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Update biome definition dungeon node documentation (#8650)
author
Paramat
<paramat@users.noreply.github.com>
Mon, 1 Jul 2019 21:21:17 +0000
(22:21 +0100)
committer
GitHub
<noreply@github.com>
Mon, 1 Jul 2019 21:21:17 +0000
(22:21 +0100)
doc/lua_api.txt
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diff --git
a/doc/lua_api.txt
b/doc/lua_api.txt
index a25ada768ecff63b3fa7d393ea23b38b87dd0c65..913ed3aca18c76e4d9665afa899da82a7abbf70f 100644
(file)
--- a/
doc/lua_api.txt
+++ b/
doc/lua_api.txt
@@
-6641,7
+6641,9
@@
Used by `minetest.register_biome`.
node_dungeon = "default:cobble",
-- Node used for primary dungeon structure.
- -- If absent, dungeon materials fall back to classic behaviour.
+ -- If absent, dungeon nodes fall back to the 'mapgen_cobble' mapgen
+ -- alias, if that is also absent, dungeon nodes fall back to the biome
+ -- 'node_stone'.
-- If present, the following two nodes are also used.
node_dungeon_alt = "default:mossycobble",