if (m_sunlight_seen) {
float sunsize = 0.07;
video::SColorf suncolor_f(1, 1, 0, 1);
- suncolor_f.r = 1;
- suncolor_f.g = MYMAX(0.3, MYMIN(1.0, 0.7 + m_time_brightness * 0.5));
- suncolor_f.b = MYMAX(0.0, m_brightness * 0.95);
+ //suncolor_f.r = 1;
+ //suncolor_f.g = MYMAX(0.3, MYMIN(1.0, 0.7 + m_time_brightness * 0.5));
+ //suncolor_f.b = MYMAX(0.0, m_brightness * 0.95);
video::SColorf suncolor2_f(1, 1, 1, 1);
- suncolor2_f.r = 1;
- suncolor2_f.g = MYMAX(0.3, MYMIN(1.0, 0.85 + m_time_brightness * 0.5));
- suncolor2_f.b = MYMAX(0.0, m_brightness);
+ // The values below were probably meant to be suncolor2_f instead of a
+ // reassignment of suncolor_f. However, the resulting colour was chosen
+ // and is our long-running classic colour. So preserve, but comment-out
+ // the unnecessary first assignments above.
+ suncolor_f.r = 1;
+ suncolor_f.g = MYMAX(0.3, MYMIN(1.0, 0.85 + m_time_brightness * 0.5));
+ suncolor_f.b = MYMAX(0.0, m_brightness);
float moonsize = 0.04;
video::SColorf mooncolor_f(0.50, 0.57, 0.65, 1);