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Make sqlite3 the default auth backend (#8085)
author
Paul Ouellette
<oue.paul18@gmail.com>
Thu, 10 Jan 2019 06:54:20 +0000
(
01:54
-0500)
committer
Loïc Blot
<nerzhul@users.noreply.github.com>
Thu, 10 Jan 2019 06:54:20 +0000
(07:54 +0100)
src/content/subgames.cpp
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diff --git
a/src/content/subgames.cpp
b/src/content/subgames.cpp
index 9f05b751d6bae23028ff313a9f4f803a805f2ec9..4bdd84f416b854375ade9e5629b47b51a2f90c80 100644
(file)
--- a/
src/content/subgames.cpp
+++ b/
src/content/subgames.cpp
@@
-307,6
+307,7
@@
bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamesp
conf.set("gameid", gamespec.id);
conf.set("backend", "sqlite3");
conf.set("player_backend", "sqlite3");
+ conf.set("auth_backend", "sqlite3");
conf.setBool("creative_mode", g_settings->getBool("creative_mode"));
conf.setBool("enable_damage", g_settings->getBool("enable_damage"));