# Multiplier for fall bobbing.
# For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.
-fall_bobbing_amount (Fall bobbing factor) float 0.0
+fall_bobbing_amount (Fall bobbing factor) float 0.03
# 3D support.
# Currently supported:
settings->setDefault("cinematic_camera_smoothing", "0.7");
settings->setDefault("enable_clouds", "true");
settings->setDefault("view_bobbing_amount", "1.0");
- settings->setDefault("fall_bobbing_amount", "0.0");
+ settings->setDefault("fall_bobbing_amount", "0.03");
settings->setDefault("enable_3d_clouds", "true");
settings->setDefault("cloud_radius", "12");
settings->setDefault("menu_clouds", "true");