Tnt: Fix bug in dropped item counting
authorFoz <fozolo@gmail.com>
Tue, 3 May 2016 02:36:29 +0000 (22:36 -0400)
committerparamat <mat.gregory@virginmedia.com>
Thu, 5 May 2016 22:46:10 +0000 (23:46 +0100)
mods/tnt/init.lua

index f939d612bd98afbd349b2b50cc2e75fc429674b8..2f0ffdc413ec7d6034c9c367c358f9091aad38b0 100644 (file)
@@ -51,7 +51,7 @@ local function eject_drops(drops, pos, radius)
                local count = item:get_count()
                while count > 0 do
                        local take = math.max(1,math.min(radius * radius,
-                                       item:get_count(),
+                                       count,
                                        item:get_stack_max()))
                        rand_pos(pos, drop_pos, radius)
                        local dropitem = ItemStack(item)