to, newnode) then
+ not builtin_shared.check_attached_node(place_to, newnode) then
core.log("action", "attached node " .. def.name ..
" can not be placed at " .. core.pos_to_string(place_to))
return itemstack, false