Default/nodes.lua: Add missing spaces, shorten lines
authorparamat <mat.gregory@virginmedia.com>
Tue, 25 Aug 2015 03:11:46 +0000 (04:11 +0100)
committerparamat <mat.gregory@virginmedia.com>
Tue, 25 Aug 2015 05:47:55 +0000 (06:47 +0100)
mods/default/nodes.lua

index c91880237cb03b84f9426b438b115e7cf4adfe3c..4d7fcbe30821d9203efe83a503ffc72253842cc3 100644 (file)
@@ -143,7 +143,9 @@ default:chest_locked
 default:bookshelf
 
 default:sign_wall
+
 default:ladder
+
 default:fence_wood
 
 default:glass
@@ -170,7 +172,7 @@ default:nyancat_rainbow
 minetest.register_node("default:stone", {
        description = "Stone",
        tiles = {"default_stone.png"},
-       groups = {cracky=3, stone=1},
+       groups = {cracky = 3, stone = 1},
        drop = 'default:cobble',
        legacy_mineral = true,
        sounds = default.node_sound_stone_defaults(),
@@ -180,7 +182,7 @@ minetest.register_node("default:cobble", {
        description = "Cobblestone",
        tiles = {"default_cobble.png"},
        is_ground_content = false,
-       groups = {cracky=3, stone=2},
+       groups = {cracky = 3, stone = 2},
        sounds = default.node_sound_stone_defaults(),
 })
 
@@ -188,7 +190,7 @@ minetest.register_node("default:stonebrick", {
        description = "Stone Brick",
        tiles = {"default_stone_brick.png"},
        is_ground_content = false,
-       groups = {cracky=2, stone=1},
+       groups = {cracky = 2, stone = 1},
        sounds = default.node_sound_stone_defaults(),
 })
 
@@ -196,16 +198,15 @@ minetest.register_node("default:mossycobble", {
        description = "Mossy Cobblestone",
        tiles = {"default_mossycobble.png"},
        is_ground_content = false,
-       groups = {cracky=3, stone=1},
+       groups = {cracky = 3, stone = 1},
        sounds = default.node_sound_stone_defaults(),
 })
 
 
-
 minetest.register_node("default:desert_stone", {
        description = "Desert Stone",
        tiles = {"default_desert_stone.png"},
-       groups = {cracky=3, stone=1},
+       groups = {cracky = 3, stone = 1},
        drop = 'default:desert_cobble',
        legacy_mineral = true,
        sounds = default.node_sound_stone_defaults(),
@@ -215,7 +216,7 @@ minetest.register_node("default:desert_cobble", {
        description = "Desert Cobblestone",
        tiles = {"default_desert_cobble.png"},
        is_ground_content = false,
-       groups = {cracky=3, stone=2},
+       groups = {cracky = 3, stone = 2},
        sounds = default.node_sound_stone_defaults(),
 })
 
@@ -223,16 +224,15 @@ minetest.register_node("default:desert_stonebrick", {
        description = "Desert Stone Brick",
        tiles = {"default_desert_stone_brick.png"},
        is_ground_content = false,
-       groups = {cracky=2, stone=1},
+       groups = {cracky = 2, stone = 1},
        sounds = default.node_sound_stone_defaults(),
 })
 
 
-
 minetest.register_node("default:sandstone", {
        description = "Sandstone",
        tiles = {"default_sandstone.png"},
-       groups = {crumbly=2,cracky=3},
+       groups = {crumbly = 2, cracky = 3},
        sounds = default.node_sound_stone_defaults(),
 })
 
@@ -240,17 +240,16 @@ minetest.register_node("default:sandstonebrick", {
        description = "Sandstone Brick",
        tiles = {"default_sandstone_brick.png"},
        is_ground_content = false,
-       groups = {cracky=2},
+       groups = {cracky = 2},
        sounds = default.node_sound_stone_defaults(),
 })
 
 
-
 minetest.register_node("default:obsidian", {
        description = "Obsidian",
        tiles = {"default_obsidian.png"},
        sounds = default.node_sound_stone_defaults(),
-       groups = {cracky=1,level=2},
+       groups = {cracky = 1, level = 2},
 })
 
 minetest.register_node("default:obsidianbrick", {
@@ -258,7 +257,7 @@ minetest.register_node("default:obsidianbrick", {
        tiles = {"default_obsidian_brick.png"},
        is_ground_content = false,
        sounds = default.node_sound_stone_defaults(),
-       groups = {cracky=1,level=2},
+       groups = {cracky = 1, level = 2},
 })
 
 --
@@ -268,7 +267,7 @@ minetest.register_node("default:obsidianbrick", {
 minetest.register_node("default:dirt", {
        description = "Dirt",
        tiles = {"default_dirt.png"},
-       groups = {crumbly=3,soil=1},
+       groups = {crumbly = 3, soil = 1},
        sounds = default.node_sound_dirt_defaults(),
 })
 
@@ -277,10 +276,10 @@ minetest.register_node("default:dirt_with_grass", {
        tiles = {"default_grass.png", "default_dirt.png",
                {name = "default_dirt.png^default_grass_side.png",
                        tileable_vertical = false}},
-       groups = {crumbly=3,soil=1},
+       groups = {crumbly = 3, soil = 1},
        drop = 'default:dirt',
        sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.25},
+               footstep = {name = "default_grass_footstep", gain = 0.25},
        }),
 })
 
@@ -289,10 +288,10 @@ minetest.register_node("default:dirt_with_grass_footsteps", {
        tiles = {"default_grass.png^default_footprint.png", "default_dirt.png",
                {name = "default_dirt.png^default_grass_side.png",
                        tileable_vertical = false}},
-       groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
+       groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
        drop = 'default:dirt',
        sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.25},
+               footstep = {name = "default_grass_footstep", gain = 0.25},
        }),
 })
 
@@ -314,10 +313,10 @@ minetest.register_node("default:dirt_with_snow", {
        tiles = {"default_snow.png", "default_dirt.png",
                {name = "default_dirt.png^default_snow_side.png",
                        tileable_vertical = false}},
-       groups = {crumbly=3,soil=1},
+       groups = {crumbly = 3, soil = 1},
        drop = 'default:dirt',
        sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_snow_footstep", gain=0.25},
+               footstep = {name = "default_snow_footstep", gain = 0.25},
        }),
 })
 
@@ -325,41 +324,38 @@ minetest.register_node("default:dirt_with_snow", {
 minetest.register_node("default:sand", {
        description = "Sand",
        tiles = {"default_sand.png"},
-       groups = {crumbly=3, falling_node=1, sand=1},
+       groups = {crumbly = 3, falling_node = 1, sand = 1},
        sounds = default.node_sound_sand_defaults(),
 })
 
 minetest.register_node("default:desert_sand", {
        description = "Desert Sand",
        tiles = {"default_desert_sand.png"},
-       groups = {crumbly=3, falling_node=1, sand=1},
+       groups = {crumbly = 3, falling_node = 1, sand = 1},
        sounds = default.node_sound_sand_defaults(),
 })
 
 
-
 minetest.register_node("default:gravel", {
        description = "Gravel",
        tiles = {"default_gravel.png"},
-       groups = {crumbly=2, falling_node=1},
+       groups = {crumbly = 2, falling_node = 1},
        sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_gravel_footstep", gain=0.5},
-               dug = {name="default_gravel_footstep", gain=1.0},
+               footstep = {name = "default_gravel_footstep", gain = 0.5},
+               dug = {name = "default_gravel_footstep", gain = 1.0},
        }),
 })
 
 
-
 minetest.register_node("default:clay", {
        description = "Clay",
        tiles = {"default_clay.png"},
-       groups = {crumbly=3},
+       groups = {crumbly = 3},
        drop = 'default:clay_lump 4',
        sounds = default.node_sound_dirt_defaults(),
 })
 
 
-
 minetest.register_node("default:snow", {
        description = "Snow",
        tiles = {"default_snow.png"},
@@ -388,7 +384,6 @@ minetest.register_node("default:snow", {
        end,
 })
 
-
 minetest.register_node("default:snowblock", {
        description = "Snow Block",
        tiles = {"default_snow.png"},
@@ -400,7 +395,6 @@ minetest.register_node("default:snowblock", {
 })
 
 
-
 minetest.register_node("default:ice", {
        description = "Ice",
        tiles = {"default_ice.png"},
@@ -419,7 +413,7 @@ minetest.register_node("default:tree", {
        tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
        paramtype2 = "facedir",
        is_ground_content = false,
-       groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+       groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
        sounds = default.node_sound_wood_defaults(),
 
        on_place = minetest.rotate_node
@@ -429,7 +423,7 @@ minetest.register_node("default:wood", {
        description = "Wooden Planks",
        tiles = {"default_wood.png"},
        is_ground_content = false,
-       groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
+       groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
        sounds = default.node_sound_wood_defaults(),
 })
 
@@ -447,7 +441,8 @@ minetest.register_node("default:sapling", {
                type = "fixed",
                fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
        },
-       groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
+       groups = {snappy = 2, dig_immediate = 3, flammable = 2,
+               attached_node = 1, sapling = 1},
        sounds = default.node_sound_leaves_defaults(),
 })
 
@@ -460,7 +455,7 @@ minetest.register_node("default:leaves", {
        special_tiles = {"default_leaves_simple.png"},
        paramtype = "light",
        is_ground_content = false,
-       groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+       groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
        drop = {
                max_items = 1,
                items = {
@@ -495,25 +490,26 @@ minetest.register_node("default:apple", {
                type = "fixed",
                fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
        },
-       groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
+       groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
+               leafdecay = 3, leafdecay_drop = 1},
        on_use = minetest.item_eat(2),
        sounds = default.node_sound_leaves_defaults(),
 
        after_place_node = function(pos, placer, itemstack)
                if placer:is_player() then
-                       minetest.set_node(pos, {name="default:apple", param2=1})
+                       minetest.set_node(pos, {name = "default:apple", param2 = 1})
                end
        end,
 })
 
 
-
 minetest.register_node("default:jungletree", {
        description = "Jungle Tree",
-       tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
+       tiles = {"default_jungletree_top.png", "default_jungletree_top.png",
+               "default_jungletree.png"},
        paramtype2 = "facedir",
        is_ground_content = false,
-       groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+       groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
        sounds = default.node_sound_wood_defaults(),
 
        on_place = minetest.rotate_node
@@ -523,7 +519,7 @@ minetest.register_node("default:junglewood", {
        description = "Junglewood Planks",
        tiles = {"default_junglewood.png"},
        is_ground_content = false,
-       groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
+       groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
        sounds = default.node_sound_wood_defaults(),
 })
 
@@ -536,20 +532,12 @@ minetest.register_node("default:jungleleaves", {
        special_tiles = {"default_jungleleaves_simple.png"},
        paramtype = "light",
        is_ground_content = false,
-       groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+       groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
        drop = {
                max_items = 1,
                items = {
-                       {
-                               -- player will get sapling with 1/20 chance
-                               items = {'default:junglesapling'},
-                               rarity = 20,
-                       },
-                       {
-                               -- player will get leaves only if he get no saplings,
-                               -- this is because max_items is 1
-                               items = {'default:jungleleaves'},
-                       }
+                       {items = {'default:junglesapling'}, rarity = 20},
+                       {items = {'default:jungleleaves'}}
                }
        },
        sounds = default.node_sound_leaves_defaults(),
@@ -571,12 +559,12 @@ minetest.register_node("default:junglesapling", {
                type = "fixed",
                fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
        },
-       groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
+       groups = {snappy = 2, dig_immediate = 3, flammable = 2,
+               attached_node = 1, sapling = 1},
        sounds = default.node_sound_leaves_defaults(),
 })
 
 
-
 minetest.register_node("default:pine_tree", {
        description = "Pine Tree",
        tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png",
@@ -637,6 +625,7 @@ minetest.register_node("default:pine_sapling", {
        sounds = default.node_sound_leaves_defaults(),
 })
 
+
 minetest.register_node("default:acacia_tree", {
        description = "Acacia Tree",
        tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png",
@@ -703,7 +692,7 @@ minetest.register_node("default:acacia_sapling", {
 minetest.register_node("default:stone_with_coal", {
        description = "Coal Ore",
        tiles = {"default_stone.png^default_mineral_coal.png"},
-       groups = {cracky=3},
+       groups = {cracky = 3},
        drop = 'default:coal_lump',
        sounds = default.node_sound_stone_defaults(),
 })
@@ -712,16 +701,15 @@ minetest.register_node("default:coalblock", {
        description = "Coal Block",
        tiles = {"default_coal_block.png"},
        is_ground_content = false,
-       groups = {cracky=3},
+       groups = {cracky = 3},
        sounds = default.node_sound_stone_defaults(),
 })
 
 
-
 minetest.register_node("default:stone_with_iron", {
        description = "Iron Ore",
        tiles = {"default_stone.png^default_mineral_iron.png"},
-       groups = {cracky=2},
+       groups = {cracky = 2},
        drop = 'default:iron_lump',
        sounds = default.node_sound_stone_defaults(),
 })
@@ -730,16 +718,15 @@ minetest.register_node("default:steelblock", {
        description = "Steel Block",
        tiles = {"default_steel_block.png"},
        is_ground_content = false,
-       groups = {cracky=1,level=2},
+       groups = {cracky = 1, level = 2},
        sounds = default.node_sound_stone_defaults(),
 })
 
 
-
 minetest.register_node("default:stone_with_copper", {
        description = "Copper Ore",
        tiles = {"default_stone.png^default_mineral_copper.png"},
-       groups = {cracky=2},
+       groups = {cracky = 2},
        drop = 'default:copper_lump',
        sounds = default.node_sound_stone_defaults(),
 })
@@ -748,7 +735,7 @@ minetest.register_node("default:copperblock", {
        description = "Copper Block",
        tiles = {"default_copper_block.png"},
        is_ground_content = false,
-       groups = {cracky=1,level=2},
+       groups = {cracky = 1, level = 2},
        sounds = default.node_sound_stone_defaults(),
 })
 
@@ -756,12 +743,11 @@ minetest.register_node("default:bronzeblock", {
        description = "Bronze Block",
        tiles = {"default_bronze_block.png"},
        is_ground_content = false,
-       groups = {cracky=1,level=2},
+       groups = {cracky = 1, level = 2},
        sounds = default.node_sound_stone_defaults(),
 })
 
 
-
 minetest.register_node("default:stone_with_mese", {
        description = "Mese Ore",
        tiles = {"default_stone.png^default_mineral_mese.png"},
@@ -782,12 +768,10 @@ minetest.register_node("default:mese", {
 })
 
 
-
-
 minetest.register_node("default:stone_with_gold", {
        description = "Gold Ore",
        tiles = {"default_stone.png^default_mineral_gold.png"},
-       groups = {cracky=2},
+       groups = {cracky = 2},
        drop = "default:gold_lump",
        sounds = default.node_sound_stone_defaults(),
 })
@@ -796,16 +780,15 @@ minetest.register_node("default:goldblock", {
        description = "Gold Block",
        tiles = {"default_gold_block.png"},
        is_ground_content = false,
-       groups = {cracky=1},
+       groups = {cracky = 1},
        sounds = default.node_sound_stone_defaults(),
 })
 
 
-
 minetest.register_node("default:stone_with_diamond", {
        description = "Diamond Ore",
        tiles = {"default_stone.png^default_mineral_diamond.png"},
-       groups = {cracky=1},
+       groups = {cracky = 1},
        drop = "default:diamond",
        sounds = default.node_sound_stone_defaults(),
 })
@@ -814,7 +797,7 @@ minetest.register_node("default:diamondblock", {
        description = "Diamond Block",
        tiles = {"default_diamond_block.png"},
        is_ground_content = false,
-       groups = {cracky=1,level=3},
+       groups = {cracky = 1, level = 3},
        sounds = default.node_sound_stone_defaults(),
 })
 
@@ -824,9 +807,10 @@ minetest.register_node("default:diamondblock", {
 
 minetest.register_node("default:cactus", {
        description = "Cactus",
-       tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
+       tiles = {"default_cactus_top.png", "default_cactus_top.png",
+               "default_cactus_side.png"},
        paramtype2 = "facedir",
-       groups = {snappy=1,choppy=3,flammable=2},
+       groups = {snappy = 1, choppy = 3, flammable = 2},
        sounds = default.node_sound_wood_defaults(),
        on_place = minetest.rotate_node,
 
@@ -848,7 +832,7 @@ minetest.register_node("default:papyrus", {
                type = "fixed",
                fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
        },
-       groups = {snappy=3,flammable=2},
+       groups = {snappy = 3, flammable = 2},
        sounds = default.node_sound_leaves_defaults(),
 
        after_dig_node = function(pos, node, metadata, digger)
@@ -868,7 +852,7 @@ minetest.register_node("default:dry_shrub", {
        sunlight_propagates = true,
        walkable = false,
        buildable_to = true,
-       groups = {snappy=3,flammable=3,attached_node=1},
+       groups = {snappy = 3, flammable = 3, attached_node = 1},
        sounds = default.node_sound_leaves_defaults(),
        selection_box = {
                type = "fixed",
@@ -888,7 +872,7 @@ minetest.register_node("default:junglegrass", {
        sunlight_propagates = true,
        walkable = false,
        buildable_to = true,
-       groups = {snappy=3,flammable=2,flora=1,attached_node=1},
+       groups = {snappy = 3, flammable = 2, flora = 1, attached_node = 1},
        sounds = default.node_sound_leaves_defaults(),
        selection_box = {
                type = "fixed",
@@ -896,6 +880,7 @@ minetest.register_node("default:junglegrass", {
        },
 })
 
+
 minetest.register_node("default:grass_1", {
        description = "Grass",
        drawtype = "plantlike",
@@ -908,7 +893,7 @@ minetest.register_node("default:grass_1", {
        sunlight_propagates = true,
        walkable = false,
        buildable_to = true,
-       groups = {snappy=3,flammable=3,flora=1,attached_node=1},
+       groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1},
        sounds = default.node_sound_leaves_defaults(),
        selection_box = {
                type = "fixed",
@@ -917,26 +902,28 @@ minetest.register_node("default:grass_1", {
 
        on_place = function(itemstack, placer, pointed_thing)
                -- place a random grass node
-               local stack = ItemStack("default:grass_"..math.random(1,5))
+               local stack = ItemStack("default:grass_" .. math.random(1,5))
                local ret = minetest.item_place(stack, placer, pointed_thing)
-               return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
+               return ItemStack("default:grass_1 " ..
+                       itemstack:get_count() - (1 - ret:get_count()))
        end,
 })
 
-for i=2,5 do
-       minetest.register_node("default:grass_"..i, {
+for i = 2, 5 do
+       minetest.register_node("default:grass_" .. i, {
                description = "Grass",
                drawtype = "plantlike",
                waving = 1,
-               tiles = {"default_grass_"..i..".png"},
-               inventory_image = "default_grass_"..i..".png",
-               wield_image = "default_grass_"..i..".png",
+               tiles = {"default_grass_" .. i .. ".png"},
+               inventory_image = "default_grass_" .. i .. ".png",
+               wield_image = "default_grass_" .. i .. ".png",
                paramtype = "light",
                sunlight_propagates = true,
                walkable = false,
                buildable_to = true,
                drop = "default:grass_1",
-               groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+               groups = {snappy = 3, flammable = 3, flora = 1,
+                       attached_node = 1, not_in_creative_inventory = 1},
                sounds = default.node_sound_leaves_defaults(),
                selection_box = {
                        type = "fixed",
@@ -945,6 +932,7 @@ for i=2,5 do
        })
 end
 
+
 minetest.register_node("default:dry_grass_1", {
        description = "Dry Grass",
        drawtype = "plantlike",
@@ -956,7 +944,7 @@ minetest.register_node("default:dry_grass_1", {
        sunlight_propagates = true,
        walkable = false,
        buildable_to = true,
-       groups = {snappy=3,flammable=3,flora=1,attached_node=1},
+       groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1},
        sounds = default.node_sound_leaves_defaults(),
        selection_box = {
                type = "fixed",
@@ -965,25 +953,27 @@ minetest.register_node("default:dry_grass_1", {
 
        on_place = function(itemstack, placer, pointed_thing)
                -- place a random dry grass node
-               local stack = ItemStack("default:dry_grass_"..math.random(1,5))
+               local stack = ItemStack("default:dry_grass_" .. math.random(1, 5))
                local ret = minetest.item_place(stack, placer, pointed_thing)
-               return ItemStack("default:dry_grass_1 "..itemstack:get_count()-(1-ret:get_count()))
+               return ItemStack("default:dry_grass_1 " ..
+                       itemstack:get_count() - (1 - ret:get_count()))
        end,
 })
 
-for i=2,5 do
-       minetest.register_node("default:dry_grass_"..i, {
+for i = 2, 5 do
+       minetest.register_node("default:dry_grass_" .. i, {
                description = "Dry Grass",
                drawtype = "plantlike",
                waving = 1,
-               tiles = {"default_dry_grass_"..i..".png"},
-               inventory_image = "default_dry_grass_"..i..".png",
-               wield_image = "default_dry_grass_"..i..".png",
+               tiles = {"default_dry_grass_" .. i .. ".png"},
+               inventory_image = "default_dry_grass_" .. i .. ".png",
+               wield_image = "default_dry_grass_" .. i .. ".png",
                paramtype = "light",
                sunlight_propagates = true,
                walkable = false,
                buildable_to = true,
-               groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+               groups = {snappy = 3, flammable = 3, flora = 1,
+                       attached_node = 1, not_in_creative_inventory=1},
                drop = "default:dry_grass_1",
                sounds = default.node_sound_leaves_defaults(),
                selection_box = {
@@ -1038,8 +1028,8 @@ minetest.register_node("default:water_source", {
        liquid_alternative_flowing = "default:water_flowing",
        liquid_alternative_source = "default:water_source",
        liquid_viscosity = 1,
-       post_effect_color = {a=120, r=30, g=60, b=90},
-       groups = {water=3, liquid=3, puts_out_fire=1},
+       post_effect_color = {a = 120, r = 30, g = 60, b = 90},
+       groups = {water = 3, liquid = 3, puts_out_fire = 1},
 })
 
 minetest.register_node("default:water_flowing", {
@@ -1083,8 +1073,9 @@ minetest.register_node("default:water_flowing", {
        liquid_alternative_flowing = "default:water_flowing",
        liquid_alternative_source = "default:water_source",
        liquid_viscosity = 1,
-       post_effect_color = {a=120, r=30, g=60, b=90},
-       groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
+       post_effect_color = {a = 120, r = 30, g = 60, b = 90},
+       groups = {water = 3, liquid = 3, puts_out_fire = 1,
+               not_in_creative_inventory = 1},
 })
 
 
@@ -1130,8 +1121,8 @@ minetest.register_node("default:river_water_source", {
        liquid_viscosity = 1,
        liquid_renewable = false,
        liquid_range = 2,
-       post_effect_color = {a=120, r=30, g=76, b=90},
-       groups = {water=3, liquid=3, puts_out_fire=1},
+       post_effect_color = {a = 120, r = 30, g = 76, b = 90},
+       groups = {water = 3, liquid = 3, puts_out_fire = 1},
 })
 
 minetest.register_node("default:river_water_flowing", {
@@ -1177,12 +1168,12 @@ minetest.register_node("default:river_water_flowing", {
        liquid_viscosity = 1,
        liquid_renewable = false,
        liquid_range = 2,
-       post_effect_color = {a=120, r=30, g=76, b=90},
-       groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
+       post_effect_color = {a = 120, r = 30, g = 76, b = 90},
+       groups = {water = 3, liquid = 3, puts_out_fire = 1,
+               not_in_creative_inventory = 1},
 })
 
 
-
 minetest.register_node("default:lava_source", {
        description = "Lava Source",
        inventory_image = minetest.inventorycube("default_lava.png"),
@@ -1226,8 +1217,8 @@ minetest.register_node("default:lava_source", {
        liquid_viscosity = 7,
        liquid_renewable = false,
        damage_per_second = 4 * 2,
-       post_effect_color = {a=192, r=255, g=64, b=0},
-       groups = {lava=3, liquid=2, hot=3, igniter=1},
+       post_effect_color = {a = 192, r = 255, g = 64, b = 0},
+       groups = {lava = 3, liquid = 2, hot = 3, igniter = 1},
 })
 
 minetest.register_node("default:lava_flowing", {
@@ -1273,8 +1264,9 @@ minetest.register_node("default:lava_flowing", {
        liquid_viscosity = 7,
        liquid_renewable = false,
        damage_per_second = 4 * 2,
-       post_effect_color = {a=192, r=255, g=64, b=0},
-       groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
+       post_effect_color = {a = 192, r = 255, g = 64, b = 0},
+       groups = {lava = 3, liquid = 2, hot = 3, igniter = 1,
+               not_in_creative_inventory = 1},
 })
 
 --
@@ -1323,41 +1315,40 @@ minetest.register_node("default:torch", {
        light_source = default.LIGHT_MAX - 1,
        selection_box = {
                type = "wallmounted",
-               wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
-               wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
-               wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
+               wall_top = {-0.1, 0.5 - 0.6, -0.1, 0.1, 0.5, 0.1},
+               wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5 + 0.6, 0.1},
+               wall_side = {-0.5, -0.3, -0.1, -0.5 + 0.3, 0.3, 0.1},
        },
-       groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
+       groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1},
        legacy_wallmounted = true,
        sounds = default.node_sound_defaults(),
 })
 
 
-
 local chest_formspec =
-       "size[8,9]"..
-       default.gui_bg..
-       default.gui_bg_img..
-       default.gui_slots..
-       "list[current_name;main;0,0.3;8,4;]"..
-       "list[current_player;main;0,4.85;8,1;]"..
-       "list[current_player;main;0,6.08;8,3;8]"..
-       "listring[current_name;main]"..
-       "listring[current_player;main]"..
+       "size[8,9]" ..
+       default.gui_bg ..
+       default.gui_bg_img ..
+       default.gui_slots ..
+       "list[current_name;main;0,0.3;8,4;]" ..
+       "list[current_player;main;0,4.85;8,1;]" ..
+       "list[current_player;main;0,6.08;8,3;8]" ..
+       "listring[current_name;main]" ..
+       "listring[current_player;main]" ..
        default.get_hotbar_bg(0,4.85)
 
 local function get_locked_chest_formspec(pos)
-       local spos = pos.x .. "," .. pos.y .. "," ..pos.z
+       local spos = pos.x .. "," .. pos.y .. "," .. pos.z
        local formspec =
-               "size[8,9]"..
-               default.gui_bg..
-               default.gui_bg_img..
-               default.gui_slots..
-               "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"..
-               "list[current_player;main;0,4.85;8,1;]"..
-               "list[current_player;main;0,6.08;8,3;8]"..
-               "listring[nodemeta:".. spos .. ";main]"..
-               "listring[current_player;main]"..
+               "size[8,9]" ..
+               default.gui_bg ..
+               default.gui_bg_img ..
+               default.gui_slots ..
+               "list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
+               "list[current_player;main;0,4.85;8,1;]" ..
+               "list[current_player;main;0,6.08;8,3;8]" ..
+               "listring[nodemeta:" .. spos .. ";main]" ..
+               "listring[current_player;main]" ..
                default.get_hotbar_bg(0,4.85)
  return formspec
 end
@@ -1374,7 +1365,7 @@ minetest.register_node("default:chest", {
        tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
                "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
        paramtype2 = "facedir",
-       groups = {choppy=2,oddly_breakable_by_hand=2},
+       groups = {choppy = 2, oddly_breakable_by_hand = 2},
        legacy_facedir_simple = true,
        is_ground_content = false,
        sounds = default.node_sound_wood_defaults(),
@@ -1391,28 +1382,27 @@ minetest.register_node("default:chest", {
                local inv = meta:get_inventory()
                return inv:is_empty("main")
        end,
-       on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff in chest at "..minetest.pos_to_string(pos))
+       on_metadata_inventory_move = function(pos, from_list, from_index,
+                       to_list, to_index, count, player)
+               minetest.log("action", player:get_player_name() ..
+                       " moves stuff in chest at " .. minetest.pos_to_string(pos))
        end,
     on_metadata_inventory_put = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff to chest at "..minetest.pos_to_string(pos))
+               minetest.log("action", player:get_player_name() ..
+                       " moves stuff to chest at " .. minetest.pos_to_string(pos))
        end,
     on_metadata_inventory_take = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " takes stuff from chest at "..minetest.pos_to_string(pos))
+               minetest.log("action", player:get_player_name() ..
+                       " takes stuff from chest at " .. minetest.pos_to_string(pos))
        end,
 })
 
-
-
 minetest.register_node("default:chest_locked", {
        description = "Locked Chest",
        tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
                "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
        paramtype2 = "facedir",
-       groups = {choppy=2,oddly_breakable_by_hand=2},
+       groups = {choppy = 2, oddly_breakable_by_hand = 2},
        legacy_facedir_simple = true,
        is_ground_content = false,
        sounds = default.node_sound_wood_defaults(),
@@ -1420,22 +1410,23 @@ minetest.register_node("default:chest_locked", {
        after_place_node = function(pos, placer)
                local meta = minetest.get_meta(pos)
                meta:set_string("owner", placer:get_player_name() or "")
-               meta:set_string("infotext", "Locked Chest (owned by "..
-                               meta:get_string("owner")..")")
+               meta:set_string("infotext", "Locked Chest (owned by " ..
+                               meta:get_string("owner") .. ")")
        end,
        on_construct = function(pos)
                local meta = minetest.get_meta(pos)
                meta:set_string("infotext", "Locked Chest")
                meta:set_string("owner", "")
                local inv = meta:get_inventory()
-               inv:set_size("main", 8*4)
+               inv:set_size("main", 8 * 4)
        end,
        can_dig = function(pos,player)
                local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
        end,
-       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+       allow_metadata_inventory_move = function(pos, from_list, from_index,
+                       to_list, to_index, count, player)
                local meta = minetest.get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        return 0
@@ -1457,12 +1448,12 @@ minetest.register_node("default:chest_locked", {
                return stack:get_count()
        end,
     on_metadata_inventory_put = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff to locked chest at "..minetest.pos_to_string(pos))
+               minetest.log("action", player:get_player_name() ..
+                       " moves stuff to locked chest at " .. minetest.pos_to_string(pos))
        end,
     on_metadata_inventory_take = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " takes stuff from locked chest at "..minetest.pos_to_string(pos))
+               minetest.log("action", player:get_player_name() ..
+                       " takes stuff from locked chest at " .. minetest.pos_to_string(pos))
        end,
        on_rightclick = function(pos, node, clicker)
                local meta = minetest.get_meta(pos)
@@ -1478,31 +1469,30 @@ minetest.register_node("default:chest_locked", {
 })
 
 
-
 local bookshelf_formspec =
-       "size[8,7;]"..
-       default.gui_bg..
-       default.gui_bg_img..
-       default.gui_slots..
-       "list[context;books;0,0.3;8,2;]"..
-       "list[current_player;main;0,2.85;8,1;]"..
-       "list[current_player;main;0,4.08;8,3;8]"..
-       "listring[context;books]"..
-       "listring[current_player;main]"..
+       "size[8,7;]" ..
+       default.gui_bg ..
+       default.gui_bg_img ..
+       default.gui_slots ..
+       "list[context;books;0,0.3;8,2;]" ..
+       "list[current_player;main;0,2.85;8,1;]" ..
+       "list[current_player;main;0,4.08;8,3;8]" ..
+       "listring[context;books]" ..
+       "listring[current_player;main]" ..
        default.get_hotbar_bg(0,2.85)
 
 minetest.register_node("default:bookshelf", {
        description = "Bookshelf",
        tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
        is_ground_content = false,
-       groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
+       groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
        sounds = default.node_sound_wood_defaults(),
 
        on_construct = function(pos)
                local meta = minetest.get_meta(pos)
                meta:set_string("formspec", bookshelf_formspec)
                local inv = meta:get_inventory()
-               inv:set_size("books", 8*2)
+               inv:set_size("books", 8 * 2)
        end,
        can_dig = function(pos,player)
                local meta = minetest.get_meta(pos);
@@ -1524,7 +1514,8 @@ minetest.register_node("default:bookshelf", {
                end
        end,
 
-       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+       allow_metadata_inventory_move = function(pos, from_list, from_index,
+                       to_list, to_index, count, player)
                local meta = minetest.get_meta(pos)
                local inv = meta:get_inventory()
                local stack = inv:get_stack(from_list, from_index)
@@ -1539,22 +1530,22 @@ minetest.register_node("default:bookshelf", {
                end
        end,
 
-       on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               minetest.log("action", player:get_player_name()..
-                          " moves stuff in bookshelf at "..minetest.pos_to_string(pos))
+       on_metadata_inventory_move = function(pos, from_list, from_index,
+                       to_list, to_index, count, player)
+               minetest.log("action", player:get_player_name() ..
+                       " moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
        end,
        on_metadata_inventory_put = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                          " moves stuff to bookshelf at "..minetest.pos_to_string(pos))
+               minetest.log("action", player:get_player_name() ..
+                       " moves stuff to bookshelf at " .. minetest.pos_to_string(pos))
        end,
        on_metadata_inventory_take = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                          " takes stuff from bookshelf at "..minetest.pos_to_string(pos))
+               minetest.log("action", player:get_player_name() ..
+                       " takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
        end,
 })
 
 
-
 minetest.register_node("default:sign_wall", {
        description = "Sign",
        drawtype = "nodebox",
@@ -1572,7 +1563,7 @@ minetest.register_node("default:sign_wall", {
                wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
                wall_side   = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
        },
-       groups = {choppy=2,dig_immediate=2,attached_node=1},
+       groups = {choppy = 2, dig_immediate = 2, attached_node = 1},
        legacy_wallmounted = true,
        sounds = default.node_sound_defaults(),
 
@@ -1590,13 +1581,14 @@ minetest.register_node("default:sign_wall", {
                end
                local meta = minetest.get_meta(pos)
                if not fields.text then return end
-               minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
-                               "\" to sign at "..minetest.pos_to_string(pos))
+               minetest.log("action", (sender:get_player_name() or "") .. " wrote \"" ..
+                       fields.text .. "\" to sign at " .. minetest.pos_to_string(pos))
                meta:set_string("text", fields.text)
-               meta:set_string("infotext", '"'..fields.text..'"')
+               meta:set_string("infotext", '"' .. fields.text .. '"')
        end,
 })
 
+
 minetest.register_node("default:ladder", {
        description = "Ladder",
        drawtype = "signlike",
@@ -1615,12 +1607,14 @@ minetest.register_node("default:ladder", {
                --wall_bottom = = <default>
                --wall_side = = <default>
        },
-       groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
+       groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
        legacy_wallmounted = true,
        sounds = default.node_sound_wood_defaults(),
 })
 
-local fence_texture = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126"
+
+local fence_texture =
+       "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126"
 minetest.register_node("default:fence_wood", {
        description = "Wooden Fence",
        drawtype = "fencelike",
@@ -1634,12 +1628,11 @@ minetest.register_node("default:fence_wood", {
                type = "fixed",
                fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
        },
-       groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
+       groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
        sounds = default.node_sound_wood_defaults(),
 })
 
 
-
 minetest.register_node("default:glass", {
        description = "Glass",
        drawtype = "glasslike_framed_optional",
@@ -1648,7 +1641,7 @@ minetest.register_node("default:glass", {
        paramtype = "light",
        sunlight_propagates = true,
        is_ground_content = false,
-       groups = {cracky=3,oddly_breakable_by_hand=3},
+       groups = {cracky = 3, oddly_breakable_by_hand = 3},
        sounds = default.node_sound_glass_defaults(),
 })
 
@@ -1660,15 +1653,15 @@ minetest.register_node("default:obsidian_glass", {
        is_ground_content = false,
        sunlight_propagates = true,
        sounds = default.node_sound_glass_defaults(),
-       groups = {cracky=3,oddly_breakable_by_hand=3},
+       groups = {cracky = 3, oddly_breakable_by_hand = 3},
 })
 
 
-
 minetest.register_node("default:rail", {
        description = "Rail",
        drawtype = "raillike",
-       tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
+       tiles = {"default_rail.png", "default_rail_curved.png",
+               "default_rail_t_junction.png", "default_rail_crossing.png"},
        inventory_image = "default_rail.png",
        wield_image = "default_rail.png",
        paramtype = "light",
@@ -1680,16 +1673,16 @@ minetest.register_node("default:rail", {
                 -- but how to specify the dimensions for curved and sideways rails?
                 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
        },
-       groups = {bendy=2,dig_immediate=2,attached_node=1,connect_to_raillike=minetest.raillike_group("rail")},
+       groups = {bendy = 2, dig_immediate = 2, attached_node = 1,
+               connect_to_raillike = minetest.raillike_group("rail")},
 })
 
 
-
 minetest.register_node("default:brick", {
        description = "Brick Block",
        tiles = {"default_brick.png"},
        is_ground_content = false,
-       groups = {cracky=3},
+       groups = {cracky = 3},
        sounds = default.node_sound_stone_defaults(),
 })
 
@@ -1715,7 +1708,7 @@ minetest.register_node("default:cloud", {
        tiles = {"default_cloud.png"},
        is_ground_content = false,
        sounds = default.node_sound_defaults(),
-       groups = {not_in_creative_inventory=1},
+       groups = {not_in_creative_inventory = 1},
 })
 
 minetest.register_node("default:nyancat", {
@@ -1723,7 +1716,7 @@ minetest.register_node("default:nyancat", {
        tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
                "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
        paramtype2 = "facedir",
-       groups = {cracky=2},
+       groups = {cracky = 2},
        is_ground_content = false,
        legacy_facedir_simple = true,
        sounds = default.node_sound_defaults(),
@@ -1736,7 +1729,7 @@ minetest.register_node("default:nyancat_rainbow", {
                "default_nc_rb.png", "default_nc_rb.png"
        },
        paramtype2 = "facedir",
-       groups = {cracky=2},
+       groups = {cracky = 2},
        is_ground_content = false,
        sounds = default.node_sound_defaults(),
 })