+++ /dev/null
---
--- Experimental things
---
-
--- For testing random stuff
-
-experimental = {}
-
-timers_to_add = {}
-timers = {}
-minetest.register_globalstep(function(dtime)
- for indes, timer in ipairs(timers_to_add) do
- table.insert(timers, timer)
- end
- timers_to_add = {}
- for index, timer in ipairs(timers) do
- timer.time = timer.time - dtime
- if timer.time <= 0 then
- timer.func()
- timers[index] = nil
- end
- end
-end)
-
-after = function(time, func)
- table.insert(timers_to_add, {time=time, func=func})
-end
-
---[[
-stepsound = -1
-function test_sound()
- print("test_sound")
- stepsound = minetest.sound_play("default_grass_footstep", {gain=1.0})
- after(2.0, test_sound)
- --after(0.1, test_sound_stop)
-end
-function test_sound_stop()
- print("test_sound_stop")
- minetest.sound_stop(stepsound)
- after(2.0, test_sound)
-end
-test_sound()
---]]
-
-function on_step(dtime)
- -- print("experimental on_step")
- --[[
- objs = minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 10)
- for k, obj in pairs(objs) do
- name = obj:get_player_name()
- if name then
- print(name.." at "..dump(obj:getpos()))
- print(name.." dir: "..dump(obj:get_look_dir()))
- print(name.." pitch: "..dump(obj:get_look_pitch()))
- print(name.." yaw: "..dump(obj:get_look_yaw()))
- else
- print("Some object at "..dump(obj:getpos()))
- end
- end
- --]]
- --[[
- if experimental.t1 == nil then
- experimental.t1 = 0
- end
- experimental.t1 = experimental.t1 + dtime
- if experimental.t1 >= 2 then
- experimental.t1 = experimental.t1 - 2
- minetest.log("time of day is "..minetest.env:get_timeofday())
- if experimental.day then
- minetest.log("forcing day->night")
- experimental.day = false
- minetest.env:set_timeofday(0.0)
- else
- minetest.log("forcing night->day")
- experimental.day = true
- minetest.env:set_timeofday(0.5)
- end
- minetest.log("time of day is "..minetest.env:get_timeofday())
- end
- --]]
-end
-minetest.register_globalstep(on_step)
-
--- An example furnace-thing implemented in Lua
-
---[[
-minetest.register_node("experimental:luafurnace", {
- tile_images = {"default_lava.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_front.png"},
- --inventory_image = "furnace_front.png",
- inventory_image = minetest.inventorycube("default_furnace_front.png"),
- paramtype = "facedir_simple",
- metadata_name = "generic",
- material = minetest.digprop_stonelike(3.0),
-})
-
-minetest.register_on_placenode(function(pos, newnode, placer)
- if newnode.name == "experimental:luafurnace" then
- local meta = minetest.env:get_meta(pos)
- meta:inventory_set_list("fuel", {""})
- meta:inventory_set_list("src", {""})
- meta:inventory_set_list("dst", {"","","",""})
- meta:set_inventory_draw_spec(
- "invsize[8,9;]"
- .."list[current_name;fuel;2,3;1,1;]"
- .."list[current_name;src;2,1;1,1;]"
- .."list[current_name;dst;5,1;2,2;]"
- .."list[current_player;main;0,5;8,4;]"
- )
-
- local total_cooked = 0;
- meta:set_string("total_cooked", total_cooked)
- meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
- end
-end)
-
-minetest.register_abm({
- nodenames = {"experimental:luafurnace"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.env:get_meta(pos)
- for i, name in ipairs({
- "fuel_totaltime",
- "fuel_time",
- "src_totaltime",
- "src_time"
- }) do
- if not meta:get_string(name) then
- meta:set_string(name, 0)
- end
- end
-
- local inv = meta:get_inventory()
-
- local fuelitem = inv:get_stack("fuel", 1):peek_item()
- local srcitem = inv:get_stack("src", 1):peek_item()
- --print("fuelitem="..dump(fuelitem))
- --print("srcitem="..dump(srcitem))
-
- local was_active = false
-
- local src_cooktime = -1
- local result_stackstring = nil
-
- if srcitem then
- local prop = get_item_definition(srcitem)
- if prop and prop.cookresult_itemstring ~= "" then
- result_stackstring = prop.cookresult_itemstring
- src_cooktime = prop.furnace_cooktime or 3
- end
- end
-
- print("src_cooktime="..dump(src_cooktime))
- print("result_stackstring="..dump(result_stackstring))
-
- if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
- was_active = true
- meta:set_string("fuel_time", tonumber(meta:get_string("fuel_time")) + 1)
- meta:set_string("src_time", tonumber(meta:get_string("src_time")) + 1)
- --print("result_stackstring="..dump(result_stackstring))
- --print('tonumber(meta:get_string("src_time"))='..dump(tonumber(meta:get_string("src_time"))))
- --print("src_cooktime="..dump(src_cooktime))
- if result_stackstring and tonumber(meta:get_string("src_time")) >= src_cooktime and src_cooktime >= 0 then
- -- Put result in "dst" list
- success = inv:autoinsert_stackstring("dst", result_stackstring)
- if not success then
- print("Could not autoinsert '"..result_stackstring.."'")
- end
- -- If succeeded, take stuff from "src" list
- if success then
- srcstack = inv:get_stack("src", 1)
- srcstack:take_item()
- inv:set_stack("src", 1, srcstack)
- end
- meta:set_string("src_time", 0)
- end
- end
-
- if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
- meta:set_infotext("Furnace active: "..(tonumber(meta:get_string("fuel_time"))/tonumber(meta:get_string("fuel_totaltime"))*100).."%")
- return
- end
-
- local srcitem = inv:get_stack("src", 1):peek_item()
-
- local src_cooktime = 0
- local result_stackstring = nil
-
- if srcitem then
- local prop = get_item_definition(srcitem)
- if prop and prop.cookresult_itemstring ~= "" then
- result_stackstring = prop.cookresult_itemstring
- src_cooktime = prop.furnace_cooktime or 3
- end
- end
-
- local fuelitem = inv:get_stack("fuel", 1):peek_item()
-
- if not result_stackstring or not fuelitem then
- if was_active then
- meta:set_infotext("Furnace is empty")
- end
- return
- end
-
- local burntime = -1
- if fuelitem then
- local prop = get_item_definition(fuelitem)
- if prop then
- burntime = prop.furnace_burntime or -1
- end
- end
-
- if burntime <= 0 then
- meta:set_infotext("Furnace out of fuel")
- return
- end
-
- meta:set_string("fuel_totaltime", burntime)
- meta:set_string("fuel_time", 0)
-
- local stack = inv:get_stack("fuel", 1)
- stack:take_item()
- inv:set_stack("fuel", 1, stack)
- end,
-})
-minetest.register_abm({
- nodenames = {"experimental:luafurnace"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.env:get_meta(pos)
- local fuellist = meta:inventory_get_list("fuel")
- local srclist = meta:inventory_get_list("src")
- local dstlist = meta:inventory_get_list("dst")
- if fuellist == nil or srclist == nil or dstlist == nil then
- return
- end
- _, srcitem = stackstring_take_item(srclist[1])
- _, fuelitem = stackstring_take_item(fuellist[1])
- if not srcitem or not fuelitem then return end
- if fuelitem.type == "node" then
- local prop = minetest.registered_nodes[fuelitem.name]
- if prop == nil then return end
- if prop.furnace_burntime < 0 then return end
- else
- return
- end
- local resultstack = nil
- if srcitem.type == "node" then
- local prop = minetest.registered_nodes[srcitem.name]
- if prop == nil then return end
- if prop.cookresult_item == "" then return end
- resultstack = prop.cookresult_item
- else
- return
- end
-
- if resultstack == nil then
- return
- end
-
- dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
- if not success then
- return
- end
-
- fuellist[1], _ = stackstring_take_item(fuellist[1])
- srclist[1], _ = stackstring_take_item(srclist[1])
-
- meta:inventory_set_list("fuel", fuellist)
- meta:inventory_set_list("src", srclist)
- meta:inventory_set_list("dst", dstlist)
-
- local total_cooked = meta:get_string("total_cooked")
- total_cooked = tonumber(total_cooked) + 1
- meta:set_string("total_cooked", total_cooked)
- meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
- end,
-})
-minetest.register_craft({
- output = 'node "experimental:luafurnace" 1',
- recipe = {
- {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
- {'node "default:cobble"', 'node "default:steel_ingot"', 'node "default:cobble"'},
- {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
- }
-})
---]]
-
---
--- Random stuff
---
-
---[[
-minetest.register_tool("experimental:horribletool", {
- image = "default_lava.png",
- basetime = 2.0
- dt_weight = 0.2
- dt_crackiness = 0.2
- dt_crumbliness = 0.2
- dt_cuttability = 0.2
- basedurability = 50
- dd_weight = -5
- dd_crackiness = -5
- dd_crumbliness = -5
- dd_cuttability = -5
-})
---]]
-
---
--- TNT (not functional)
---
-
-minetest.register_craft({
- output = 'experimental:tnt',
- recipe = {
- {'default:wood'},
- {'default:coal_lump'},
- {'default:wood'}
- }
-})
-
-minetest.register_node("experimental:tnt", {
- tile_images = {"default_tnt_top.png", "default_tnt_bottom.png",
- "default_tnt_side.png", "default_tnt_side.png",
- "default_tnt_side.png", "default_tnt_side.png"},
- inventory_image = minetest.inventorycube("default_tnt_top.png",
- "default_tnt_side.png", "default_tnt_side.png"),
- drop = '', -- Get nothing
- material = {
- diggability = "not",
- },
-})
-
-minetest.register_on_punchnode(function(p, node)
- if node.name == "experimental:tnt" then
- minetest.env:remove_node(p)
- minetest.env:add_entity(p, "experimental:tnt")
- nodeupdate(p)
- end
-end)
-
-local TNT = {
- -- Static definition
- physical = true, -- Collides with things
- -- weight = 5,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- textures = {"default_tnt_top.png", "default_tnt_bottom.png",
- "default_tnt_side.png", "default_tnt_side.png",
- "default_tnt_side.png", "default_tnt_side.png"},
- -- Initial value for our timer
- timer = 0,
- -- Number of punches required to defuse
- health = 1,
- blinktimer = 0,
- blinkstatus = true,
-}
-
--- Called when a TNT object is created
-function TNT:on_activate(staticdata)
- print("TNT:on_activate()")
- self.object:setvelocity({x=0, y=4, z=0})
- self.object:setacceleration({x=0, y=-10, z=0})
- self.object:settexturemod("^[brighten")
- self.object:set_armor_groups({immortal=1})
-end
-
--- Called periodically
-function TNT:on_step(dtime)
- --print("TNT:on_step()")
- self.timer = self.timer + dtime
- self.blinktimer = self.blinktimer + dtime
- if self.blinktimer > 0.5 then
- self.blinktimer = self.blinktimer - 0.5
- if self.blinkstatus then
- self.object:settexturemod("")
- else
- self.object:settexturemod("^[brighten")
- end
- self.blinkstatus = not self.blinkstatus
- end
-end
-
--- Called when object is punched
-function TNT:on_punch(hitter)
- print("TNT:on_punch()")
- self.health = self.health - 1
- if self.health <= 0 then
- self.object:remove()
- hitter:get_inventory():add_item("main", "experimental:tnt")
- --hitter:set_hp(hitter:get_hp() - 1)
- end
-end
-
--- Called when object is right-clicked
-function TNT:on_rightclick(clicker)
- --pos = self.object:getpos()
- --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
- --self.object:moveto(pos, false)
-end
-
---print("TNT dump: "..dump(TNT))
---print("Registering TNT");
-minetest.register_entity("experimental:tnt", TNT)
-
--- Add TNT's old name also
-minetest.register_alias("TNT", "experimental:tnt")
-
---
--- The dummyball!
---
-
-minetest.register_entity("experimental:dummyball", {
- -- Static definition
- hp_max = 20,
- physical = false,
- collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4},
- visual = "sprite",
- visual_size = {x=1, y=1},
- textures = {"experimental_dummyball.png"},
- spritediv = {x=1, y=3},
- initial_sprite_basepos = {x=0, y=0},
- -- Dynamic variables
- phase = 0,
- phasetimer = 0,
-
- on_activate = function(self, staticdata)
- minetest.log("Dummyball activated!")
- end,
-
- on_step = function(self, dtime)
- self.phasetimer = self.phasetimer + dtime
- if self.phasetimer > 2.0 then
- self.phasetimer = self.phasetimer - 2.0
- self.phase = self.phase + 1
- if self.phase >= 3 then
- self.phase = 0
- end
- self.object:setsprite({x=0, y=self.phase})
- phasearmor = {
- [0]={cracky=3},
- [1]={crumbly=3},
- [2]={fleshy=3}
- }
- self.object:set_armor_groups(phasearmor[self.phase])
- end
- end,
-
- on_punch = function(self, hitter)
- end,
-})
-
-minetest.register_on_chat_message(function(name, message)
- local cmd = "/dummyball"
- if message:sub(0, #cmd) == cmd then
- if not minetest.get_player_privs(name)["give"] then
- minetest.chat_send_player(name, "you don't have permission to spawn (give)")
- return true -- Handled chat message
- end
- if not minetest.get_player_privs(name)["interact"] then
- minetest.chat_send_player(name, "you don't have permission to interact")
- return true -- Handled chat message
- end
- local player = minetest.env:get_player_by_name(name)
- if player == nil then
- print("Unable to spawn entity, player is nil")
- return true -- Handled chat message
- end
- local entityname = "experimental:dummyball"
- local p = player:getpos()
- p.y = p.y + 1
- minetest.env:add_entity(p, entityname)
- minetest.chat_send_player(name, '"'..entityname
- ..'" spawned.');
- return true -- Handled chat message
- end
-end)
-
---
--- A test entity for testing animated and yaw-modulated sprites
---
-
-minetest.register_entity("experimental:testentity", {
- -- Static definition
- physical = true, -- Collides with things
- -- weight = 5,
- collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
- --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "sprite",
- visual_size = {x=2, y=3},
- textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
- spritediv = {x=6, y=5},
- initial_sprite_basepos = {x=0, y=0},
-
- on_activate = function(self, staticdata)
- print("testentity.on_activate")
- self.object:setsprite({x=0,y=0}, 1, 0, true)
- --self.object:setsprite({x=0,y=0}, 4, 0.3, true)
-
- -- Set gravity
- self.object:setacceleration({x=0, y=-10, z=0})
- -- Jump a bit upwards
- self.object:setvelocity({x=0, y=10, z=0})
- end,
-
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:add_to_inventory('craft testobject1 1')
- end,
-})
-
---
--- More random stuff
---
-
-minetest.register_on_respawnplayer(function(player)
- print("on_respawnplayer")
- -- player:setpos({x=0, y=30, z=0})
- -- return true
-end)
-
-minetest.register_on_generated(function(minp, maxp)
- --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
- --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
- --minetest.env:add_node(cp, {name="sand"})
-end)
-
--- Example setting get
---print("setting max_users = " .. dump(minetest.setting_get("max_users")))
---print("setting asdf = " .. dump(minetest.setting_get("asdf")))
-
-minetest.register_on_chat_message(function(name, message)
- --[[print("on_chat_message: name="..dump(name).." message="..dump(message))
- local cmd = "/testcommand"
- if message:sub(0, #cmd) == cmd then
- print(cmd.." invoked")
- return true
- end
- local cmd = "/help"
- if message:sub(0, #cmd) == cmd then
- print("script-overridden help command")
- minetest.chat_send_all("script-overridden help command")
- return true
- end]]
-end)
-
--- Grow papyrus on TNT every 10 seconds
---[[minetest.register_abm({
- nodenames = {"TNT"},
- interval = 10.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- print("TNT ABM action")
- pos.y = pos.y + 1
- minetest.env:add_node(pos, {name="papyrus"})
- end,
-})]]
-
--- Replace texts of alls signs with "foo" every 10 seconds
---[[minetest.register_abm({
- nodenames = {"sign_wall"},
- interval = 10.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- print("ABM: Sign text changed")
- local meta = minetest.env:get_meta(pos)
- meta:set_text("foo")
- end,
-})]]
-
---[[local ncpos = nil
-local ncq = 1
-local ncstuff = {
- {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
- {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
- {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
- {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
- {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
-}
-local ncold = {}
-local nctime = nil
-
-minetest.register_abm({
- nodenames = {"dirt_with_grass"},
- interval = 100000.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if ncpos ~= nil then
- return
- end
-
- if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
- return
- end
-
- pos.y = pos.y + 1
- n = minetest.env:get_node(pos)
- print(dump(n))
- if n.name ~= "air" then
- return
- end
-
- pos.y = pos.y + 2
- ncpos = pos
- nctime = os.clock()
- minetest.env:add_node(ncpos, {name="nyancat"})
- end
-})
-
-minetest.register_abm({
- nodenames = {"nyancat"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if ncpos == nil then
- return
- end
- if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
- clock = os.clock()
- if clock - nctime < 0.1 then
- return
- end
- nctime = clock
-
- s0 = ncstuff[ncq]
- ncq = s0[1]
- s1 = ncstuff[ncq]
- p0 = pos
- p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
- p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
- table.insert(ncold, 1, p0)
- while #ncold >= 10 do
- minetest.env:add_node(ncold[#ncold], {name="air"})
- table.remove(ncold, #ncold)
- end
- minetest.env:add_node(p0, {name="nyancat_rainbow"})
- minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
- minetest.env:add_node(p2, {name="air"})
- ncpos = p1
- end
- end,
-})--]]
-
-minetest.log("experimental modname="..dump(minetest.get_current_modname()))
-minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
-minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
-
--- END