void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
{
SCRIPTAPI_PRECHECKHEADER
-
+
if (player == NULL)
return;
void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
{
SCRIPTAPI_PRECHECKHEADER
-
+
// Get core.registered_on_mapgen_inits
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_mapgen_inits");
// Call callbacks
lua_newtable(L);
-
+
lua_pushstring(L, mgparams->mg_name.c_str());
lua_setfield(L, -2, "mgname");
-
+
lua_pushinteger(L, mgparams->seed);
lua_setfield(L, -2, "seed");
-
+
lua_pushinteger(L, mgparams->water_level);
lua_setfield(L, -2, "water_level");
-
+
+ lua_pushinteger(L, mgparams->chunksize);
+ lua_setfield(L, -2, "chunksize");
+
std::string flagstr = writeFlagString(mgparams->flags,
flagdesc_mapgen, (u32)-1);
lua_pushstring(L, flagstr.c_str());
lua_setfield(L, -2, "flags");
-
+
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
}