* `minetest.get_wielded_item()`
* Returns the itemstack the local player is holding
* `minetest.localplayer`
- * returns LocalPlayer handle. See LocalPlayer below.
+ * Reference to the LocalPlayer object. See `LocalPlayer` class reference for methods.
### Client Environment
* `minetest.get_player_names()`
* returns player speed vector
* `get_hp()`
* returns player HP
+* `get_name()`
+ * returns player name
* `got_teleported()`
* returns true if player was teleported
* `is_attached()`