ServerpacketHandler: spelling fixes
authorLoic Blot <loic.blot@unix-experience.fr>
Wed, 18 Mar 2015 10:57:05 +0000 (11:57 +0100)
committerLoic Blot <loic.blot@unix-experience.fr>
Wed, 18 Mar 2015 11:06:02 +0000 (12:06 +0100)
src/network/serverpackethandler.cpp

index fd3b0ac0e6543b34e28c40516cf66decfba7bb98..97e46c515d75f0d74f0515fbd7017f75da3812f2 100644 (file)
@@ -343,7 +343,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
                 * respond for some time, your server was overloaded or
                 * things like that.
                 */
-               infostream << "Server::ProcessData(): Cancelling: peer "
+               infostream << "Server::ProcessData(): Canceling: peer "
                                << pkt->getPeerId() << " not found" << std::endl;
                return;
        }
@@ -826,7 +826,7 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
 
        Player *player = m_env->getPlayer(pkt->getPeerId());
        if (player == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -842,7 +842,7 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
 
        PlayerSAO *playersao = player->getPlayerSAO();
        if (playersao == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player object for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -904,7 +904,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
 {
        Player *player = m_env->getPlayer(pkt->getPeerId());
        if (player == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -913,7 +913,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
 
        PlayerSAO *playersao = player->getPlayerSAO();
        if (playersao == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player object for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1074,7 +1074,7 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
 
        Player *player = m_env->getPlayer(pkt->getPeerId());
        if (player == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1155,7 +1155,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
 
        Player *player = m_env->getPlayer(pkt->getPeerId());
        if (player == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1164,7 +1164,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
 
        PlayerSAO *playersao = player->getPlayerSAO();
        if (playersao == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player object for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1189,7 +1189,7 @@ void Server::handleCommand_Breath(NetworkPacket* pkt)
 
        Player *player = m_env->getPlayer(pkt->getPeerId());
        if (player == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1209,7 +1209,7 @@ void Server::handleCommand_Breath(NetworkPacket* pkt)
 
        PlayerSAO *playersao = player->getPlayerSAO();
        if (playersao == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player object for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1254,7 +1254,7 @@ void Server::handleCommand_Password(NetworkPacket* pkt)
 
        Player *player = m_env->getPlayer(pkt->getPeerId());
        if (player == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1291,7 +1291,7 @@ void Server::handleCommand_Password(NetworkPacket* pkt)
        } else {
                actionstream << player->getName() << " tries to change password but "
                                << "it fails" << std::endl;
-               SendChatMessage(pkt->getPeerId(), L"Password change failed or inavailable.");
+               SendChatMessage(pkt->getPeerId(), L"Password change failed or unavailable.");
        }
 }
 
@@ -1302,7 +1302,7 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
 
        Player *player = m_env->getPlayer(pkt->getPeerId());
        if (player == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1311,7 +1311,7 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
 
        PlayerSAO *playersao = player->getPlayerSAO();
        if (playersao == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player object for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1329,7 +1329,7 @@ void Server::handleCommand_Respawn(NetworkPacket* pkt)
 {
        Player *player = m_env->getPlayer(pkt->getPeerId());
        if (player == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1345,7 +1345,7 @@ void Server::handleCommand_Respawn(NetworkPacket* pkt)
                        << PP(player->getPosition()/BS) << std::endl;
 
        // ActiveObject is added to environment in AsyncRunStep after
-       // the previous addition has been succesfully removed
+       // the previous addition has been successfully removed
 }
 
 void Server::handleCommand_Interact(NetworkPacket* pkt)
@@ -1377,7 +1377,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
 
        Player *player = m_env->getPlayer(pkt->getPeerId());
        if (player == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1386,7 +1386,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
 
        PlayerSAO *playersao = player->getPlayerSAO();
        if (playersao == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player object for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1778,7 +1778,7 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
 
        Player *player = m_env->getPlayer(pkt->getPeerId());
        if (player == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!" << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());
@@ -1787,7 +1787,7 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
 
        PlayerSAO *playersao = player->getPlayerSAO();
        if (playersao == NULL) {
-               errorstream << "Server::ProcessData(): Cancelling: "
+               errorstream << "Server::ProcessData(): Canceling: "
                                "No player object for peer_id=" << pkt->getPeerId()
                                << " disconnecting peer!"  << std::endl;
                m_con.DisconnectPeer(pkt->getPeerId());