--- /dev/null
+local craftitem_place_item = function(item, player, pos)
+ minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1')
+ return true
+end
+
+minetest.register_craft({
+ output = 'CraftItem "bucket" 1',
+ recipe = {
+ {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
+ {'', 'CraftItem "steel_ingot"', ''},
+ }
+})
+
+minetest.register_craftitem("bucket", {
+ image = "bucket.png",
+ stack_max = 1,
+ liquids_pointable = true,
+ on_place_on_ground = craftitem_place_item,
+ on_use = function(item, player, pointed_thing)
+ if pointed_thing.type == "node" then
+ n = minetest.env:get_node(pointed_thing.under)
+ if n.name == "water_source" then
+ minetest.env:add_node(pointed_thing.under, {name="air"})
+ player:add_to_inventory_later('CraftItem "water_bucket" 1')
+ return true
+ elseif n.name == "lava_source" then
+ minetest.env:add_node(pointed_thing.under, {name="air"})
+ player:add_to_inventory_later('CraftItem "lava_bucket" 1')
+ return true
+ end
+ end
+ return false
+ end,
+})
+
+minetest.register_craftitem("water_bucket", {
+ image = "bucket_water.png",
+ stack_max = 1,
+ liquids_pointable = true,
+ on_place_on_ground = craftitem_place_item,
+ on_use = function(item, player, pointed_thing)
+ if pointed_thing.type == "node" then
+ n = minetest.env:get_node(pointed_thing.under)
+ if n.name == "water_source" then
+ -- unchanged
+ elseif n.name == "water_flowing" or n.name == "lava_source" or n.name == "lava_flowing" then
+ minetest.env:add_node(pointed_thing.under, {name="water_source"})
+ else
+ minetest.env:add_node(pointed_thing.above, {name="water_source"})
+ end
+ player:add_to_inventory_later('CraftItem "bucket" 1')
+ return true
+ end
+ return false
+ end,
+})
+
+minetest.register_craftitem("lava_bucket", {
+ image = "bucket_lava.png",
+ stack_max = 1,
+ liquids_pointable = true,
+ on_place_on_ground = craftitem_place_item,
+ on_use = function(item, player, pointed_thing)
+ if pointed_thing.type == "node" then
+ n = minetest.env:get_node(pointed_thing.under)
+ if n.name == "lava_source" then
+ -- unchanged
+ elseif n.name == "water_source" or n.name == "water_flowing" or n.name == "lava_flowing" then
+ minetest.env:add_node(pointed_thing.under, {name="lava_source"})
+ else
+ minetest.env:add_node(pointed_thing.above, {name="lava_source"})
+ end
+ player:add_to_inventory_later('CraftItem "bucket" 1')
+ return true
+ end
+ return false
+ end,
+})
dd_crumbliness = 0,
dd_cuttability = 0,
})
+-- The hand
minetest.register_tool("", {
image = "",
basetime = 0.5,
dd_cuttability = 0,
})
---[[
-minetest.register_tool("horribletool", {
- image = "lava.png",
- basetime = 2.0
- dt_weight = 0.2
- dt_crackiness = 0.2
- dt_crumbliness = 0.2
- dt_cuttability = 0.2
- basedurability = 50
- dd_weight = -5
- dd_crackiness = -5
- dd_crumbliness = -5
- dd_cuttability = -5
-})
---]]
-
--
-- Crafting definition
--
}
})
-minetest.register_craft({
- output = 'NodeItem "TNT" 4',
- recipe = {
- {'NodeItem "wood" 1'},
- {'CraftItem "lump_of_coal" 1'},
- {'NodeItem "wood" 1'}
- }
-})
-
-minetest.register_craft({
- output = 'NodeItem "somenode" 4',
- recipe = {
- {'CraftItem "Stick" 1'},
- }
-})
-
--
-- Node definitions
--
furnace_burntime = 3,
})
--- New nodes
-
-minetest.register_node("somenode", {
- tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
- inventory_image = "treeprop.png",
- material = {
- diggability = "normal",
- weight = 0,
- crackiness = 0,
- crumbliness = 0,
- cuttability = 0,
- flammability = 0
- },
- metadata_name = "chest",
-})
-
-minetest.register_node("TNT", {
- tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
- inventory_image = "tnt_side.png",
- dug_item = '', -- Get nothing
- material = {
- diggability = "not",
- },
-})
-
--
-- Crafting items
--
local craftitem_place_item = function(item, placer, pos)
--print("craftitem_place_item")
- print("item: " .. dump(item))
- print("placer: " .. dump(placer))
- print("pos: " .. dump(pos))
+ --print("item: " .. dump(item))
+ --print("placer: " .. dump(placer))
+ --print("pos: " .. dump(pos))
minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1')
return true
end
end
end
---
--- TNT (not functional)
---
-
-local TNT = {
- -- Static definition
- physical = true, -- Collides with things
- -- weight = 5,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
- -- Initial value for our timer
- timer = 0,
- -- Number of punches required to defuse
- health = 1,
- blinktimer = 0,
- blinkstatus = true,
-}
-
--- Called when a TNT object is created
-function TNT:on_activate(staticdata)
- print("TNT:on_activate()")
- self.object:setvelocity({x=0, y=4, z=0})
- self.object:setacceleration({x=0, y=-10, z=0})
- self.object:settexturemod("^[brighten")
-end
-
--- Called periodically
-function TNT:on_step(dtime)
- --print("TNT:on_step()")
- self.timer = self.timer + dtime
- self.blinktimer = self.blinktimer + dtime
- if self.blinktimer > 0.5 then
- self.blinktimer = self.blinktimer - 0.5
- if self.blinkstatus then
- self.object:settexturemod("")
- else
- self.object:settexturemod("^[brighten")
- end
- self.blinkstatus = not self.blinkstatus
- end
-end
-
--- Called when object is punched
-function TNT:on_punch(hitter)
- print("TNT:on_punch()")
- self.health = self.health - 1
- if self.health <= 0 then
- self.object:remove()
- hitter:add_to_inventory("NodeItem TNT 1")
- hitter:set_hp(hitter:get_hp() - 1)
- end
-end
-
--- Called when object is right-clicked
-function TNT:on_rightclick(clicker)
- --pos = self.object:getpos()
- --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
- --self.object:moveto(pos, false)
-end
-
-print("TNT dump: "..dump(TNT))
-
-print("Registering TNT");
-minetest.register_entity("TNT", TNT)
-
-
-minetest.register_entity("testentity", {
- -- Static definition
- physical = true, -- Collides with things
- -- weight = 5,
- collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
- --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "sprite",
- visual_size = {x=2, y=3},
- textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
- spritediv = {x=6, y=5},
- initial_sprite_basepos = {x=0, y=0},
-
- on_activate = function(self, staticdata)
- print("testentity.on_activate")
- self.object:setsprite({x=0,y=0}, 1, 0, true)
- --self.object:setsprite({x=0,y=0}, 4, 0.3, true)
-
- -- Set gravity
- self.object:setacceleration({x=0, y=-10, z=0})
- -- Jump a bit upwards
- self.object:setvelocity({x=0, y=10, z=0})
- end,
-
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:add_to_inventory('CraftItem testobject1 1')
- end,
-})
-
--
-- Falling stuff
--
end
minetest.register_on_punchnode(on_punchnode)
-minetest.register_on_respawnplayer(function(player)
- print("on_respawnplayer")
- -- player:setpos({x=0, y=30, z=0})
- -- return true
-end)
-
-minetest.register_on_generated(function(minp, maxp)
- --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
- --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
- --minetest.env:add_node(cp, {name="sand"})
-end)
-
--- Example setting get
-print("setting max_users = " .. dump(minetest.setting_get("max_users")))
-print("setting asdf = " .. dump(minetest.setting_get("asdf")))
-
-minetest.register_on_chat_message(function(name, message)
- print("on_chat_message: name="..dump(name).." message="..dump(message))
- local cmd = "/testcommand"
- if message:sub(0, #cmd) == cmd then
- print(cmd.." invoked")
- return true
- end
- local cmd = "/help"
- if message:sub(0, #cmd) == cmd then
- print("script-overridden help command")
- minetest.chat_send_all("script-overridden help command")
- return true
- end
-end)
-
--- Grow papyrus on TNT every 10 seconds
-minetest.register_abm({
- nodenames = {"TNT"},
- interval = 10.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- print("TNT ABM action")
- pos.y = pos.y + 1
- minetest.env:add_node(pos, {name="papyrus"})
- end,
-})
-
--- Replace texts of alls signs with "foo" every 10 seconds
---[[minetest.register_abm({
- nodenames = {"sign_wall"},
- interval = 10.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- print("ABM: Sign text changed")
- local meta = minetest.env:get_meta(pos)
- meta:set_text("foo")
- end,
-})]]
-
---[[local ncpos = nil
-local ncq = 1
-local ncstuff = {
- {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
- {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
- {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
- {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
- {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
-}
-local ncold = {}
-local nctime = nil
-
-minetest.register_abm({
- nodenames = {"dirt_with_grass"},
- interval = 100000.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if ncpos ~= nil then
- return
- end
-
- if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
- return
- end
-
- pos.y = pos.y + 1
- n = minetest.env:get_node(pos)
- print(dump(n))
- if n.name ~= "air" then
- return
- end
-
- pos.y = pos.y + 2
- ncpos = pos
- nctime = os.clock()
- minetest.env:add_node(ncpos, {name="nyancat"})
- end
-})
-
-minetest.register_abm({
- nodenames = {"nyancat"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if ncpos == nil then
- return
- end
- if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
- clock = os.clock()
- if clock - nctime < 0.1 then
- return
- end
- nctime = clock
-
- s0 = ncstuff[ncq]
- ncq = s0[1]
- s1 = ncstuff[ncq]
- p0 = pos
- p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
- p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
- table.insert(ncold, 1, p0)
- while #ncold >= 10 do
- minetest.env:add_node(ncold[#ncold], {name="air"})
- table.remove(ncold, #ncold)
- end
- minetest.env:add_node(p0, {name="nyancat_rainbow"})
- minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
- minetest.env:add_node(p2, {name="air"})
- ncpos = p1
- end
- end,
-})--]]
-
--- LuaNodeMetadata should support something like this
---meta.setvar("somevariable", {x=0, y=0, z=0})
---meta.getvar("somevariable") -> {x=0, y=0, z=0}
-
---
--- Random stuff
---
-
-minetest.register_node("luafurnace", {
- tile_images = {"lava.png", "furnace_side.png", "furnace_side.png",
- "furnace_side.png", "furnace_side.png", "furnace_front.png"},
- --inventory_image = "furnace_front.png",
- inventory_image = inventorycube("furnace_front.png"),
- paramtype = "facedir_simple",
- metadata_name = "generic",
- material = digprop_stonelike(3.0),
-})
-
-minetest.register_on_placenode(function(pos, newnode, placer)
- if newnode.name == "luafurnace" then
- print("get_meta");
- local meta = minetest.env:get_meta(pos)
- print("inventory_set_list");
- meta:inventory_set_list("fuel", {""})
- print("inventory_set_list");
- meta:inventory_set_list("src", {""})
- print("inventory_set_list");
- meta:inventory_set_list("dst", {"","","",""})
- print("set_inventory_draw_spec");
- meta:set_inventory_draw_spec(
- "invsize[8,9;]"
- .."list[current_name;fuel;2,3;1,1;]"
- .."list[current_name;src;2,1;1,1;]"
- .."list[current_name;dst;5,1;2,2;]"
- .."list[current_player;main;0,5;8,4;]"
- )
-
- local total_cooked = 0;
- print("set_string")
- meta:set_string("total_cooked", total_cooked)
- print("set_infotext");
- meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
- end
-end)
-
-function stackstring_take_item(stackstring)
- if stackstring == nil then
- return '', nil
- end
- local stacktype = nil
- stacktype = string.match(stackstring,
- '([%a%d]+Item[%a%d]*)')
- if stacktype == "NodeItem" or stacktype == "CraftItem" then
- local itemtype = nil
- local itemname = nil
- local itemcount = nil
- itemtype, itemname, itemcount = string.match(stackstring,
- '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
- itemcount = tonumber(itemcount)
- if itemcount == 0 then
- return '', nil
- elseif itemcount == 1 then
- return '', {type=itemtype, name=itemname}
- else
- return itemtype.." \""..itemname.."\" "..(itemcount-1),
- {type=itemtype, name=itemname}
- end
- elseif stacktype == "ToolItem" then
- local itemtype = nil
- local itemname = nil
- local itemwear = nil
- itemtype, itemname, itemwear = string.match(stackstring,
- '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
- itemwear = tonumber(itemwear)
- return '', {type=itemtype, name=itemname, wear=itemwear}
- end
-end
-
-function stackstring_put_item(stackstring, item)
- if item == nil then
- return stackstring, false
- end
- stackstring = stackstring or ''
- local stacktype = nil
- stacktype = string.match(stackstring,
- '([%a%d]+Item[%a%d]*)')
- stacktype = stacktype or ''
- if stacktype ~= '' and stacktype ~= item.type then
- return stackstring, false
- end
- if item.type == "NodeItem" or item.type == "CraftItem" then
- local itemtype = nil
- local itemname = nil
- local itemcount = nil
- itemtype, itemname, itemcount = string.match(stackstring,
- '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
- itemtype = itemtype or item.type
- itemname = itemname or item.name
- if itemcount == nil then
- itemcount = 0
- end
- itemcount = itemcount + 1
- return itemtype.." \""..itemname.."\" "..itemcount, true
- elseif item.type == "ToolItem" then
- if stacktype ~= nil then
- return stackstring, false
- end
- local itemtype = nil
- local itemname = nil
- local itemwear = nil
- itemtype, itemname, itemwear = string.match(stackstring,
- '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
- itemwear = tonumber(itemwear)
- return itemtype.." \""..itemname.."\" "..itemwear, true
- end
- return stackstring, false
-end
-
-function stackstring_put_stackstring(stackstring, src)
- while src ~= '' do
- --print("src="..dump(src))
- src, item = stackstring_take_item(src)
- --print("src="..dump(src).." item="..dump(item))
- local success
- stackstring, success = stackstring_put_item(stackstring, item)
- if not success then
- return stackstring, false
- end
- end
- return stackstring, true
-end
-
-function test_stack()
- local stack
- local item
- local success
-
- stack, item = stackstring_take_item('NodeItem "TNT" 3')
- assert(stack == 'NodeItem "TNT" 2')
- assert(item.type == 'NodeItem')
- assert(item.name == 'TNT')
-
- stack, item = stackstring_take_item('CraftItem "with spaces" 2')
- assert(stack == 'CraftItem "with spaces" 1')
- assert(item.type == 'CraftItem')
- assert(item.name == 'with spaces')
-
- stack, item = stackstring_take_item('CraftItem "with spaces" 1')
- assert(stack == '')
- assert(item.type == 'CraftItem')
- assert(item.name == 'with spaces')
-
- stack, item = stackstring_take_item('CraftItem "s8df2kj3" 0')
- assert(stack == '')
- assert(item == nil)
-
- stack, item = stackstring_take_item('ToolItem "With Spaces" 32487')
- assert(stack == '')
- assert(item.type == 'ToolItem')
- assert(item.name == 'With Spaces')
- assert(item.wear == 32487)
-
- stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
- {type='NodeItem', name='With Spaces'})
- assert(stack == 'NodeItem "With Spaces" 41')
- assert(success == true)
-
- stack, success = stackstring_put_item('CraftItem "With Spaces" 40',
- {type='CraftItem', name='With Spaces'})
- assert(stack == 'CraftItem "With Spaces" 41')
- assert(success == true)
-
- stack, success = stackstring_put_item('ToolItem "With Spaces" 32487',
- {type='ToolItem', name='With Spaces'})
- assert(stack == 'ToolItem "With Spaces" 32487')
- assert(success == false)
-
- stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
- {type='ToolItem', name='With Spaces'})
- assert(stack == 'NodeItem "With Spaces" 40')
- assert(success == false)
-
- assert(stackstring_put_stackstring('NodeItem "With Spaces" 2',
- 'NodeItem "With Spaces" 1') == 'NodeItem "With Spaces" 3')
-end
-test_stack()
-
-minetest.register_abm({
- nodenames = {"luafurnace"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.env:get_meta(pos)
- local fuellist = meta:inventory_get_list("fuel")
- local srclist = meta:inventory_get_list("src")
- local dstlist = meta:inventory_get_list("dst")
- if fuellist == nil or srclist == nil or dstlist == nil then
- return
- end
- _, srcitem = stackstring_take_item(srclist[1])
- _, fuelitem = stackstring_take_item(fuellist[1])
- if not srcitem or not fuelitem then return end
- if fuelitem.type == "NodeItem" then
- local prop = minetest.registered_nodes[fuelitem.name]
- if prop == nil then return end
- if prop.furnace_burntime < 0 then return end
- else
- return
- end
- local resultstack = nil
- if srcitem.type == "NodeItem" then
- local prop = minetest.registered_nodes[srcitem.name]
- if prop == nil then return end
- if prop.cookresult_item == "" then return end
- resultstack = prop.cookresult_item
- else
- return
- end
-
- if resultstack == nil then
- return
- end
-
- dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
- if not success then
- return
- end
-
- fuellist[1], _ = stackstring_take_item(fuellist[1])
- srclist[1], _ = stackstring_take_item(srclist[1])
-
- meta:inventory_set_list("fuel", fuellist)
- meta:inventory_set_list("src", srclist)
- meta:inventory_set_list("dst", dstlist)
-
- local total_cooked = meta:get_string("total_cooked")
- total_cooked = tonumber(total_cooked) + 1
- meta:set_string("total_cooked", total_cooked)
- meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
- end,
-})
-
-minetest.register_craft({
- output = 'NodeItem "luafurnace" 1',
- recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- }
-})
-
--
-- Done, print some random stuff
--
-print("minetest.registered_entities:")
-dump2(minetest.registered_entities)
+--print("minetest.registered_entities:")
+--dump2(minetest.registered_entities)
-- END
--- /dev/null
+--
+-- Experimental things
+--
+
+-- An example furnace-thing implemented in Lua
+
+minetest.register_node("luafurnace", {
+ tile_images = {"lava.png", "furnace_side.png", "furnace_side.png",
+ "furnace_side.png", "furnace_side.png", "furnace_front.png"},
+ --inventory_image = "furnace_front.png",
+ inventory_image = inventorycube("furnace_front.png"),
+ paramtype = "facedir_simple",
+ metadata_name = "generic",
+ material = digprop_stonelike(3.0),
+})
+
+minetest.register_on_placenode(function(pos, newnode, placer)
+ if newnode.name == "luafurnace" then
+ print("get_meta");
+ local meta = minetest.env:get_meta(pos)
+ print("inventory_set_list");
+ meta:inventory_set_list("fuel", {""})
+ print("inventory_set_list");
+ meta:inventory_set_list("src", {""})
+ print("inventory_set_list");
+ meta:inventory_set_list("dst", {"","","",""})
+ print("set_inventory_draw_spec");
+ meta:set_inventory_draw_spec(
+ "invsize[8,9;]"
+ .."list[current_name;fuel;2,3;1,1;]"
+ .."list[current_name;src;2,1;1,1;]"
+ .."list[current_name;dst;5,1;2,2;]"
+ .."list[current_player;main;0,5;8,4;]"
+ )
+
+ local total_cooked = 0;
+ print("set_string")
+ meta:set_string("total_cooked", total_cooked)
+ print("set_infotext");
+ meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
+ end
+end)
+
+function stackstring_take_item(stackstring)
+ if stackstring == nil then
+ return '', nil
+ end
+ local stacktype = nil
+ stacktype = string.match(stackstring,
+ '([%a%d]+Item[%a%d]*)')
+ if stacktype == "NodeItem" or stacktype == "CraftItem" then
+ local itemtype = nil
+ local itemname = nil
+ local itemcount = nil
+ itemtype, itemname, itemcount = string.match(stackstring,
+ '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
+ itemcount = tonumber(itemcount)
+ if itemcount == 0 then
+ return '', nil
+ elseif itemcount == 1 then
+ return '', {type=itemtype, name=itemname}
+ else
+ return itemtype.." \""..itemname.."\" "..(itemcount-1),
+ {type=itemtype, name=itemname}
+ end
+ elseif stacktype == "ToolItem" then
+ local itemtype = nil
+ local itemname = nil
+ local itemwear = nil
+ itemtype, itemname, itemwear = string.match(stackstring,
+ '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
+ itemwear = tonumber(itemwear)
+ return '', {type=itemtype, name=itemname, wear=itemwear}
+ end
+end
+
+function stackstring_put_item(stackstring, item)
+ if item == nil then
+ return stackstring, false
+ end
+ stackstring = stackstring or ''
+ local stacktype = nil
+ stacktype = string.match(stackstring,
+ '([%a%d]+Item[%a%d]*)')
+ stacktype = stacktype or ''
+ if stacktype ~= '' and stacktype ~= item.type then
+ return stackstring, false
+ end
+ if item.type == "NodeItem" or item.type == "CraftItem" then
+ local itemtype = nil
+ local itemname = nil
+ local itemcount = nil
+ itemtype, itemname, itemcount = string.match(stackstring,
+ '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
+ itemtype = itemtype or item.type
+ itemname = itemname or item.name
+ if itemcount == nil then
+ itemcount = 0
+ end
+ itemcount = itemcount + 1
+ return itemtype.." \""..itemname.."\" "..itemcount, true
+ elseif item.type == "ToolItem" then
+ if stacktype ~= nil then
+ return stackstring, false
+ end
+ local itemtype = nil
+ local itemname = nil
+ local itemwear = nil
+ itemtype, itemname, itemwear = string.match(stackstring,
+ '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
+ itemwear = tonumber(itemwear)
+ return itemtype.." \""..itemname.."\" "..itemwear, true
+ end
+ return stackstring, false
+end
+
+function stackstring_put_stackstring(stackstring, src)
+ while src ~= '' do
+ --print("src="..dump(src))
+ src, item = stackstring_take_item(src)
+ --print("src="..dump(src).." item="..dump(item))
+ local success
+ stackstring, success = stackstring_put_item(stackstring, item)
+ if not success then
+ return stackstring, false
+ end
+ end
+ return stackstring, true
+end
+
+function test_stack()
+ local stack
+ local item
+ local success
+
+ stack, item = stackstring_take_item('NodeItem "TNT" 3')
+ assert(stack == 'NodeItem "TNT" 2')
+ assert(item.type == 'NodeItem')
+ assert(item.name == 'TNT')
+
+ stack, item = stackstring_take_item('CraftItem "with spaces" 2')
+ assert(stack == 'CraftItem "with spaces" 1')
+ assert(item.type == 'CraftItem')
+ assert(item.name == 'with spaces')
+
+ stack, item = stackstring_take_item('CraftItem "with spaces" 1')
+ assert(stack == '')
+ assert(item.type == 'CraftItem')
+ assert(item.name == 'with spaces')
+
+ stack, item = stackstring_take_item('CraftItem "s8df2kj3" 0')
+ assert(stack == '')
+ assert(item == nil)
+
+ stack, item = stackstring_take_item('ToolItem "With Spaces" 32487')
+ assert(stack == '')
+ assert(item.type == 'ToolItem')
+ assert(item.name == 'With Spaces')
+ assert(item.wear == 32487)
+
+ stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
+ {type='NodeItem', name='With Spaces'})
+ assert(stack == 'NodeItem "With Spaces" 41')
+ assert(success == true)
+
+ stack, success = stackstring_put_item('CraftItem "With Spaces" 40',
+ {type='CraftItem', name='With Spaces'})
+ assert(stack == 'CraftItem "With Spaces" 41')
+ assert(success == true)
+
+ stack, success = stackstring_put_item('ToolItem "With Spaces" 32487',
+ {type='ToolItem', name='With Spaces'})
+ assert(stack == 'ToolItem "With Spaces" 32487')
+ assert(success == false)
+
+ stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
+ {type='ToolItem', name='With Spaces'})
+ assert(stack == 'NodeItem "With Spaces" 40')
+ assert(success == false)
+
+ assert(stackstring_put_stackstring('NodeItem "With Spaces" 2',
+ 'NodeItem "With Spaces" 1') == 'NodeItem "With Spaces" 3')
+end
+test_stack()
+
+minetest.register_abm({
+ nodenames = {"luafurnace"},
+ interval = 1.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.env:get_meta(pos)
+ local fuellist = meta:inventory_get_list("fuel")
+ local srclist = meta:inventory_get_list("src")
+ local dstlist = meta:inventory_get_list("dst")
+ if fuellist == nil or srclist == nil or dstlist == nil then
+ return
+ end
+ _, srcitem = stackstring_take_item(srclist[1])
+ _, fuelitem = stackstring_take_item(fuellist[1])
+ if not srcitem or not fuelitem then return end
+ if fuelitem.type == "NodeItem" then
+ local prop = minetest.registered_nodes[fuelitem.name]
+ if prop == nil then return end
+ if prop.furnace_burntime < 0 then return end
+ else
+ return
+ end
+ local resultstack = nil
+ if srcitem.type == "NodeItem" then
+ local prop = minetest.registered_nodes[srcitem.name]
+ if prop == nil then return end
+ if prop.cookresult_item == "" then return end
+ resultstack = prop.cookresult_item
+ else
+ return
+ end
+
+ if resultstack == nil then
+ return
+ end
+
+ dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
+ if not success then
+ return
+ end
+
+ fuellist[1], _ = stackstring_take_item(fuellist[1])
+ srclist[1], _ = stackstring_take_item(srclist[1])
+
+ meta:inventory_set_list("fuel", fuellist)
+ meta:inventory_set_list("src", srclist)
+ meta:inventory_set_list("dst", dstlist)
+
+ local total_cooked = meta:get_string("total_cooked")
+ total_cooked = tonumber(total_cooked) + 1
+ meta:set_string("total_cooked", total_cooked)
+ meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
+ end,
+})
+
+minetest.register_craft({
+ output = 'NodeItem "luafurnace" 1',
+ recipe = {
+ {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
+ {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
+ {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
+ }
+})
+
+--
+-- Random stuff
+--
+
+--[[
+minetest.register_tool("horribletool", {
+ image = "lava.png",
+ basetime = 2.0
+ dt_weight = 0.2
+ dt_crackiness = 0.2
+ dt_crumbliness = 0.2
+ dt_cuttability = 0.2
+ basedurability = 50
+ dd_weight = -5
+ dd_crackiness = -5
+ dd_crumbliness = -5
+ dd_cuttability = -5
+})
+--]]
+
+minetest.register_craft({
+ output = 'NodeItem "somenode" 4',
+ recipe = {
+ {'CraftItem "Stick" 1'},
+ }
+})
+
+minetest.register_node("somenode", {
+ tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
+ inventory_image = "treeprop.png",
+ material = {
+ diggability = "normal",
+ weight = 0,
+ crackiness = 0,
+ crumbliness = 0,
+ cuttability = 0,
+ flammability = 0
+ },
+ metadata_name = "chest",
+})
+
+--
+-- TNT (not functional)
+--
+
+minetest.register_craft({
+ output = 'NodeItem "TNT" 4',
+ recipe = {
+ {'NodeItem "wood" 1'},
+ {'CraftItem "lump_of_coal" 1'},
+ {'NodeItem "wood" 1'}
+ }
+})
+
+minetest.register_node("TNT", {
+ tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
+ inventory_image = "tnt_side.png",
+ dug_item = '', -- Get nothing
+ material = {
+ diggability = "not",
+ },
+})
+
+local TNT = {
+ -- Static definition
+ physical = true, -- Collides with things
+ -- weight = 5,
+ collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "cube",
+ textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
+ -- Initial value for our timer
+ timer = 0,
+ -- Number of punches required to defuse
+ health = 1,
+ blinktimer = 0,
+ blinkstatus = true,
+}
+
+-- Called when a TNT object is created
+function TNT:on_activate(staticdata)
+ print("TNT:on_activate()")
+ self.object:setvelocity({x=0, y=4, z=0})
+ self.object:setacceleration({x=0, y=-10, z=0})
+ self.object:settexturemod("^[brighten")
+end
+
+-- Called periodically
+function TNT:on_step(dtime)
+ --print("TNT:on_step()")
+ self.timer = self.timer + dtime
+ self.blinktimer = self.blinktimer + dtime
+ if self.blinktimer > 0.5 then
+ self.blinktimer = self.blinktimer - 0.5
+ if self.blinkstatus then
+ self.object:settexturemod("")
+ else
+ self.object:settexturemod("^[brighten")
+ end
+ self.blinkstatus = not self.blinkstatus
+ end
+end
+
+-- Called when object is punched
+function TNT:on_punch(hitter)
+ print("TNT:on_punch()")
+ self.health = self.health - 1
+ if self.health <= 0 then
+ self.object:remove()
+ hitter:add_to_inventory("NodeItem TNT 1")
+ hitter:set_hp(hitter:get_hp() - 1)
+ end
+end
+
+-- Called when object is right-clicked
+function TNT:on_rightclick(clicker)
+ --pos = self.object:getpos()
+ --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
+ --self.object:moveto(pos, false)
+end
+
+print("TNT dump: "..dump(TNT))
+
+print("Registering TNT");
+minetest.register_entity("TNT", TNT)
+
+--
+-- A test entity for testing animated and yaw-modulated sprites
+--
+
+minetest.register_entity("testentity", {
+ -- Static definition
+ physical = true, -- Collides with things
+ -- weight = 5,
+ collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
+ --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "sprite",
+ visual_size = {x=2, y=3},
+ textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
+ spritediv = {x=6, y=5},
+ initial_sprite_basepos = {x=0, y=0},
+
+ on_activate = function(self, staticdata)
+ print("testentity.on_activate")
+ self.object:setsprite({x=0,y=0}, 1, 0, true)
+ --self.object:setsprite({x=0,y=0}, 4, 0.3, true)
+
+ -- Set gravity
+ self.object:setacceleration({x=0, y=-10, z=0})
+ -- Jump a bit upwards
+ self.object:setvelocity({x=0, y=10, z=0})
+ end,
+
+ on_punch = function(self, hitter)
+ self.object:remove()
+ hitter:add_to_inventory('CraftItem testobject1 1')
+ end,
+})
+
+--
+-- More random stuff
+--
+
+minetest.register_on_respawnplayer(function(player)
+ print("on_respawnplayer")
+ -- player:setpos({x=0, y=30, z=0})
+ -- return true
+end)
+
+minetest.register_on_generated(function(minp, maxp)
+ --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
+ --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
+ --minetest.env:add_node(cp, {name="sand"})
+end)
+
+-- Example setting get
+print("setting max_users = " .. dump(minetest.setting_get("max_users")))
+print("setting asdf = " .. dump(minetest.setting_get("asdf")))
+
+minetest.register_on_chat_message(function(name, message)
+ print("on_chat_message: name="..dump(name).." message="..dump(message))
+ local cmd = "/testcommand"
+ if message:sub(0, #cmd) == cmd then
+ print(cmd.." invoked")
+ return true
+ end
+ local cmd = "/help"
+ if message:sub(0, #cmd) == cmd then
+ print("script-overridden help command")
+ minetest.chat_send_all("script-overridden help command")
+ return true
+ end
+end)
+
+-- Grow papyrus on TNT every 10 seconds
+--[[minetest.register_abm({
+ nodenames = {"TNT"},
+ interval = 10.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ print("TNT ABM action")
+ pos.y = pos.y + 1
+ minetest.env:add_node(pos, {name="papyrus"})
+ end,
+})]]
+
+-- Replace texts of alls signs with "foo" every 10 seconds
+--[[minetest.register_abm({
+ nodenames = {"sign_wall"},
+ interval = 10.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ print("ABM: Sign text changed")
+ local meta = minetest.env:get_meta(pos)
+ meta:set_text("foo")
+ end,
+})]]
+
+--[[local ncpos = nil
+local ncq = 1
+local ncstuff = {
+ {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
+ {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
+ {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
+ {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
+ {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
+}
+local ncold = {}
+local nctime = nil
+
+minetest.register_abm({
+ nodenames = {"dirt_with_grass"},
+ interval = 100000.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ if ncpos ~= nil then
+ return
+ end
+
+ if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
+ return
+ end
+
+ pos.y = pos.y + 1
+ n = minetest.env:get_node(pos)
+ print(dump(n))
+ if n.name ~= "air" then
+ return
+ end
+
+ pos.y = pos.y + 2
+ ncpos = pos
+ nctime = os.clock()
+ minetest.env:add_node(ncpos, {name="nyancat"})
+ end
+})
+
+minetest.register_abm({
+ nodenames = {"nyancat"},
+ interval = 1.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ if ncpos == nil then
+ return
+ end
+ if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
+ clock = os.clock()
+ if clock - nctime < 0.1 then
+ return
+ end
+ nctime = clock
+
+ s0 = ncstuff[ncq]
+ ncq = s0[1]
+ s1 = ncstuff[ncq]
+ p0 = pos
+ p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
+ p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
+ table.insert(ncold, 1, p0)
+ while #ncold >= 10 do
+ minetest.env:add_node(ncold[#ncold], {name="air"})
+ table.remove(ncold, #ncold)
+ end
+ minetest.env:add_node(p0, {name="nyancat_rainbow"})
+ minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
+ minetest.env:add_node(p2, {name="air"})
+ ncpos = p1
+ end
+ end,
+})--]]
+
+