enable_waving_water (Waving liquids) bool false
# The maximum height of the surface of waving liquids.
-# 1.0 = Wave reaches the top of blocks.
+# 4.0 = Wave height is two nodes.
# 0.0 = Wave doesn't move at all.
+# Default is 1.0 (1/2 node).
# Requires waving liquids to be enabled.
-water_wave_height (Waving liquids wave height) float 1.0 0.0 1.0
+water_wave_height (Waving liquids wave height) float 1.0 0.0 4.0
# Length of liquid waves.
# Requires waving liquids to be enabled.