if pointed_thing.type ~= "node" then
return
end
+
+ -- Call on_rightclick if the pointed node defines it
+ if user and not user:get_player_control().sneak then
+ local n = minetest.get_node(pointed_thing.under)
+ local nn = n.name
+ if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
+ return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, user, itemstack) or itemstack
+ end
+ end
local place_liquid = function(pos, node, source, flowing, fullness)
if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then