Make sqlite3 the default auth backend (#8085)
authorPaul Ouellette <oue.paul18@gmail.com>
Thu, 10 Jan 2019 06:54:20 +0000 (01:54 -0500)
committerLoïc Blot <nerzhul@users.noreply.github.com>
Thu, 10 Jan 2019 06:54:20 +0000 (07:54 +0100)
src/content/subgames.cpp

index 9f05b751d6bae23028ff313a9f4f803a805f2ec9..4bdd84f416b854375ade9e5629b47b51a2f90c80 100644 (file)
@@ -307,6 +307,7 @@ bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamesp
                conf.set("gameid", gamespec.id);
                conf.set("backend", "sqlite3");
                conf.set("player_backend", "sqlite3");
+               conf.set("auth_backend", "sqlite3");
                conf.setBool("creative_mode", g_settings->getBool("creative_mode"));
                conf.setBool("enable_damage", g_settings->getBool("enable_damage"));