.. dump(core.settings:get_bool("enable_waving_plants")) .. "]"
else
tab_string = tab_string ..
- "tablecolumns[color;text]" ..
- "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
- "table[8.33,0.7;3.5,4;shaders;" ..
- "#888888," .. fgettext("Bump Mapping") .. "," ..
- "#888888," .. fgettext("Tone Mapping") .. "," ..
- "#888888," .. fgettext("Normal Mapping") .. "," ..
- "#888888," .. fgettext("Parallax Occlusion") .. "," ..
- "#888888," .. fgettext("Waving Water") .. "," ..
- "#888888," .. fgettext("Waving Leaves") .. "," ..
- "#888888," .. fgettext("Waving Plants") .. "," ..
- ";1]"
+ "label[8.38,0.7;" .. core.colorize("#888888",
+ fgettext("Bump Mapping")) .. "]" ..
+ "label[8.38,1.2;" .. core.colorize("#888888",
+ fgettext("Tone Mapping")) .. "]" ..
+ "label[8.38,1.7;" .. core.colorize("#888888",
+ fgettext("Normal Mapping")) .. "]" ..
+ "label[8.38,2.2;" .. core.colorize("#888888",
+ fgettext("Parallax Occlusion")) .. "]" ..
+ "label[8.38,2.7;" .. core.colorize("#888888",
+ fgettext("Waving Water")) .. "]" ..
+ "label[8.38,3.2;" .. core.colorize("#888888",
+ fgettext("Waving Leaves")) .. "]" ..
+ "label[8.38,3.7;" .. core.colorize("#888888",
+ fgettext("Waving Plants")) .. "]"
end
return tab_string