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function menu_handle_key_up_down(fields,textlist,settingname)
-
if fields["key_up"] then
local oldidx = core.get_textlist_index(textlist)
local newidx = oldidx -1
core.setting_set(settingname,
menudata.worldlist:get_raw_index(newidx))
+
+ local worldconfig = modmgr.get_worldconfig(
+ menudata.worldlist:get_list()[newidx].path)
+
+ if worldconfig.creative_mode ~= nil then
+ core.setting_set("creative_mode", worldconfig.creative_mode)
+ end
+ if worldconfig.enable_damage ~= nil then
+ core.setting_set("enable_damage", worldconfig.enable_damage)
+ end
end
return true
end
local newidx = oldidx + 1
core.setting_set(settingname,
menudata.worldlist:get_raw_index(newidx))
+ local worldconfig = modmgr.get_worldconfig(
+ menudata.worldlist:get_list()[newidx].path)
+
+ if worldconfig.creative_mode ~= nil then
+ core.setting_set("creative_mode", worldconfig.creative_mode)
+ end
+ if worldconfig.enable_damage ~= nil then
+ core.setting_set("enable_damage", worldconfig.enable_damage)
+ end
end
return true
for key,value in pairs(worldfile:to_table()) do
if key == "gameid" then
worldconfig.id = value
- else
+ elseif key:sub(0, 9) == "load_mod_" then
worldconfig.global_mods[key] = core.is_yes(value)
+ else
+ worldconfig[key] = value
end
end
if fields["srv_worlds"] ~= nil then
local event = core.explode_textlist_event(fields["srv_worlds"])
+ local selected = core.get_textlist_index("srv_worlds")
+ if selected ~= nil then
+ local filename = menudata.worldlist:get_list()[selected].path
+ local worldconfig = modmgr.get_worldconfig(filename)
+ filename = filename .. DIR_DELIM .. "world.mt"
+
+ if worldconfig.creative_mode ~= nil then
+ core.setting_set("creative_mode", worldconfig.creative_mode)
+ else
+ local worldfile = Settings(filename)
+ worldfile:set("creative_mode", core.setting_get("creative_mode"))
+ if not worldfile:write() then
+ core.log("error", "Failed to write world config file")
+ end
+ end
+ if worldconfig.enable_damage ~= nil then
+ core.setting_set("enable_damage", worldconfig.enable_damage)
+ else
+ local worldfile = Settings(filename)
+ worldfile:set("enable_damage", core.setting_get("enable_damage"))
+ if not worldfile:write() then
+ core.log("error", "Failed to write world config file")
+ end
+ end
+ end
+
if event.type == "DCL" then
world_doubleclick = true
end
if fields["cb_creative_mode"] then
core.setting_set("creative_mode", fields["cb_creative_mode"])
+ local selected = core.get_textlist_index("srv_worlds")
+ local filename = menudata.worldlist:get_list()[selected].path ..
+ DIR_DELIM .. "world.mt"
+
+ local worldfile = Settings(filename)
+ worldfile:set("creative_mode", fields["cb_creative_mode"])
+ if not worldfile:write() then
+ core.log("error", "Failed to write world config file")
+ end
return true
end
if fields["cb_enable_damage"] then
core.setting_set("enable_damage", fields["cb_enable_damage"])
+ local selected = core.get_textlist_index("srv_worlds")
+ local filename = menudata.worldlist:get_list()[selected].path ..
+ DIR_DELIM .. "world.mt"
+
+ local worldfile = Settings(filename)
+ worldfile:set("enable_damage", fields["cb_enable_damage"])
+ if not worldfile:write() then
+ core.log("error", "Failed to write world config file")
+ end
return true
end
if fields["sp_worlds"] ~= nil then
local event = core.explode_textlist_event(fields["sp_worlds"])
+ local selected = core.get_textlist_index("sp_worlds")
+ if selected ~= nil then
+ local filename = menudata.worldlist:get_list()[selected].path
+ local worldconfig = modmgr.get_worldconfig(filename)
+ filename = filename .. DIR_DELIM .. "world.mt"
+
+ if worldconfig.creative_mode ~= nil then
+ core.setting_set("creative_mode", worldconfig.creative_mode)
+ else
+ local worldfile = Settings(filename)
+ worldfile:set("creative_mode", core.setting_get("creative_mode"))
+ if not worldfile:write() then
+ core.log("error", "Failed to write world config file")
+ end
+ end
+ if worldconfig.enable_damage ~= nil then
+ core.setting_set("enable_damage", worldconfig.enable_damage)
+ else
+ local worldfile = Settings(filename)
+ worldfile:set("enable_damage", core.setting_get("enable_damage"))
+ if not worldfile:write() then
+ core.log("error", "Failed to write world config file")
+ end
+ end
+ end
+
if event.type == "DCL" then
world_doubleclick = true
end
- if event.type == "CHG" then
+ if event.type == "CHG" and selected ~= nil then
core.setting_set("mainmenu_last_selected_world",
- menudata.worldlist:get_raw_index(core.get_textlist_index("sp_worlds")))
+ menudata.worldlist:get_raw_index(selected))
return true
end
end
if fields["cb_creative_mode"] then
core.setting_set("creative_mode", fields["cb_creative_mode"])
+ local selected = core.get_textlist_index("sp_worlds")
+ local filename = menudata.worldlist:get_list()[selected].path ..
+ DIR_DELIM .. "world.mt"
+
+ local worldfile = Settings(filename)
+ worldfile:set("creative_mode", fields["cb_creative_mode"])
+ if not worldfile:write() then
+ core.log("error", "Failed to write world config file")
+ end
return true
end
if fields["cb_enable_damage"] then
core.setting_set("enable_damage", fields["cb_enable_damage"])
+ local selected = core.get_textlist_index("sp_worlds")
+ local filename = menudata.worldlist:get_list()[selected].path ..
+ DIR_DELIM .. "world.mt"
+
+ local worldfile = Settings(filename)
+ worldfile:set("enable_damage", fields["cb_enable_damage"])
+ if not worldfile:write() then
+ core.log("error", "Failed to write world config file")
+ end
return true
end
std::string worldmt_path = path + DIR_DELIM "world.mt";
if (!fs::PathExists(worldmt_path)) {
std::ostringstream ss(std::ios_base::binary);
- ss << "gameid = " << gameid << "\nbackend = sqlite3\n";
+ ss << "gameid = " << gameid << "\nbackend = sqlite3\n"
+ << "creative_mode = " << g_settings->get("creative_mode")
+ << "\nenable_damage = " << g_settings->get("enable_damage") << "\n";
if (!fs::safeWriteToFile(worldmt_path, ss.str()))
return false;