static void *lcd_logo(void);
-static int lcd_getbgcolor(void);
static void lcd_setfgcolor(int color);
static void lcd_setbgcolor(int color);
/* set framebuffer to background color */
#if (LCD_BPP != LCD_COLOR32)
memset((char *)lcd_base,
- COLOR_MASK(lcd_getbgcolor()),
+ COLOR_MASK(lcd_color_bg),
lcd_line_length * panel_info.vl_row);
#else
u32 *ppix = lcd_base;
lcd_color_bg = color;
}
-/*----------------------------------------------------------------------*/
-
-int lcd_getfgcolor(void)
-{
- return lcd_color_fg;
-}
-
-/*----------------------------------------------------------------------*/
-
-static int lcd_getbgcolor(void)
-{
- return lcd_color_bg;
-}
-
/************************************************************************/
/* ** Chipset depending Bitmap / Logo stuff... */
/************************************************************************/
void lcd_setcolreg(ushort regno, ushort red, ushort green, ushort blue);
void lcd_initcolregs(void);
-int lcd_getfgcolor(void);
-
/* gunzip_bmp used if CONFIG_VIDEO_BMP_GZIP */
struct bmp_image *gunzip_bmp(unsigned long addr, unsigned long *lenp,
void **alloc_addr);