# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 3)
-set(VERSION_PATCH dev-20111016)
+set(VERSION_PATCH dev-20111021)
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
+0.3.dev-20111021:
+- Modify dungeon masters to only try to shoot players
+- Fix object duplication bug at block load/unload bug
+- Improve network layer
+
0.3.dev-20111016:
- Locked chest
- Server user limit setting (max_users)