# Set to true enables parallax occlusion mapping. Requires shaders enabled.
#enable_parallax_occlusion = false
# Scale of parallax occlusion effect
-#parallax_mapping_scale = 0.08
+#parallax_occlusion_scale = 0.08
# Bias of parallax occlusion effect, usually scale/2
-#parallax_mapping_scale = 0.04
+#parallax_occlusion_bias = 0.04
# Set to true enables waving water. Requires shaders enabled.
#enable_waving_water = false
# Parameters for waving water: