Reorganize mods
authorPerttu Ahola <celeron55@gmail.com>
Tue, 29 Nov 2011 15:44:07 +0000 (17:44 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Tue, 29 Nov 2011 17:13:58 +0000 (19:13 +0200)
data/mods/bucket/depends.txt [new file with mode: 0644]
data/mods/bucket/init.lua [new file with mode: 0644]
data/mods/default/init.lua
data/mods/experimental/depends.txt [new file with mode: 0644]
data/mods/experimental/init.lua [new file with mode: 0644]

diff --git a/data/mods/bucket/depends.txt b/data/mods/bucket/depends.txt
new file mode 100644 (file)
index 0000000..3a7daa1
--- /dev/null
@@ -0,0 +1,2 @@
+default
+
diff --git a/data/mods/bucket/init.lua b/data/mods/bucket/init.lua
new file mode 100644 (file)
index 0000000..b294727
--- /dev/null
@@ -0,0 +1,78 @@
+local craftitem_place_item = function(item, player, pos)
+       minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1')
+       return true
+end
+
+minetest.register_craft({
+       output = 'CraftItem "bucket" 1',
+       recipe = {
+               {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
+               {'', 'CraftItem "steel_ingot"', ''},
+       }
+})
+
+minetest.register_craftitem("bucket", {
+       image = "bucket.png",
+       stack_max = 1,
+       liquids_pointable = true,
+       on_place_on_ground = craftitem_place_item,
+       on_use = function(item, player, pointed_thing)
+               if pointed_thing.type == "node" then
+                       n = minetest.env:get_node(pointed_thing.under)
+                       if n.name == "water_source" then
+                               minetest.env:add_node(pointed_thing.under, {name="air"})
+                               player:add_to_inventory_later('CraftItem "water_bucket" 1')
+                               return true
+                       elseif n.name == "lava_source" then
+                               minetest.env:add_node(pointed_thing.under, {name="air"})
+                               player:add_to_inventory_later('CraftItem "lava_bucket" 1')
+                               return true
+                       end
+               end
+               return false
+       end,
+})
+
+minetest.register_craftitem("water_bucket", {
+       image = "bucket_water.png",
+       stack_max = 1,
+       liquids_pointable = true,
+       on_place_on_ground = craftitem_place_item,
+       on_use = function(item, player, pointed_thing)
+               if pointed_thing.type == "node" then
+                       n = minetest.env:get_node(pointed_thing.under)
+                       if n.name == "water_source" then
+                               -- unchanged
+                       elseif n.name == "water_flowing" or n.name == "lava_source" or n.name == "lava_flowing" then
+                               minetest.env:add_node(pointed_thing.under, {name="water_source"})
+                       else
+                               minetest.env:add_node(pointed_thing.above, {name="water_source"})
+                       end
+                       player:add_to_inventory_later('CraftItem "bucket" 1')
+                       return true
+               end
+               return false
+       end,
+})
+
+minetest.register_craftitem("lava_bucket", {
+       image = "bucket_lava.png",
+       stack_max = 1,
+       liquids_pointable = true,
+       on_place_on_ground = craftitem_place_item,
+       on_use = function(item, player, pointed_thing)
+               if pointed_thing.type == "node" then
+                       n = minetest.env:get_node(pointed_thing.under)
+                       if n.name == "lava_source" then
+                               -- unchanged
+                       elseif n.name == "water_source" or n.name == "water_flowing" or n.name == "lava_flowing" then
+                               minetest.env:add_node(pointed_thing.under, {name="lava_source"})
+                       else
+                               minetest.env:add_node(pointed_thing.above, {name="lava_source"})
+                       end
+                       player:add_to_inventory_later('CraftItem "bucket" 1')
+                       return true
+               end
+               return false
+       end,
+})
index 986b9187e9f63a423be37d040a9a6f13fcc056bd..395e4a64ce580ed011262bd374a3f6547d6ae6a6 100644 (file)
@@ -285,6 +285,7 @@ minetest.register_tool("SteelSword", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
+-- The hand
 minetest.register_tool("", {
        image = "",
        basetime = 0.5,
@@ -299,22 +300,6 @@ minetest.register_tool("", {
        dd_cuttability = 0,
 })
 
---[[
-minetest.register_tool("horribletool", {
-       image = "lava.png",
-       basetime = 2.0
-       dt_weight = 0.2
-       dt_crackiness = 0.2
-       dt_crumbliness = 0.2
-       dt_cuttability = 0.2
-       basedurability = 50
-       dd_weight = -5
-       dd_crackiness = -5
-       dd_crumbliness = -5
-       dd_cuttability = -5
-})
---]]
-
 --
 -- Crafting definition
 --
@@ -587,22 +572,6 @@ minetest.register_craft({
        }
 })
 
-minetest.register_craft({
-       output = 'NodeItem "TNT" 4',
-       recipe = {
-               {'NodeItem "wood" 1'},
-               {'CraftItem "lump_of_coal" 1'},
-               {'NodeItem "wood" 1'}
-       }
-})
-
-minetest.register_craft({
-       output = 'NodeItem "somenode" 4',
-       recipe = {
-               {'CraftItem "Stick" 1'},
-       }
-})
-
 --
 -- Node definitions
 --
@@ -1144,40 +1113,15 @@ minetest.register_node("apple", {
        furnace_burntime = 3,
 })
 
--- New nodes
-
-minetest.register_node("somenode", {
-       tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
-       inventory_image = "treeprop.png",
-       material = {
-               diggability = "normal",
-               weight = 0,
-               crackiness = 0,
-               crumbliness = 0,
-               cuttability = 0,
-               flammability = 0
-       },
-       metadata_name = "chest",
-})
-
-minetest.register_node("TNT", {
-       tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
-       inventory_image = "tnt_side.png",
-       dug_item = '', -- Get nothing
-       material = {
-               diggability = "not",
-       },
-})
-
 --
 -- Crafting items
 --
 
 local craftitem_place_item = function(item, placer, pos)
        --print("craftitem_place_item")
-       print("item: " .. dump(item))
-       print("placer: " .. dump(placer))
-       print("pos: " .. dump(pos))
+       --print("item: " .. dump(item))
+       --print("placer: " .. dump(placer))
+       --print("pos: " .. dump(pos))
        minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1')
        return true
 end
@@ -1309,102 +1253,6 @@ function nodeupdate(p)
        end
 end
 
---
--- TNT (not functional)
---
-
-local TNT = {
-       -- Static definition
-       physical = true, -- Collides with things
-       -- weight = 5,
-       collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
-       visual = "cube",
-       textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
-       -- Initial value for our timer
-       timer = 0,
-       -- Number of punches required to defuse
-       health = 1,
-       blinktimer = 0,
-       blinkstatus = true,
-}
-
--- Called when a TNT object is created
-function TNT:on_activate(staticdata)
-       print("TNT:on_activate()")
-       self.object:setvelocity({x=0, y=4, z=0})
-       self.object:setacceleration({x=0, y=-10, z=0})
-       self.object:settexturemod("^[brighten")
-end
-
--- Called periodically
-function TNT:on_step(dtime)
-       --print("TNT:on_step()")
-       self.timer = self.timer + dtime
-       self.blinktimer = self.blinktimer + dtime
-       if self.blinktimer > 0.5 then
-               self.blinktimer = self.blinktimer - 0.5
-               if self.blinkstatus then
-                       self.object:settexturemod("")
-               else
-                       self.object:settexturemod("^[brighten")
-               end
-               self.blinkstatus = not self.blinkstatus
-       end
-end
-
--- Called when object is punched
-function TNT:on_punch(hitter)
-       print("TNT:on_punch()")
-       self.health = self.health - 1
-       if self.health <= 0 then
-               self.object:remove()
-               hitter:add_to_inventory("NodeItem TNT 1")
-               hitter:set_hp(hitter:get_hp() - 1)
-       end
-end
-
--- Called when object is right-clicked
-function TNT:on_rightclick(clicker)
-       --pos = self.object:getpos()
-       --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
-       --self.object:moveto(pos, false)
-end
-
-print("TNT dump: "..dump(TNT))
-
-print("Registering TNT");
-minetest.register_entity("TNT", TNT)
-
-
-minetest.register_entity("testentity", {
-       -- Static definition
-       physical = true, -- Collides with things
-       -- weight = 5,
-       collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
-       --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
-       visual = "sprite",
-       visual_size = {x=2, y=3},
-       textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
-       spritediv = {x=6, y=5},
-       initial_sprite_basepos = {x=0, y=0},
-
-       on_activate = function(self, staticdata)
-               print("testentity.on_activate")
-               self.object:setsprite({x=0,y=0}, 1, 0, true)
-               --self.object:setsprite({x=0,y=0}, 4, 0.3, true)
-
-               -- Set gravity
-               self.object:setacceleration({x=0, y=-10, z=0})
-               -- Jump a bit upwards
-               self.object:setvelocity({x=0, y=10, z=0})
-       end,
-
-       on_punch = function(self, hitter)
-               self.object:remove()
-               hitter:add_to_inventory('CraftItem testobject1 1')
-       end,
-})
-
 --
 -- Falling stuff
 --
@@ -1474,390 +1322,11 @@ function on_punchnode(p, node)
 end
 minetest.register_on_punchnode(on_punchnode)
 
-minetest.register_on_respawnplayer(function(player)
-       print("on_respawnplayer")
-       -- player:setpos({x=0, y=30, z=0})
-       -- return true
-end)
-
-minetest.register_on_generated(function(minp, maxp)
-       --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
-       --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
-       --minetest.env:add_node(cp, {name="sand"})
-end)
-
--- Example setting get
-print("setting max_users = " .. dump(minetest.setting_get("max_users")))
-print("setting asdf = " .. dump(minetest.setting_get("asdf")))
-
-minetest.register_on_chat_message(function(name, message)
-       print("on_chat_message: name="..dump(name).." message="..dump(message))
-       local cmd = "/testcommand"
-       if message:sub(0, #cmd) == cmd then
-               print(cmd.." invoked")
-               return true
-       end
-       local cmd = "/help"
-       if message:sub(0, #cmd) == cmd then
-               print("script-overridden help command")
-               minetest.chat_send_all("script-overridden help command")
-               return true
-       end
-end)
-
--- Grow papyrus on TNT every 10 seconds
-minetest.register_abm({
-       nodenames = {"TNT"},
-       interval = 10.0,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               print("TNT ABM action")
-               pos.y = pos.y + 1
-               minetest.env:add_node(pos, {name="papyrus"})
-       end,
-})
-
--- Replace texts of alls signs with "foo" every 10 seconds
---[[minetest.register_abm({
-       nodenames = {"sign_wall"},
-       interval = 10.0,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               print("ABM: Sign text changed")
-               local meta = minetest.env:get_meta(pos)
-               meta:set_text("foo")
-       end,
-})]]
-
---[[local ncpos = nil
-local ncq = 1
-local ncstuff = {
-    {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
-    {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
-    {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
-    {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
-    {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
-}
-local ncold = {}
-local nctime = nil
-
-minetest.register_abm({
-    nodenames = {"dirt_with_grass"},
-    interval = 100000.0,
-    chance = 1,
-    action = function(pos, node, active_object_count, active_object_count_wider)
-        if ncpos ~= nil then
-            return
-        end
-       
-        if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
-            return
-        end
-       
-        pos.y = pos.y + 1
-        n = minetest.env:get_node(pos)
-        print(dump(n))
-        if n.name ~= "air" then
-            return
-        end
-
-        pos.y = pos.y + 2
-        ncpos = pos
-        nctime = os.clock()
-        minetest.env:add_node(ncpos, {name="nyancat"})
-    end
-})
-
-minetest.register_abm({
-    nodenames = {"nyancat"},
-    interval = 1.0,
-    chance = 1,
-    action = function(pos, node, active_object_count, active_object_count_wider)
-        if ncpos == nil then
-            return
-        end
-        if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
-            clock = os.clock()
-            if clock - nctime < 0.1 then
-                return
-            end
-            nctime = clock
-           
-            s0 = ncstuff[ncq]
-            ncq = s0[1]
-            s1 = ncstuff[ncq]
-            p0 = pos
-            p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
-            p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
-            table.insert(ncold, 1, p0)
-            while #ncold >= 10 do
-                minetest.env:add_node(ncold[#ncold], {name="air"})
-                table.remove(ncold, #ncold)
-            end
-            minetest.env:add_node(p0, {name="nyancat_rainbow"})
-            minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
-            minetest.env:add_node(p2, {name="air"})
-            ncpos = p1
-        end
-    end,
-})--]]
-
--- LuaNodeMetadata should support something like this
---meta.setvar("somevariable", {x=0, y=0, z=0})
---meta.getvar("somevariable") -> {x=0, y=0, z=0}
-
---
--- Random stuff
---
-
-minetest.register_node("luafurnace", {
-       tile_images = {"lava.png", "furnace_side.png", "furnace_side.png",
-               "furnace_side.png", "furnace_side.png", "furnace_front.png"},
-       --inventory_image = "furnace_front.png",
-       inventory_image = inventorycube("furnace_front.png"),
-       paramtype = "facedir_simple",
-       metadata_name = "generic",
-       material = digprop_stonelike(3.0),
-})
-
-minetest.register_on_placenode(function(pos, newnode, placer)
-       if newnode.name == "luafurnace" then
-               print("get_meta");
-               local meta = minetest.env:get_meta(pos)
-               print("inventory_set_list");
-               meta:inventory_set_list("fuel", {""})
-               print("inventory_set_list");
-               meta:inventory_set_list("src", {""})
-               print("inventory_set_list");
-               meta:inventory_set_list("dst", {"","","",""})
-               print("set_inventory_draw_spec");
-               meta:set_inventory_draw_spec(
-                       "invsize[8,9;]"
-                       .."list[current_name;fuel;2,3;1,1;]"
-                       .."list[current_name;src;2,1;1,1;]"
-                       .."list[current_name;dst;5,1;2,2;]"
-                       .."list[current_player;main;0,5;8,4;]"
-               )
-               
-               local total_cooked = 0;
-               print("set_string")
-               meta:set_string("total_cooked", total_cooked)
-               print("set_infotext");
-               meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
-       end
-end)
-
-function stackstring_take_item(stackstring)
-       if stackstring == nil then
-               return '', nil
-       end
-       local stacktype = nil
-       stacktype = string.match(stackstring,
-                       '([%a%d]+Item[%a%d]*)')
-       if stacktype == "NodeItem" or stacktype == "CraftItem" then
-               local itemtype = nil
-               local itemname = nil
-               local itemcount = nil
-               itemtype, itemname, itemcount = string.match(stackstring,
-                               '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
-               itemcount = tonumber(itemcount)
-               if itemcount == 0 then
-                       return '', nil
-               elseif itemcount == 1 then
-                       return '', {type=itemtype, name=itemname}
-               else
-                       return itemtype.." \""..itemname.."\" "..(itemcount-1),
-                                       {type=itemtype, name=itemname}
-               end
-       elseif stacktype == "ToolItem" then
-               local itemtype = nil
-               local itemname = nil
-               local itemwear = nil
-               itemtype, itemname, itemwear = string.match(stackstring,
-                               '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
-               itemwear = tonumber(itemwear)
-               return '', {type=itemtype, name=itemname, wear=itemwear}
-       end
-end
-
-function stackstring_put_item(stackstring, item)
-       if item == nil then
-               return stackstring, false
-       end
-       stackstring = stackstring or ''
-       local stacktype = nil
-       stacktype = string.match(stackstring,
-                       '([%a%d]+Item[%a%d]*)')
-       stacktype = stacktype or ''
-       if stacktype ~= '' and stacktype ~= item.type then
-               return stackstring, false
-       end
-       if item.type == "NodeItem" or item.type == "CraftItem" then
-               local itemtype = nil
-               local itemname = nil
-               local itemcount = nil
-               itemtype, itemname, itemcount = string.match(stackstring,
-                               '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
-               itemtype = itemtype or item.type
-               itemname = itemname or item.name
-               if itemcount == nil then
-                       itemcount = 0
-               end
-               itemcount = itemcount + 1
-               return itemtype.." \""..itemname.."\" "..itemcount, true
-       elseif item.type == "ToolItem" then
-               if stacktype ~= nil then
-                       return stackstring, false
-               end
-               local itemtype = nil
-               local itemname = nil
-               local itemwear = nil
-               itemtype, itemname, itemwear = string.match(stackstring,
-                               '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
-               itemwear = tonumber(itemwear)
-               return itemtype.." \""..itemname.."\" "..itemwear, true
-       end
-       return stackstring, false
-end
-
-function stackstring_put_stackstring(stackstring, src)
-       while src ~= '' do
-               --print("src="..dump(src))
-               src, item = stackstring_take_item(src)
-               --print("src="..dump(src).." item="..dump(item))
-               local success
-               stackstring, success = stackstring_put_item(stackstring, item)
-               if not success then
-                       return stackstring, false
-               end
-       end
-       return stackstring, true
-end
-
-function test_stack()
-       local stack
-       local item
-       local success
-
-       stack, item = stackstring_take_item('NodeItem "TNT" 3')
-       assert(stack == 'NodeItem "TNT" 2')
-       assert(item.type == 'NodeItem')
-       assert(item.name == 'TNT')
-
-       stack, item = stackstring_take_item('CraftItem "with spaces" 2')
-       assert(stack == 'CraftItem "with spaces" 1')
-       assert(item.type == 'CraftItem')
-       assert(item.name == 'with spaces')
-
-       stack, item = stackstring_take_item('CraftItem "with spaces" 1')
-       assert(stack == '')
-       assert(item.type == 'CraftItem')
-       assert(item.name == 'with spaces')
-
-       stack, item = stackstring_take_item('CraftItem "s8df2kj3" 0')
-       assert(stack == '')
-       assert(item == nil)
-
-       stack, item = stackstring_take_item('ToolItem "With Spaces" 32487')
-       assert(stack == '')
-       assert(item.type == 'ToolItem')
-       assert(item.name == 'With Spaces')
-       assert(item.wear == 32487)
-
-       stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
-                       {type='NodeItem', name='With Spaces'})
-       assert(stack == 'NodeItem "With Spaces" 41')
-       assert(success == true)
-
-       stack, success = stackstring_put_item('CraftItem "With Spaces" 40',
-                       {type='CraftItem', name='With Spaces'})
-       assert(stack == 'CraftItem "With Spaces" 41')
-       assert(success == true)
-
-       stack, success = stackstring_put_item('ToolItem "With Spaces" 32487',
-                       {type='ToolItem', name='With Spaces'})
-       assert(stack == 'ToolItem "With Spaces" 32487')
-       assert(success == false)
-
-       stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
-                       {type='ToolItem', name='With Spaces'})
-       assert(stack == 'NodeItem "With Spaces" 40')
-       assert(success == false)
-       
-       assert(stackstring_put_stackstring('NodeItem "With Spaces" 2',
-                       'NodeItem "With Spaces" 1') == 'NodeItem "With Spaces" 3')
-end
-test_stack()
-
-minetest.register_abm({
-       nodenames = {"luafurnace"},
-       interval = 1.0,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               local meta = minetest.env:get_meta(pos)
-               local fuellist = meta:inventory_get_list("fuel")
-               local srclist = meta:inventory_get_list("src")
-               local dstlist = meta:inventory_get_list("dst")
-               if fuellist == nil or srclist == nil or dstlist == nil then
-                       return
-               end
-               _, srcitem = stackstring_take_item(srclist[1])
-               _, fuelitem = stackstring_take_item(fuellist[1])
-               if not srcitem or not fuelitem then return end
-               if fuelitem.type == "NodeItem" then
-                       local prop = minetest.registered_nodes[fuelitem.name]
-                       if prop == nil then return end
-                       if prop.furnace_burntime < 0 then return end
-               else
-                       return
-               end
-               local resultstack = nil
-               if srcitem.type == "NodeItem" then
-                       local prop = minetest.registered_nodes[srcitem.name]
-                       if prop == nil then return end
-                       if prop.cookresult_item == "" then return end
-                       resultstack = prop.cookresult_item
-               else
-                       return
-               end
-
-               if resultstack == nil then
-                       return
-               end
-
-               dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
-               if not success then
-                       return
-               end
-
-               fuellist[1], _ = stackstring_take_item(fuellist[1])
-               srclist[1], _ = stackstring_take_item(srclist[1])
-
-               meta:inventory_set_list("fuel", fuellist)
-               meta:inventory_set_list("src", srclist)
-               meta:inventory_set_list("dst", dstlist)
-
-               local total_cooked = meta:get_string("total_cooked")
-               total_cooked = tonumber(total_cooked) + 1
-               meta:set_string("total_cooked", total_cooked)
-               meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
-       end,
-})
-
-minetest.register_craft({
-       output = 'NodeItem "luafurnace" 1',
-       recipe = {
-               {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
-               {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
-               {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
-       }
-})
-
 --
 -- Done, print some random stuff
 --
 
-print("minetest.registered_entities:")
-dump2(minetest.registered_entities)
+--print("minetest.registered_entities:")
+--dump2(minetest.registered_entities)
 
 -- END
diff --git a/data/mods/experimental/depends.txt b/data/mods/experimental/depends.txt
new file mode 100644 (file)
index 0000000..3a7daa1
--- /dev/null
@@ -0,0 +1,2 @@
+default
+
diff --git a/data/mods/experimental/init.lua b/data/mods/experimental/init.lua
new file mode 100644 (file)
index 0000000..45f1673
--- /dev/null
@@ -0,0 +1,540 @@
+--
+-- Experimental things
+--
+
+-- An example furnace-thing implemented in Lua
+
+minetest.register_node("luafurnace", {
+       tile_images = {"lava.png", "furnace_side.png", "furnace_side.png",
+               "furnace_side.png", "furnace_side.png", "furnace_front.png"},
+       --inventory_image = "furnace_front.png",
+       inventory_image = inventorycube("furnace_front.png"),
+       paramtype = "facedir_simple",
+       metadata_name = "generic",
+       material = digprop_stonelike(3.0),
+})
+
+minetest.register_on_placenode(function(pos, newnode, placer)
+       if newnode.name == "luafurnace" then
+               print("get_meta");
+               local meta = minetest.env:get_meta(pos)
+               print("inventory_set_list");
+               meta:inventory_set_list("fuel", {""})
+               print("inventory_set_list");
+               meta:inventory_set_list("src", {""})
+               print("inventory_set_list");
+               meta:inventory_set_list("dst", {"","","",""})
+               print("set_inventory_draw_spec");
+               meta:set_inventory_draw_spec(
+                       "invsize[8,9;]"
+                       .."list[current_name;fuel;2,3;1,1;]"
+                       .."list[current_name;src;2,1;1,1;]"
+                       .."list[current_name;dst;5,1;2,2;]"
+                       .."list[current_player;main;0,5;8,4;]"
+               )
+               
+               local total_cooked = 0;
+               print("set_string")
+               meta:set_string("total_cooked", total_cooked)
+               print("set_infotext");
+               meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
+       end
+end)
+
+function stackstring_take_item(stackstring)
+       if stackstring == nil then
+               return '', nil
+       end
+       local stacktype = nil
+       stacktype = string.match(stackstring,
+                       '([%a%d]+Item[%a%d]*)')
+       if stacktype == "NodeItem" or stacktype == "CraftItem" then
+               local itemtype = nil
+               local itemname = nil
+               local itemcount = nil
+               itemtype, itemname, itemcount = string.match(stackstring,
+                               '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
+               itemcount = tonumber(itemcount)
+               if itemcount == 0 then
+                       return '', nil
+               elseif itemcount == 1 then
+                       return '', {type=itemtype, name=itemname}
+               else
+                       return itemtype.." \""..itemname.."\" "..(itemcount-1),
+                                       {type=itemtype, name=itemname}
+               end
+       elseif stacktype == "ToolItem" then
+               local itemtype = nil
+               local itemname = nil
+               local itemwear = nil
+               itemtype, itemname, itemwear = string.match(stackstring,
+                               '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
+               itemwear = tonumber(itemwear)
+               return '', {type=itemtype, name=itemname, wear=itemwear}
+       end
+end
+
+function stackstring_put_item(stackstring, item)
+       if item == nil then
+               return stackstring, false
+       end
+       stackstring = stackstring or ''
+       local stacktype = nil
+       stacktype = string.match(stackstring,
+                       '([%a%d]+Item[%a%d]*)')
+       stacktype = stacktype or ''
+       if stacktype ~= '' and stacktype ~= item.type then
+               return stackstring, false
+       end
+       if item.type == "NodeItem" or item.type == "CraftItem" then
+               local itemtype = nil
+               local itemname = nil
+               local itemcount = nil
+               itemtype, itemname, itemcount = string.match(stackstring,
+                               '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
+               itemtype = itemtype or item.type
+               itemname = itemname or item.name
+               if itemcount == nil then
+                       itemcount = 0
+               end
+               itemcount = itemcount + 1
+               return itemtype.." \""..itemname.."\" "..itemcount, true
+       elseif item.type == "ToolItem" then
+               if stacktype ~= nil then
+                       return stackstring, false
+               end
+               local itemtype = nil
+               local itemname = nil
+               local itemwear = nil
+               itemtype, itemname, itemwear = string.match(stackstring,
+                               '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
+               itemwear = tonumber(itemwear)
+               return itemtype.." \""..itemname.."\" "..itemwear, true
+       end
+       return stackstring, false
+end
+
+function stackstring_put_stackstring(stackstring, src)
+       while src ~= '' do
+               --print("src="..dump(src))
+               src, item = stackstring_take_item(src)
+               --print("src="..dump(src).." item="..dump(item))
+               local success
+               stackstring, success = stackstring_put_item(stackstring, item)
+               if not success then
+                       return stackstring, false
+               end
+       end
+       return stackstring, true
+end
+
+function test_stack()
+       local stack
+       local item
+       local success
+
+       stack, item = stackstring_take_item('NodeItem "TNT" 3')
+       assert(stack == 'NodeItem "TNT" 2')
+       assert(item.type == 'NodeItem')
+       assert(item.name == 'TNT')
+
+       stack, item = stackstring_take_item('CraftItem "with spaces" 2')
+       assert(stack == 'CraftItem "with spaces" 1')
+       assert(item.type == 'CraftItem')
+       assert(item.name == 'with spaces')
+
+       stack, item = stackstring_take_item('CraftItem "with spaces" 1')
+       assert(stack == '')
+       assert(item.type == 'CraftItem')
+       assert(item.name == 'with spaces')
+
+       stack, item = stackstring_take_item('CraftItem "s8df2kj3" 0')
+       assert(stack == '')
+       assert(item == nil)
+
+       stack, item = stackstring_take_item('ToolItem "With Spaces" 32487')
+       assert(stack == '')
+       assert(item.type == 'ToolItem')
+       assert(item.name == 'With Spaces')
+       assert(item.wear == 32487)
+
+       stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
+                       {type='NodeItem', name='With Spaces'})
+       assert(stack == 'NodeItem "With Spaces" 41')
+       assert(success == true)
+
+       stack, success = stackstring_put_item('CraftItem "With Spaces" 40',
+                       {type='CraftItem', name='With Spaces'})
+       assert(stack == 'CraftItem "With Spaces" 41')
+       assert(success == true)
+
+       stack, success = stackstring_put_item('ToolItem "With Spaces" 32487',
+                       {type='ToolItem', name='With Spaces'})
+       assert(stack == 'ToolItem "With Spaces" 32487')
+       assert(success == false)
+
+       stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
+                       {type='ToolItem', name='With Spaces'})
+       assert(stack == 'NodeItem "With Spaces" 40')
+       assert(success == false)
+       
+       assert(stackstring_put_stackstring('NodeItem "With Spaces" 2',
+                       'NodeItem "With Spaces" 1') == 'NodeItem "With Spaces" 3')
+end
+test_stack()
+
+minetest.register_abm({
+       nodenames = {"luafurnace"},
+       interval = 1.0,
+       chance = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               local meta = minetest.env:get_meta(pos)
+               local fuellist = meta:inventory_get_list("fuel")
+               local srclist = meta:inventory_get_list("src")
+               local dstlist = meta:inventory_get_list("dst")
+               if fuellist == nil or srclist == nil or dstlist == nil then
+                       return
+               end
+               _, srcitem = stackstring_take_item(srclist[1])
+               _, fuelitem = stackstring_take_item(fuellist[1])
+               if not srcitem or not fuelitem then return end
+               if fuelitem.type == "NodeItem" then
+                       local prop = minetest.registered_nodes[fuelitem.name]
+                       if prop == nil then return end
+                       if prop.furnace_burntime < 0 then return end
+               else
+                       return
+               end
+               local resultstack = nil
+               if srcitem.type == "NodeItem" then
+                       local prop = minetest.registered_nodes[srcitem.name]
+                       if prop == nil then return end
+                       if prop.cookresult_item == "" then return end
+                       resultstack = prop.cookresult_item
+               else
+                       return
+               end
+
+               if resultstack == nil then
+                       return
+               end
+
+               dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
+               if not success then
+                       return
+               end
+
+               fuellist[1], _ = stackstring_take_item(fuellist[1])
+               srclist[1], _ = stackstring_take_item(srclist[1])
+
+               meta:inventory_set_list("fuel", fuellist)
+               meta:inventory_set_list("src", srclist)
+               meta:inventory_set_list("dst", dstlist)
+
+               local total_cooked = meta:get_string("total_cooked")
+               total_cooked = tonumber(total_cooked) + 1
+               meta:set_string("total_cooked", total_cooked)
+               meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
+       end,
+})
+
+minetest.register_craft({
+       output = 'NodeItem "luafurnace" 1',
+       recipe = {
+               {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
+               {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
+               {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
+       }
+})
+
+--
+-- Random stuff
+--
+
+--[[
+minetest.register_tool("horribletool", {
+       image = "lava.png",
+       basetime = 2.0
+       dt_weight = 0.2
+       dt_crackiness = 0.2
+       dt_crumbliness = 0.2
+       dt_cuttability = 0.2
+       basedurability = 50
+       dd_weight = -5
+       dd_crackiness = -5
+       dd_crumbliness = -5
+       dd_cuttability = -5
+})
+--]]
+
+minetest.register_craft({
+       output = 'NodeItem "somenode" 4',
+       recipe = {
+               {'CraftItem "Stick" 1'},
+       }
+})
+
+minetest.register_node("somenode", {
+       tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
+       inventory_image = "treeprop.png",
+       material = {
+               diggability = "normal",
+               weight = 0,
+               crackiness = 0,
+               crumbliness = 0,
+               cuttability = 0,
+               flammability = 0
+       },
+       metadata_name = "chest",
+})
+
+--
+-- TNT (not functional)
+--
+
+minetest.register_craft({
+       output = 'NodeItem "TNT" 4',
+       recipe = {
+               {'NodeItem "wood" 1'},
+               {'CraftItem "lump_of_coal" 1'},
+               {'NodeItem "wood" 1'}
+       }
+})
+
+minetest.register_node("TNT", {
+       tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
+       inventory_image = "tnt_side.png",
+       dug_item = '', -- Get nothing
+       material = {
+               diggability = "not",
+       },
+})
+
+local TNT = {
+       -- Static definition
+       physical = true, -- Collides with things
+       -- weight = 5,
+       collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+       visual = "cube",
+       textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
+       -- Initial value for our timer
+       timer = 0,
+       -- Number of punches required to defuse
+       health = 1,
+       blinktimer = 0,
+       blinkstatus = true,
+}
+
+-- Called when a TNT object is created
+function TNT:on_activate(staticdata)
+       print("TNT:on_activate()")
+       self.object:setvelocity({x=0, y=4, z=0})
+       self.object:setacceleration({x=0, y=-10, z=0})
+       self.object:settexturemod("^[brighten")
+end
+
+-- Called periodically
+function TNT:on_step(dtime)
+       --print("TNT:on_step()")
+       self.timer = self.timer + dtime
+       self.blinktimer = self.blinktimer + dtime
+       if self.blinktimer > 0.5 then
+               self.blinktimer = self.blinktimer - 0.5
+               if self.blinkstatus then
+                       self.object:settexturemod("")
+               else
+                       self.object:settexturemod("^[brighten")
+               end
+               self.blinkstatus = not self.blinkstatus
+       end
+end
+
+-- Called when object is punched
+function TNT:on_punch(hitter)
+       print("TNT:on_punch()")
+       self.health = self.health - 1
+       if self.health <= 0 then
+               self.object:remove()
+               hitter:add_to_inventory("NodeItem TNT 1")
+               hitter:set_hp(hitter:get_hp() - 1)
+       end
+end
+
+-- Called when object is right-clicked
+function TNT:on_rightclick(clicker)
+       --pos = self.object:getpos()
+       --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
+       --self.object:moveto(pos, false)
+end
+
+print("TNT dump: "..dump(TNT))
+
+print("Registering TNT");
+minetest.register_entity("TNT", TNT)
+
+--
+-- A test entity for testing animated and yaw-modulated sprites
+--
+
+minetest.register_entity("testentity", {
+       -- Static definition
+       physical = true, -- Collides with things
+       -- weight = 5,
+       collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
+       --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+       visual = "sprite",
+       visual_size = {x=2, y=3},
+       textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
+       spritediv = {x=6, y=5},
+       initial_sprite_basepos = {x=0, y=0},
+
+       on_activate = function(self, staticdata)
+               print("testentity.on_activate")
+               self.object:setsprite({x=0,y=0}, 1, 0, true)
+               --self.object:setsprite({x=0,y=0}, 4, 0.3, true)
+
+               -- Set gravity
+               self.object:setacceleration({x=0, y=-10, z=0})
+               -- Jump a bit upwards
+               self.object:setvelocity({x=0, y=10, z=0})
+       end,
+
+       on_punch = function(self, hitter)
+               self.object:remove()
+               hitter:add_to_inventory('CraftItem testobject1 1')
+       end,
+})
+
+--
+-- More random stuff
+--
+
+minetest.register_on_respawnplayer(function(player)
+       print("on_respawnplayer")
+       -- player:setpos({x=0, y=30, z=0})
+       -- return true
+end)
+
+minetest.register_on_generated(function(minp, maxp)
+       --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
+       --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
+       --minetest.env:add_node(cp, {name="sand"})
+end)
+
+-- Example setting get
+print("setting max_users = " .. dump(minetest.setting_get("max_users")))
+print("setting asdf = " .. dump(minetest.setting_get("asdf")))
+
+minetest.register_on_chat_message(function(name, message)
+       print("on_chat_message: name="..dump(name).." message="..dump(message))
+       local cmd = "/testcommand"
+       if message:sub(0, #cmd) == cmd then
+               print(cmd.." invoked")
+               return true
+       end
+       local cmd = "/help"
+       if message:sub(0, #cmd) == cmd then
+               print("script-overridden help command")
+               minetest.chat_send_all("script-overridden help command")
+               return true
+       end
+end)
+
+-- Grow papyrus on TNT every 10 seconds
+--[[minetest.register_abm({
+       nodenames = {"TNT"},
+       interval = 10.0,
+       chance = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               print("TNT ABM action")
+               pos.y = pos.y + 1
+               minetest.env:add_node(pos, {name="papyrus"})
+       end,
+})]]
+
+-- Replace texts of alls signs with "foo" every 10 seconds
+--[[minetest.register_abm({
+       nodenames = {"sign_wall"},
+       interval = 10.0,
+       chance = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               print("ABM: Sign text changed")
+               local meta = minetest.env:get_meta(pos)
+               meta:set_text("foo")
+       end,
+})]]
+
+--[[local ncpos = nil
+local ncq = 1
+local ncstuff = {
+    {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
+    {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
+    {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
+    {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
+    {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
+}
+local ncold = {}
+local nctime = nil
+
+minetest.register_abm({
+    nodenames = {"dirt_with_grass"},
+    interval = 100000.0,
+    chance = 1,
+    action = function(pos, node, active_object_count, active_object_count_wider)
+        if ncpos ~= nil then
+            return
+        end
+       
+        if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
+            return
+        end
+       
+        pos.y = pos.y + 1
+        n = minetest.env:get_node(pos)
+        print(dump(n))
+        if n.name ~= "air" then
+            return
+        end
+
+        pos.y = pos.y + 2
+        ncpos = pos
+        nctime = os.clock()
+        minetest.env:add_node(ncpos, {name="nyancat"})
+    end
+})
+
+minetest.register_abm({
+    nodenames = {"nyancat"},
+    interval = 1.0,
+    chance = 1,
+    action = function(pos, node, active_object_count, active_object_count_wider)
+        if ncpos == nil then
+            return
+        end
+        if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
+            clock = os.clock()
+            if clock - nctime < 0.1 then
+                return
+            end
+            nctime = clock
+           
+            s0 = ncstuff[ncq]
+            ncq = s0[1]
+            s1 = ncstuff[ncq]
+            p0 = pos
+            p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
+            p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
+            table.insert(ncold, 1, p0)
+            while #ncold >= 10 do
+                minetest.env:add_node(ncold[#ncold], {name="air"})
+                table.remove(ncold, #ncold)
+            end
+            minetest.env:add_node(p0, {name="nyancat_rainbow"})
+            minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
+            minetest.env:add_node(p2, {name="air"})
+            ncpos = p1
+        end
+    end,
+})--]]
+
+