Update biome definition dungeon node documentation (#8650)
authorParamat <paramat@users.noreply.github.com>
Mon, 1 Jul 2019 21:21:17 +0000 (22:21 +0100)
committerGitHub <noreply@github.com>
Mon, 1 Jul 2019 21:21:17 +0000 (22:21 +0100)
doc/lua_api.txt

index a25ada768ecff63b3fa7d393ea23b38b87dd0c65..913ed3aca18c76e4d9665afa899da82a7abbf70f 100644 (file)
@@ -6641,7 +6641,9 @@ Used by `minetest.register_biome`.
 
         node_dungeon = "default:cobble",
         -- Node used for primary dungeon structure.
-        -- If absent, dungeon materials fall back to classic behaviour.
+        -- If absent, dungeon nodes fall back to the 'mapgen_cobble' mapgen
+        -- alias, if that is also absent, dungeon nodes fall back to the biome
+        -- 'node_stone'.
         -- If present, the following two nodes are also used.
 
         node_dungeon_alt = "default:mossycobble",