playeritem.getDefinition(itemdef_manager);
InventoryList *hlist = local_inventory->getList("hand");
const ItemDefinition &hand_def =
- hlist?hlist->getItem(0).getDefinition(itemdef_manager):itemdef_manager->get("");
+ hlist ? hlist->getItem(0).getDefinition(itemdef_manager) : itemdef_manager->get("");
v3f player_position = player->getPosition();
v3f camera_position = camera->getPosition();
if (!params.diggable) {
InventoryList *hlist = local_inventory->getList("hand");
const ItemDefinition &hand =
- hlist?hlist->getItem(0).getDefinition(itemdef_manager):itemdef_manager->get("");
+ hlist ? hlist->getItem(0).getDefinition(itemdef_manager) : itemdef_manager->get("");
const ToolCapabilities *tp = hand.tool_capabilities;
if (tp)
float max_d = BS * playeritem_def.range;
InventoryList *hlist = playersao->getInventory()->getList("hand");
const ItemDefinition &hand_def =
- hlist?(hlist->getItem(0).getDefinition(m_itemdef)):(m_itemdef->get(""));
+ hlist ? (hlist->getItem(0).getDefinition(m_itemdef)) : (m_itemdef->get(""));
float max_d_hand = BS * hand_def.range;
if (max_d < 0 && max_d_hand >= 0)
max_d = max_d_hand;
if (!params.diggable) {
InventoryList *hlist = playersao->getInventory()->getList("hand");
const ItemDefinition &hand =
- hlist?hlist->getItem(0).getDefinition(m_itemdef):m_itemdef->get("");
+ hlist ? hlist->getItem(0).getDefinition(m_itemdef) : m_itemdef->get("");
const ToolCapabilities *tp = hand.tool_capabilities;
if (tp)
params = getDigParams(m_nodedef->get(n).groups, tp);