c_snowblock = ndef->getId("mapgen_snowblock");
c_ice = ndef->getId("mapgen_ice");
- c_cobble = ndef->getId("mapgen_cobble");
- c_stair_cobble = ndef->getId("mapgen_stair_cobble");
- c_mossycobble = ndef->getId("mapgen_mossycobble");
-
- if (c_desert_sand == CONTENT_IGNORE)
- c_desert_sand = c_sand;
if (c_desert_stone == CONTENT_IGNORE)
c_desert_stone = c_stone;
- if (c_mossycobble == CONTENT_IGNORE)
- c_mossycobble = c_cobble;
- if (c_stair_cobble == CONTENT_IGNORE)
- c_stair_cobble = c_cobble;
+ if (c_desert_sand == CONTENT_IGNORE)
+ c_desert_sand = c_sand;
if (c_dirt_with_snow == CONTENT_IGNORE)
c_dirt_with_snow = c_dirt_with_grass;
if (c_snow == CONTENT_IGNORE)
c_snowblock = c_dirt_with_grass;
if (c_ice == CONTENT_IGNORE)
c_ice = c_water_source;
+
+ c_cobble = ndef->getId("mapgen_cobble");
+ c_mossycobble = ndef->getId("mapgen_mossycobble");
+ c_stair_cobble = ndef->getId("mapgen_stair_cobble");
+ c_stair_desert_stone = ndef->getId("mapgen_stair_desert_stone");
+
+ if (c_mossycobble == CONTENT_IGNORE)
+ c_mossycobble = c_cobble;
+ if (c_stair_cobble == CONTENT_IGNORE)
+ c_stair_cobble = c_cobble;
+ if (c_stair_desert_stone == CONTENT_IGNORE)
+ c_stair_desert_stone = c_desert_stone;
}
if (getBiome(0, v2s16(node_min.X, node_min.Z)) == BT_DESERT) {
dp.c_wall = c_desert_stone;
dp.c_alt_wall = CONTENT_IGNORE;
- dp.c_stair = c_desert_stone;
+ dp.c_stair = c_stair_desert_stone;
dp.diagonal_dirs = true;
dp.holesize = v3s16(2, 3, 2);