Flowers: Make mushrooms farmable using spores
authorparamat <mat.gregory@virginmedia.com>
Sat, 1 Aug 2015 01:13:14 +0000 (02:13 +0100)
committerparamat <mat.gregory@virginmedia.com>
Tue, 4 Aug 2015 00:00:47 +0000 (01:00 +0100)
mods/flowers/README.txt
mods/flowers/init.lua
mods/flowers/textures/flowers_spores_brown.png [new file with mode: 0644]
mods/flowers/textures/flowers_spores_red.png [new file with mode: 0644]

index df3c5f41e1349ff89fa4f4d440c56e2d80b3f280..f83abcdad3bd234809f11410bef34eed0b18dd70 100644 (file)
@@ -17,3 +17,6 @@ WTFPL
 
 Gambit (WTFPL):
   flowers_mushroom_*.png
+
+DanDuncombe (WTFPL):
+  flowers_spores_*.png
index b24e323a6af4c4e906ffc62906f3528e071dc55a..07507332f8505861b7082f69a06e0639e99aeca7 100644 (file)
@@ -4,8 +4,10 @@
 -- Namespace for functions
 flowers = {}
 
+
 -- Map Generation
-dofile(minetest.get_modpath("flowers").."/mapgen.lua")
+dofile(minetest.get_modpath("flowers") .. "/mapgen.lua")
+
 
 -- Aliases for original flowers mod
 minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
@@ -15,7 +17,9 @@ minetest.register_alias("flowers:flower_rose", "flowers:rose")
 minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
 minetest.register_alias("flowers:flower_viola", "flowers:viola")
 
--- Flower registration function
+
+-- Flower registration
+
 local function add_simple_flower(name, desc, box, f_groups)
        -- Common flowers' groups
        f_groups.snappy = 3
@@ -24,10 +28,10 @@ local function add_simple_flower(name, desc, box, f_groups)
        f_groups.flora = 1
        f_groups.attached_node = 1
 
-       minetest.register_node("flowers:"..name.."", {
+       minetest.register_node("flowers:" .. name, {
                description = desc,
                drawtype = "plantlike",
-               tiles = { "flowers_" .. name .. ".png" },
+               tiles = {"flowers_" .. name .. ".png"},
                inventory_image = "flowers_" .. name .. ".png",
                wield_image = "flowers_" .. name .. ".png",
                sunlight_propagates = true,
@@ -43,38 +47,52 @@ local function add_simple_flower(name, desc, box, f_groups)
        })
 end
 
--- Registrations using the function above
 flowers.datas = {
-       {"dandelion_yellow", "Yellow Dandelion", { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, {color_yellow=1}},
-       {"geranium", "Blue Geranium", { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, {color_blue=1}},
-       {"rose", "Rose", { -0.15, -0.5, -0.15, 0.15, 0.3, 0.15 }, {color_red=1}},
-       {"tulip", "Orange Tulip", { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, {color_orange=1}},
-       {"dandelion_white", "White dandelion", { -0.5, -0.5, -0.5, 0.5, -0.2, 0.5 }, {color_white=1}},
-       {"viola", "Viola", { -0.5, -0.5, -0.5, 0.5, -0.2, 0.5 }, {color_violet=1}}
+       {"rose", "Rose", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_red = 1}},
+       {"tulip", "Orange Tulip", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_orange = 1}},
+       {"dandelion_yellow", "Yellow Dandelion", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_yellow = 1}},
+       {"geranium", "Blue Geranium", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_blue = 1}},
+       {"viola", "Viola", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_violet = 1}},
+       {"dandelion_white", "White dandelion", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_white = 1}}
 }
 
 for _,item in pairs(flowers.datas) do
        add_simple_flower(unpack(item))
 end
 
+
+-- Mushrooms
+
 local mushrooms_datas = {
-       {"brown", 2}, {"red", -6}
+       {"brown", 2},
+       {"red", -6}
 }
 
 for _, m in pairs(mushrooms_datas) do
        local name, nut = m[1], m[2]
-       minetest.register_node("flowers:mushroom_"..name, {
-               description = string.sub(string.upper(name), 0, 1)..
-                       string.sub(name, 2).." Mushroom",
-               tiles = {"flowers_mushroom_"..name..".png"},
-               inventory_image = "flowers_mushroom_"..name..".png",
-               wield_image = "flowers_mushroom_"..name..".png",
+
+       -- Register mushrooms
+
+       minetest.register_node("flowers:mushroom_" .. name, {
+               description = string.sub(string.upper(name), 0, 1) ..
+                       string.sub(name, 2) .. " Mushroom",
+               tiles = {"flowers_mushroom_" .. name .. ".png"},
+               inventory_image = "flowers_mushroom_" .. name .. ".png",
+               wield_image = "flowers_mushroom_" .. name .. ".png",
                drawtype = "plantlike",
                paramtype = "light",
                sunlight_propagates = true,
                walkable = false,
                buildable_to = true,
-               groups = {snappy=3,flammable=3,attached_node=1},
+               groups = {snappy = 3, flammable = 3, attached_node = 1},
+               drop = {
+                       items = {
+                               {items = {"flowers:spores_" .. name}, rarity = 2,},
+                               {items = {"flowers:spores_" .. name}, rarity = 2,},
+                               {items = {"flowers:spores_" .. name}, rarity = 2,},
+                               {items = {"flowers:mushroom_" .. name},},
+                       },
+               },
                sounds = default.node_sound_leaves_defaults(),
                on_use = minetest.item_eat(nut),
                selection_box = {
@@ -82,8 +100,51 @@ for _, m in pairs(mushrooms_datas) do
                        fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
                }
        })
+
+       -- Register spores
+
+       minetest.register_node("flowers:spores_" .. name, {
+               description = string.sub(string.upper(name), 0, 1) ..
+                       string.sub(name, 2) .. " Mushroom Spores",
+               drawtype = "signlike",
+               tiles = {"flowers_spores_" .. name .. ".png"},
+               inventory_image = "flowers_spores_" .. name .. ".png",
+               wield_image = "flowers_spores_" .. name .. ".png",
+               paramtype = "light",
+               paramtype2 = "wallmounted",
+               sunlight_propagates = true,
+               walkable = false,
+               buildable_to = true,
+               selection_box = {
+                       type = "wallmounted",
+               },
+               groups = {dig_immediate = 3, attached_node = 1},
+       })
+
+       -- Register growth ABMs
+
+       minetest.register_abm({
+               nodenames = {"flowers:spores_" .. name},
+               interval = 14,
+               chance = 25,
+               action = function(pos, node)
+                       local node_under = minetest.get_node_or_nil({x = pos.x,
+                               y = pos.y - 1, z = pos.z})
+                       if not node_under then
+                               return
+                       end
+                       if minetest.get_item_group(node_under.name, "soil") ~= 0 and
+                                       minetest.get_node_light(pos, nil) <= 13 then
+                               minetest.set_node({x = pos.x, y = pos.y, z = pos.z},
+                                       {name = "flowers:mushroom_" .. name})
+                       end
+               end
+       })
 end
 
+
+-- Flower spread
+
 minetest.register_abm({
        nodenames = {"group:flora"},
        neighbors = {"default:dirt_with_grass", "default:desert_sand"},
@@ -94,7 +155,7 @@ minetest.register_abm({
                local under = minetest.get_node(pos)
                pos.y = pos.y + 1
                if under.name == "default:desert_sand" then
-                       minetest.set_node(pos, {name="default:dry_shrub"})
+                       minetest.set_node(pos, {name = "default:dry_shrub"})
                elseif under.name ~= "default:dirt_with_grass" then
                        return
                end
@@ -104,8 +165,8 @@ minetest.register_abm({
                        return
                end
                
-               local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4}
-               local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4}
+               local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4}
+               local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4}
                if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
                        return
                end
@@ -124,7 +185,7 @@ minetest.register_abm({
                                return
                        end
                        if minetest.get_node(seedling).name == "air" then
-                               minetest.set_node(seedling, {name=node.name})
+                               minetest.set_node(seedling, {name = node.name})
                        end
                end
        end,
diff --git a/mods/flowers/textures/flowers_spores_brown.png b/mods/flowers/textures/flowers_spores_brown.png
new file mode 100644 (file)
index 0000000..a0818d2
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diff --git a/mods/flowers/textures/flowers_spores_red.png b/mods/flowers/textures/flowers_spores_red.png
new file mode 100644 (file)
index 0000000..1f1d3a4
Binary files /dev/null and b/mods/flowers/textures/flowers_spores_red.png differ