allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
return 0
end
return count
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
- on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in locked chest at "..minetest.pos_to_string(pos))
- end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
return true
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ if minetest.is_protected(pos, player:get_player_name()) then
+ return 0
+ end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
end
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ if minetest.is_protected(pos, player:get_player_name()) then
+ return 0
+ end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return 0
end
end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ if minetest.is_protected(pos, player:get_player_name()) then
+ return 0
+ end
+ return stack:get_count()
+ end,
})
minetest.register_node("default:furnace_active", {
return true
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ if minetest.is_protected(pos, player:get_player_name()) then
+ return 0
+ end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
end
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ if minetest.is_protected(pos, player:get_player_name()) then
+ return 0
+ end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return 0
end
end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ if minetest.is_protected(pos, player:get_player_name()) then
+ return 0
+ end
+ return stack:get_count()
+ end,
})
local function swap_node(pos,name)
end,
})
-minetest.register_node("default:grass_2", {
- description = "Grass",
- drawtype = "plantlike",
- waving = 1,
- tiles = {"default_grass_2.png"},
- inventory_image = "default_grass_2.png",
- wield_image = "default_grass_2.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- drop = "default:grass_1",
- groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-minetest.register_node("default:grass_3", {
- description = "Grass",
- drawtype = "plantlike",
- waving = 1,
- tiles = {"default_grass_3.png"},
- inventory_image = "default_grass_3.png",
- wield_image = "default_grass_3.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- drop = "default:grass_1",
- groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
-minetest.register_node("default:grass_4", {
- description = "Grass",
- drawtype = "plantlike",
- waving = 1,
- tiles = {"default_grass_4.png"},
- inventory_image = "default_grass_4.png",
- wield_image = "default_grass_4.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- drop = "default:grass_1",
- groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
-minetest.register_node("default:grass_5", {
- description = "Grass",
- drawtype = "plantlike",
- waving = 1,
- tiles = {"default_grass_5.png"},
- inventory_image = "default_grass_5.png",
- wield_image = "default_grass_5.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- drop = "default:grass_1",
- groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
+for i=2,5 do
+ minetest.register_node("default:grass_"..i, {
+ description = "Grass",
+ drawtype = "plantlike",
+ waving = 1,
+ tiles = {"default_grass_"..i..".png"},
+ inventory_image = "default_grass_"..i..".png",
+ wield_image = "default_grass_"..i..".png",
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ is_ground_content = true,
+ drop = "default:grass_1",
+ groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+ },
+ })
+end
minetest.register_node("default:ice", {
description = "Ice",