-- Namespace for functions
flowers = {}
+
-- Map Generation
-dofile(minetest.get_modpath("flowers").."/mapgen.lua")
+dofile(minetest.get_modpath("flowers") .. "/mapgen.lua")
+
-- Aliases for original flowers mod
minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
minetest.register_alias("flowers:flower_viola", "flowers:viola")
--- Flower registration function
+
+-- Flower registration
+
local function add_simple_flower(name, desc, box, f_groups)
-- Common flowers' groups
f_groups.snappy = 3
f_groups.flora = 1
f_groups.attached_node = 1
- minetest.register_node("flowers:"..name.."", {
+ minetest.register_node("flowers:" .. name, {
description = desc,
drawtype = "plantlike",
- tiles = { "flowers_" .. name .. ".png" },
+ tiles = {"flowers_" .. name .. ".png"},
inventory_image = "flowers_" .. name .. ".png",
wield_image = "flowers_" .. name .. ".png",
sunlight_propagates = true,
})
end
--- Registrations using the function above
flowers.datas = {
- {"dandelion_yellow", "Yellow Dandelion", { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, {color_yellow=1}},
- {"geranium", "Blue Geranium", { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, {color_blue=1}},
- {"rose", "Rose", { -0.15, -0.5, -0.15, 0.15, 0.3, 0.15 }, {color_red=1}},
- {"tulip", "Orange Tulip", { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, {color_orange=1}},
- {"dandelion_white", "White dandelion", { -0.5, -0.5, -0.5, 0.5, -0.2, 0.5 }, {color_white=1}},
- {"viola", "Viola", { -0.5, -0.5, -0.5, 0.5, -0.2, 0.5 }, {color_violet=1}}
+ {"rose", "Rose", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_red = 1}},
+ {"tulip", "Orange Tulip", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_orange = 1}},
+ {"dandelion_yellow", "Yellow Dandelion", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_yellow = 1}},
+ {"geranium", "Blue Geranium", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_blue = 1}},
+ {"viola", "Viola", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_violet = 1}},
+ {"dandelion_white", "White dandelion", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_white = 1}}
}
for _,item in pairs(flowers.datas) do
add_simple_flower(unpack(item))
end
+
+-- Mushrooms
+
local mushrooms_datas = {
- {"brown", 2}, {"red", -6}
+ {"brown", 2},
+ {"red", -6}
}
for _, m in pairs(mushrooms_datas) do
local name, nut = m[1], m[2]
- minetest.register_node("flowers:mushroom_"..name, {
- description = string.sub(string.upper(name), 0, 1)..
- string.sub(name, 2).." Mushroom",
- tiles = {"flowers_mushroom_"..name..".png"},
- inventory_image = "flowers_mushroom_"..name..".png",
- wield_image = "flowers_mushroom_"..name..".png",
+
+ -- Register mushrooms
+
+ minetest.register_node("flowers:mushroom_" .. name, {
+ description = string.sub(string.upper(name), 0, 1) ..
+ string.sub(name, 2) .. " Mushroom",
+ tiles = {"flowers_mushroom_" .. name .. ".png"},
+ inventory_image = "flowers_mushroom_" .. name .. ".png",
+ wield_image = "flowers_mushroom_" .. name .. ".png",
drawtype = "plantlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
- groups = {snappy=3,flammable=3,attached_node=1},
+ groups = {snappy = 3, flammable = 3, attached_node = 1},
+ drop = {
+ items = {
+ {items = {"flowers:spores_" .. name}, rarity = 2,},
+ {items = {"flowers:spores_" .. name}, rarity = 2,},
+ {items = {"flowers:spores_" .. name}, rarity = 2,},
+ {items = {"flowers:mushroom_" .. name},},
+ },
+ },
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(nut),
selection_box = {
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
}
})
+
+ -- Register spores
+
+ minetest.register_node("flowers:spores_" .. name, {
+ description = string.sub(string.upper(name), 0, 1) ..
+ string.sub(name, 2) .. " Mushroom Spores",
+ drawtype = "signlike",
+ tiles = {"flowers_spores_" .. name .. ".png"},
+ inventory_image = "flowers_spores_" .. name .. ".png",
+ wield_image = "flowers_spores_" .. name .. ".png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ sunlight_propagates = true,
+ walkable = false,
+ buildable_to = true,
+ selection_box = {
+ type = "wallmounted",
+ },
+ groups = {dig_immediate = 3, attached_node = 1},
+ })
+
+ -- Register growth ABMs
+
+ minetest.register_abm({
+ nodenames = {"flowers:spores_" .. name},
+ interval = 14,
+ chance = 25,
+ action = function(pos, node)
+ local node_under = minetest.get_node_or_nil({x = pos.x,
+ y = pos.y - 1, z = pos.z})
+ if not node_under then
+ return
+ end
+ if minetest.get_item_group(node_under.name, "soil") ~= 0 and
+ minetest.get_node_light(pos, nil) <= 13 then
+ minetest.set_node({x = pos.x, y = pos.y, z = pos.z},
+ {name = "flowers:mushroom_" .. name})
+ end
+ end
+ })
end
+
+-- Flower spread
+
minetest.register_abm({
nodenames = {"group:flora"},
neighbors = {"default:dirt_with_grass", "default:desert_sand"},
local under = minetest.get_node(pos)
pos.y = pos.y + 1
if under.name == "default:desert_sand" then
- minetest.set_node(pos, {name="default:dry_shrub"})
+ minetest.set_node(pos, {name = "default:dry_shrub"})
elseif under.name ~= "default:dirt_with_grass" then
return
end
return
end
- local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4}
- local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4}
+ local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4}
+ local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4}
if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
return
end
return
end
if minetest.get_node(seedling).name == "air" then
- minetest.set_node(seedling, {name=node.name})
+ minetest.set_node(seedling, {name = node.name})
end
end
end,