//s16 y = find_ground_level(data->vmanip, v2s16(x,z));
s16 y = find_ground_level_from_noise(data->seed, v2s16(x,z), 4);
// Don't make a tree under water level
- if(y < WATER_LEVEL - 1)
+ if(y < WATER_LEVEL)
continue;
// Make sure tree fits (only trees whose starting point is
// at this block are added)
{
u32 i = data->vmanip->m_area.index(p);
MapNode *n = &data->vmanip->m_data[i];
- if(n->d != CONTENT_AIR && n->d != CONTENT_IGNORE)
+ if(n->d != CONTENT_AIR && n->d != CONTENT_WATERSOURCE && n->d != CONTENT_IGNORE)
{
found = true;
break;
continue;
// Papyrus grows only on mud and in water
- if(n->d == CONTENT_MUD && y == WATER_LEVEL - 1)
+ if(n->d == CONTENT_MUD && y <= WATER_LEVEL)
{
p.Y++;
make_papyrus(vmanip, p);
}
- // Don't make a tree under water level
- if(y < WATER_LEVEL)
- continue;
- // Trees grow only on mud and grass
- if(n->d == CONTENT_MUD || n->d == CONTENT_GRASS)
+ // Trees grow only on mud and grass, on land
+ else if((n->d == CONTENT_MUD || n->d == CONTENT_GRASS) && y > WATER_LEVEL + 2)
{
p.Y++;
make_tree(vmanip, p);
}
- // Cactii grow only on sand
- else if(n->d == CONTENT_SAND)
+ // Cactii grow only on sand, on land
+ else if(n->d == CONTENT_SAND && y > WATER_LEVEL + 2)
{
p.Y++;
make_cactus(vmanip, p);