struct table_key lookup_keyname(const char *name)
{
- for (u16 i = 0; i < ARRLEN(table); i++) {
- if (strcmp(table[i].Name, name) == 0)
- return table[i];
+ for (const auto &table_key : table) {
+ if (strcmp(table_key.Name, name) == 0)
+ return table_key;
}
throw UnknownKeycode(name);
struct table_key lookup_keykey(irr::EKEY_CODE key)
{
- for (u16 i = 0; i < ARRLEN(table); i++) {
- if (table[i].Key == key)
- return table[i];
+ for (const auto &table_key : table) {
+ if (table_key.Key == key)
+ return table_key;
}
std::ostringstream os;
struct table_key lookup_keychar(wchar_t Char)
{
- for (u16 i = 0; i < ARRLEN(table); i++) {
- if (table[i].Char == Char)
- return table[i];
+ for (const auto &table_key : table) {
+ if (table_key.Char == Char)
+ return table_key;
}
std::ostringstream os;
Char = L'\0';
m_name = "";
return;
- } else if (strlen(name) <= 4) {
+ }
+
+ if (strlen(name) <= 4) {
// Lookup by resulting character
int chars_read = mbtowc(&Char, name, 1);
FATAL_ERROR_IF(chars_read != 1, "Unexpected multibyte character");
const char *KeyPress::name() const
{
- if (m_name == "")
+ if (m_name.empty())
return "";
const char *ret;
if (valid_kcode(Key))
{
}
-LocalPlayer::~LocalPlayer()
-{
-}
-
static aabb3f getNodeBoundingBox(const std::vector<aabb3f> &nodeboxes)
{
- if (nodeboxes.size() == 0)
+ if (nodeboxes.empty())
return aabb3f(0, 0, 0, 0, 0, 0);
aabb3f b_max;
m_sneak_ladder_detected = false;
f32 min_distance_f = 100000.0 * BS;
- for (s16 d = 0; d < 9; d++) {
- const v3s16 p = current_node + dir9_center[d];
+ for (const auto &d : dir9_center) {
+ const v3s16 p = current_node + d;
const v3f pf = intToFloat(p, BS);
const v2f diff(position.X - pf.X, position.Z - pf.Z);
f32 distance_f = diff.getLength();
// Dont report if flying
if(collision_info && !(g_settings->getBool("free_move") && fly_allowed)) {
- for(size_t i=0; i<result.collisions.size(); i++) {
- const CollisionInfo &info = result.collisions[i];
- collision_info->push_back(info);
+ for (const auto &colinfo : result.collisions) {
+ collision_info->push_back(colinfo);
}
}
// The node to be sneaked on has to be walkable
node = map->getNodeNoEx(p, &is_valid_position);
- if (!is_valid_position || nodemgr->get(node).walkable == false)
+ if (!is_valid_position || !nodemgr->get(node).walkable)
continue;
// And the node above it has to be nonwalkable
node = map->getNodeNoEx(p + v3s16(0, 1, 0), &is_valid_position);
MapNode n = map->getNodeNoEx(m_sneak_node);
std::vector<aabb3f> nodeboxes;
n.getCollisionBoxes(nodemgr, &nodeboxes);
- for (std::vector<aabb3f>::iterator it = nodeboxes.begin();
- it != nodeboxes.end(); ++it) {
- aabb3f box = *it;
+ for (const auto &box : nodeboxes) {
if (box.MaxEdge.Y > cb_max)
cb_max = box.MaxEdge.Y;
}
*/
// Dont report if flying
if (collision_info && !(g_settings->getBool("free_move") && fly_allowed)) {
- for (size_t i = 0; i < result.collisions.size(); i++) {
- const CollisionInfo &info = result.collisions[i];
+ for (const auto &info : result.collisions) {
collision_info->push_back(info);
}
}