Fix segfaults caused by the Environment not being initialized yet
authorrubenwardy <rubenwardy@gmail.com>
Sun, 9 Aug 2015 20:10:37 +0000 (21:10 +0100)
committerest31 <MTest31@outlook.com>
Sun, 9 Aug 2015 21:36:55 +0000 (23:36 +0200)
doc/lua_api.txt
src/server.cpp

index 673eed6201a6a813959aaec12f873e73af62b3b3..9f435fd44e7f96f9c0134ce7322319be7b35e044 100644 (file)
@@ -2192,7 +2192,7 @@ These functions return the leftover itemstack.
 
 * `minetest.add_particlespawner(particlespawner definition)`
     * Add a `ParticleSpawner`, an object that spawns an amount of particles over `time` seconds
-    * Returns an `id`
+    * Returns an `id`, and -1 if adding didn't succeed
     * `Deprecated: minetest.add_particlespawner(amount, time,
       minpos, maxpos,
       minvel, maxvel,
index 8a1465faa11d09167c55e7d1aefda54f9ce475dc..144107675c07941afa607390de40c31c1fc94142 100644 (file)
@@ -2857,6 +2857,10 @@ std::string Server::getBanDescription(const std::string &ip_or_name)
 
 void Server::notifyPlayer(const char *name, const std::wstring &msg)
 {
+       // m_env will be NULL if the server is initializing
+       if (!m_env)
+               return;
+
        Player *player = m_env->getPlayer(name);
        if (!player)
                return;
@@ -2870,6 +2874,10 @@ void Server::notifyPlayer(const char *name, const std::wstring &msg)
 bool Server::showFormspec(const char *playername, const std::string &formspec,
        const std::string &formname)
 {
+       // m_env will be NULL if the server is initializing
+       if (!m_env)
+               return false;
+
        Player *player = m_env->getPlayer(playername);
        if (!player)
                return false;
@@ -3039,6 +3047,10 @@ void Server::spawnParticle(const std::string &playername, v3f pos,
        float expirationtime, float size, bool
        collisiondetection, bool vertical, const std::string &texture)
 {
+       // m_env will be NULL if the server is initializing
+       if (!m_env)
+               return;
+
        u16 peer_id = PEER_ID_INEXISTENT;
        if (playername != "") {
                Player* player = m_env->getPlayer(playername.c_str());
@@ -3057,6 +3069,10 @@ u32 Server::addParticleSpawner(u16 amount, float spawntime,
        bool collisiondetection, bool vertical, const std::string &texture,
        const std::string &playername)
 {
+       // m_env will be NULL if the server is initializing
+       if (!m_env)
+               return -1;
+
        u16 peer_id = PEER_ID_INEXISTENT;
        if (playername != "") {
                Player* player = m_env->getPlayer(playername.c_str());
@@ -3088,6 +3104,10 @@ u32 Server::addParticleSpawner(u16 amount, float spawntime,
 
 void Server::deleteParticleSpawner(const std::string &playername, u32 id)
 {
+       // m_env will be NULL if the server is initializing
+       if (!m_env)
+               throw ServerError("Can't delete particle spawners during initialisation!");
+
        u16 peer_id = PEER_ID_INEXISTENT;
        if (playername != "") {
                Player* player = m_env->getPlayer(playername.c_str());