NoiseParams nparams_caveliquids(0, 1, v3f(150.0, 150.0, 150.0), 776, 3, 0.6, 2.0);
-
-///////////////////////////////////////// Caves V5
-
+////
+//// CavesRandomWalk
+////
CavesRandomWalk::CavesRandomWalk(Mapgen *mg, PseudoRandom *ps)
{
int full_ymin = node_min.Y - MAP_BLOCKSIZE;
int full_ymax = node_max.Y + MAP_BLOCKSIZE;
- if (flooded && full_ymin < water_level &&
- full_ymax > water_level)
- vm->m_data[i] = (p.Y <= water_level) ?
- waternode : airnode;
+ if (flooded && full_ymin < water_level && full_ymax > water_level)
+ vm->m_data[i] = (p.Y <= water_level) ? waternode : airnode;
else if (flooded && full_ymax < water_level)
- vm->m_data[i] = (p.Y < startp.Y - 4) ?
- liquidnode : airnode;
+ vm->m_data[i] = (p.Y < startp.Y - 4) ? liquidnode : airnode;
else
vm->m_data[i] = airnode;
}
//// CavesV6
////
-CavesV6::CavesV6(MapgenV6 *mg, PseudoRandom *ps, PseudoRandom *ps2,
- bool is_large_cave)
+CavesV6::CavesV6(INodeDefManager *ndef, GenerateNotifier *gennotify,
+ int water_level, content_t water_source, content_t lava_source)
{
- this->mg = mg;
- this->vm = mg->vm;
- this->ndef = mg->ndef;
- this->water_level = mg->water_level;
- this->large_cave = is_large_cave;
- this->ps = ps;
- this->ps2 = ps2;
- this->c_water_source = mg->c_water_source;
- this->c_lava_source = mg->c_lava_source;
+ assert(ndef);
+
+ this->ndef = ndef;
+ this->gennotify = gennotify;
+ this->water_level = water_level;
+
+ c_water_source = water_source;
+ if (c_water_source == CONTENT_IGNORE)
+ c_water_source = ndef->getId("mapgen_water_source");
+ if (c_water_source == CONTENT_IGNORE)
+ c_water_source = CONTENT_AIR;
+
+ c_lava_source = lava_source;
+ if (c_lava_source == CONTENT_IGNORE)
+ c_lava_source = ndef->getId("mapgen_lava_source");
+ if (c_lava_source == CONTENT_IGNORE)
+ c_lava_source = CONTENT_AIR;
+}
+
+
+void CavesV6::makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax,
+ PseudoRandom *ps, PseudoRandom *ps2,
+ bool is_large_cave, int max_stone_height, s16 *heightmap)
+{
+ assert(vm);
+ assert(ps);
+ assert(ps2);
+
+ this->vm = vm;
+ this->ps = ps;
+ this->ps2 = ps2;
+ this->node_min = nmin;
+ this->node_max = nmax;
+ this->heightmap = heightmap;
+ this->large_cave = is_large_cave;
+
+ this->ystride = nmax.X - nmin.X + 1;
+ // Set initial parameters from randomness
min_tunnel_diameter = 2;
max_tunnel_diameter = ps->range(2, 6);
dswitchint = ps->range(1, 14);
-
if (large_cave) {
part_max_length_rs = ps->range(2, 4);
tunnel_routepoints = ps->range(5, ps->range(15, 30));
part_max_length_rs = ps->range(2, 9);
tunnel_routepoints = ps->range(10, ps->range(15, 30));
}
-
large_cave_is_flat = (ps->range(0, 1) == 0);
-}
-
-void CavesV6::makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height)
-{
- node_min = nmin;
- node_max = nmax;
- max_stone_y = max_stone_height;
main_direction = v3f(0, 0, 0);
// Allowed route area size in nodes
route_y_min = 0;
// Allow half a diameter + 7 over stone surface
- route_y_max = -of.Y + max_stone_y + max_tunnel_diameter / 2 + 7;
+ route_y_max = -of.Y + max_stone_height + max_tunnel_diameter / 2 + 7;
// Limit maximum to area
route_y_max = rangelim(route_y_max, 0, ar.Y - 1);
);
// Add generation notify begin event
- v3s16 abs_pos(of.X + orp.X, of.Y + orp.Y, of.Z + orp.Z);
- GenNotifyType notifytype = large_cave ?
- GENNOTIFY_LARGECAVE_BEGIN : GENNOTIFY_CAVE_BEGIN;
- mg->gennotify.addEvent(notifytype, abs_pos);
+ if (gennotify != NULL) {
+ v3s16 abs_pos(of.X + orp.X, of.Y + orp.Y, of.Z + orp.Z);
+ GenNotifyType notifytype = large_cave ?
+ GENNOTIFY_LARGECAVE_BEGIN : GENNOTIFY_CAVE_BEGIN;
+ gennotify->addEvent(notifytype, abs_pos);
+ }
// Generate some tunnel starting from orp
for (u16 j = 0; j < tunnel_routepoints; j++)
makeTunnel(j % dswitchint == 0);
// Add generation notify end event
- abs_pos = v3s16(of.X + orp.X, of.Y + orp.Y, of.Z + orp.Z);
- notifytype = large_cave ?
- GENNOTIFY_LARGECAVE_END : GENNOTIFY_CAVE_END;
- mg->gennotify.addEvent(notifytype, abs_pos);
+ if (gennotify != NULL) {
+ v3s16 abs_pos = v3s16(of.X + orp.X, of.Y + orp.Y, of.Z + orp.Z);
+ GenNotifyType notifytype = large_cave ?
+ GENNOTIFY_LARGECAVE_END : GENNOTIFY_CAVE_END;
+ gennotify->addEvent(notifytype, abs_pos);
+ }
}
v3s16 p1 = orpi + veci + of + rs / 2;
if (p1.Z >= node_min.Z && p1.Z <= node_max.Z &&
p1.X >= node_min.X && p1.X <= node_max.X) {
- u32 index1 = (p1.Z - node_min.Z) * mg->ystride +
+ u32 index1 = (p1.Z - node_min.Z) * ystride +
(p1.X - node_min.X);
- h1 = mg->heightmap[index1];
+ h1 = heightmap[index1];
} else {
h1 = water_level; // If not in heightmap
}
v3s16 p2 = orpi + of + rs / 2;
if (p2.Z >= node_min.Z && p2.Z <= node_max.Z &&
p2.X >= node_min.X && p2.X <= node_max.X) {
- u32 index2 = (p2.Z - node_min.Z) * mg->ystride +
+ u32 index2 = (p2.Z - node_min.Z) * ystride +
(p2.X - node_min.X);
- h2 = mg->heightmap[index2];
+ h2 = heightmap[index2];
} else {
h2 = water_level;
}
fp.Z += 0.1 * ps->range(-10, 10);
v3s16 cp(fp.X, fp.Y, fp.Z);
- s16 d0 = -rs/2;
+ s16 d0 = -rs / 2;
s16 d1 = d0 + rs;
if (randomize_xz) {
d0 += ps->range(-1, 1);
int full_ymax = node_max.Y + MAP_BLOCKSIZE;
if (full_ymin < water_level && full_ymax > water_level) {
- vm->m_data[i] = (p.Y <= water_level) ?
- waternode : airnode;
+ vm->m_data[i] = (p.Y <= water_level) ? waternode : airnode;
} else if (full_ymax < water_level) {
- vm->m_data[i] = (p.Y < startp.Y - 2) ?
- lavanode : airnode;
+ vm->m_data[i] = (p.Y < startp.Y - 2) ? lavanode : airnode;
} else {
vm->m_data[i] = airnode;
}
#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
#define DEFAULT_LAVA_DEPTH (-256)
-class MapgenV6;
+class GenerateNotifier;
class CavesRandomWalk {
public:
Mapgen *mg;
MMVManip *vm;
INodeDefManager *ndef;
+ s16 *heightmap;
// variables
int lava_depth;
content_t c_ice;
int water_level;
- int ystride;
+ u16 ystride;
CavesRandomWalk(Mapgen *mg, PseudoRandom *ps);
void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
*/
class CavesV6 {
public:
- MapgenV6 *mg;
MMVManip *vm;
INodeDefManager *ndef;
+ GenerateNotifier *gennotify;
+ PseudoRandom *ps;
+ PseudoRandom *ps2;
+
+ s16 *heightmap;
+ content_t c_water_source;
+ content_t c_lava_source;
+ int water_level;
+
+ u16 ystride;
s16 min_tunnel_diameter;
s16 max_tunnel_diameter;
bool large_cave;
bool large_cave_is_flat;
- s16 max_stone_y;
v3s16 node_min;
v3s16 node_max;
s16 route_y_min;
s16 route_y_max;
- PseudoRandom *ps;
- PseudoRandom *ps2;
-
- content_t c_water_source;
- content_t c_lava_source;
-
- int water_level;
-
- CavesV6(MapgenV6 *mg, PseudoRandom *ps, PseudoRandom *ps2, bool large_cave);
- void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
+ // ndef is a mandatory parameter.
+ // If gennotify is NULL, generation events are not logged.
+ CavesV6(INodeDefManager *ndef,
+ GenerateNotifier *gennotify = NULL,
+ int water_level = 1,
+ content_t water_source = CONTENT_IGNORE,
+ content_t lava_source = CONTENT_IGNORE);
+
+ // vm, ps, and ps2 are mandatory parameters.
+ // If heightmap is NULL, the surface level at all points is assumed to
+ // be water_level.
+ void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax,
+ PseudoRandom *ps, PseudoRandom *ps2,
+ bool is_large_cave, int max_stone_height, s16 *heightmap = NULL);
+
+private:
void makeTunnel(bool dirswitch);
void carveRoute(v3f vec, float f, bool randomize_xz, bool tunnel_above_ground);
};