Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
authorLoic Blot <loic.blot@unix-experience.fr>
Sat, 8 Oct 2016 08:38:04 +0000 (10:38 +0200)
committerNer'zhul <nerzhul@users.noreply.github.com>
Sat, 8 Oct 2016 09:36:28 +0000 (11:36 +0200)
* LocalPlayer take ownership of maxHudId as it's the only caller
* RemotePlayer take ownership of day night ratio as it's the only user
* Pass getPlayerControl as const reference to prevent object copy on each call (perf improvement in ObjectRef::l_get_player_control call)
* getPlayerSAO is now only RemotePlayer call
* get/setHotbarItemCount is now RemotePlayer owned
* Server: Use RemotePlayer instead of Player object on concerned call to properly fix the object type
* PlayerSAO now uses RemotePlayer instead of Player because it's only server side
* ObjectRef::getplayer also returns RemotePlayer as it's linked with PlayerSAO

12 files changed:
src/content_sao.cpp
src/content_sao.h
src/game.cpp
src/localplayer.h
src/network/clientpackethandler.cpp
src/network/serverpackethandler.cpp
src/player.h
src/script/lua_api/l_env.cpp
src/script/lua_api/l_object.cpp
src/script/lua_api/l_object.h
src/server.cpp
src/server.h

index 895c2604433df6a0254a0acbccab6d729a3f55b8..2317cbdfe1a0a3076dd6342f4055a35508093271 100644 (file)
@@ -751,7 +751,7 @@ bool LuaEntitySAO::collideWithObjects(){
 
 // No prototype, PlayerSAO does not need to be deserialized
 
-PlayerSAO::PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_,
+PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id_,
                const std::set<std::string> &privs, bool is_singleplayer):
        ServerActiveObject(env_, v3f(0,0,0)),
        m_player(player_),
@@ -833,11 +833,10 @@ void PlayerSAO::addedToEnvironment(u32 dtime_s)
 void PlayerSAO::removingFromEnvironment()
 {
        ServerActiveObject::removingFromEnvironment();
-       if(m_player->getPlayerSAO() == this)
-       {
+       if (m_player->getPlayerSAO() == this) {
                m_player->setPlayerSAO(NULL);
                m_player->peer_id = 0;
-               m_env->savePlayer((RemotePlayer*)m_player);
+               m_env->savePlayer(m_player);
                m_env->removePlayer(m_player);
        }
 }
index ccae90b77ee7a25391db44e10ac2ab0d0251da7b..c97db4922788c1d0a57f6714f920b1bc1579ce9f 100644 (file)
@@ -160,7 +160,7 @@ public:
 class PlayerSAO : public ServerActiveObject
 {
 public:
-       PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_,
+       PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id_,
                        const std::set<std::string> &privs, bool is_singleplayer);
        ~PlayerSAO();
        ActiveObjectType getType() const
@@ -231,14 +231,8 @@ public:
 
        void disconnected();
 
-       Player* getPlayer()
-       {
-               return m_player;
-       }
-       u16 getPeerID() const
-       {
-               return m_peer_id;
-       }
+       RemotePlayer* getPlayer() { return m_player; }
+       u16 getPeerID() const { return m_peer_id; }
 
        // Cheat prevention
 
@@ -291,7 +285,7 @@ public:
 private:
        std::string getPropertyPacket();
 
-       Player *m_player;
+       RemotePlayer *m_player;
        u16 m_peer_id;
        Inventory *m_inventory;
        s16 m_damage;
index 22d9ffef638fa4d6bf7e9e418888088d0e98202e..5bb08e27a253fe152c45b67cb1caffa46c91e727 100644 (file)
@@ -2851,7 +2851,7 @@ void Game::processItemSelection(u16 *new_playeritem)
 
        s32 wheel = input->getMouseWheel();
        u16 max_item = MYMIN(PLAYER_INVENTORY_SIZE - 1,
-                                player->hud_hotbar_itemcount - 1);
+                   player->hud_hotbar_itemcount - 1);
 
        s32 dir = wheel;
 
index 3ae0c4e51d29566ffa04af1e19638df7598767f4..8897adc5e032a635e320739629807bfaa6a42589 100644 (file)
@@ -80,6 +80,8 @@ public:
                m_cao = toset;
        }
 
+       u32 maxHudId() const { return hud.size(); }
+
 private:
        void accelerateHorizontal(const v3f &target_speed, const f32 max_increase);
        void accelerateVertical(const v3f &target_speed, const f32 max_increase);
index 6d42edd7d8055f276c0fbee12c06a3f446f2a76a..35e350f20e8bf9c0728a59d10c2faaec63fd0d03 100644 (file)
@@ -1122,7 +1122,7 @@ void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
 
        *pkt >> param >> value;
 
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
 
        if (param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
@@ -1131,10 +1131,10 @@ void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
                        player->hud_hotbar_itemcount = hotbar_itemcount;
        }
        else if (param == HUD_PARAM_HOTBAR_IMAGE) {
-               ((LocalPlayer *) player)->hotbar_image = value;
+               player->hotbar_image = value;
        }
        else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
-               ((LocalPlayer *) player)->hotbar_selected_image = value;
+               player->hotbar_selected_image = value;
        }
 }
 
index f9061cc4f1374525fccfcba7a381e11c133e438c..3fba7f720b4502ac725b3dfaf695b46964771446 100644 (file)
@@ -800,7 +800,8 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
        pitch = modulo360f(pitch);
        yaw = modulo360f(yaw);
 
-       Player *player = m_env->getPlayer(pkt->getPeerId());
+       RemotePlayer *player =
+               dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId()));
        if (player == NULL) {
                errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
@@ -879,7 +880,9 @@ void Server::handleCommand_DeletedBlocks(NetworkPacket* pkt)
 
 void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
 {
-       Player *player = m_env->getPlayer(pkt->getPeerId());
+       RemotePlayer *player =
+               dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId()));
+
        if (player == NULL) {
                errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
@@ -1078,7 +1081,9 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
 
        *pkt >> damage;
 
-       Player *player = m_env->getPlayer(pkt->getPeerId());
+       RemotePlayer *player =
+               dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId()));
+
        if (player == NULL) {
                errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
@@ -1112,7 +1117,9 @@ void Server::handleCommand_Breath(NetworkPacket* pkt)
 
        *pkt >> breath;
 
-       Player *player = m_env->getPlayer(pkt->getPeerId());
+       RemotePlayer *player =
+               dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId()));
+
        if (player == NULL) {
                errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
@@ -1224,7 +1231,9 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
        if (pkt->getSize() < 2)
                return;
 
-       Player *player = m_env->getPlayer(pkt->getPeerId());
+       RemotePlayer *player =
+               dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId()));
+
        if (player == NULL) {
                errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
@@ -1299,7 +1308,9 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
        verbosestream << "TOSERVER_INTERACT: action=" << (int)action << ", item="
                        << item_i << ", pointed=" << pointed.dump() << std::endl;
 
-       Player *player = m_env->getPlayer(pkt->getPeerId());
+       RemotePlayer *player =
+               dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId()));
+
        if (player == NULL) {
                errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
@@ -1719,7 +1730,9 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
                fields[fieldname] = pkt->readLongString();
        }
 
-       Player *player = m_env->getPlayer(pkt->getPeerId());
+       RemotePlayer *player =
+               dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId()));
+
        if (player == NULL) {
                errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
@@ -1769,7 +1782,9 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt)
                fields[fieldname] = pkt->readLongString();
        }
 
-       Player *player = m_env->getPlayer(pkt->getPeerId());
+       RemotePlayer *player =
+               dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId()));
+
        if (player == NULL) {
                errorstream << "Server::ProcessData(): Canceling: "
                                "No player for peer_id=" << pkt->getPeerId()
index f38effa9d62e20808ac0dd2b3a14665f3050b6ef..fbd88fc71038b3823f83a42be10caceba96b41d7 100644 (file)
@@ -233,16 +233,6 @@ public:
                return size;
        }
 
-       void setHotbarItemcount(s32 hotbar_itemcount)
-       {
-               hud_hotbar_itemcount = hotbar_itemcount;
-       }
-
-       s32 getHotbarItemcount()
-       {
-               return hud_hotbar_itemcount;
-       }
-
        void setHotbarImage(const std::string &name)
        {
                hud_hotbar_image = name;
@@ -278,18 +268,6 @@ public:
                *params = m_sky_params;
        }
 
-       void overrideDayNightRatio(bool do_override, float ratio)
-       {
-               m_day_night_ratio_do_override = do_override;
-               m_day_night_ratio = ratio;
-       }
-
-       void getDayNightRatio(bool *do_override, float *ratio)
-       {
-               *do_override = m_day_night_ratio_do_override;
-               *ratio = m_day_night_ratio;
-       }
-
        void setLocalAnimations(v2s32 frames[4], float frame_speed)
        {
                for (int i = 0; i < 4; i++)
@@ -309,11 +287,6 @@ public:
                return false;
        }
 
-       virtual PlayerSAO *getPlayerSAO()
-       {
-               return NULL;
-       }
-
        virtual void setPlayerSAO(PlayerSAO *sao)
        {
                FATAL_ERROR("FIXME");
@@ -335,7 +308,7 @@ public:
        void setModified(const bool x)
        {
                m_dirty = x;
-               if (x == false)
+               if (!x)
                        inventory.setModified(x);
        }
 
@@ -391,10 +364,7 @@ public:
        std::string inventory_formspec;
 
        PlayerControl control;
-       PlayerControl getPlayerControl()
-       {
-               return control;
-       }
+       const PlayerControl& getPlayerControl() { return control; }
 
        u32 keyPressed;
 
@@ -403,9 +373,6 @@ public:
        u32         addHud(HudElement* hud);
        HudElement* removeHud(u32 id);
        void        clearHud();
-       u32         maxHudId() {
-               return hud.size();
-       }
 
        u32 hud_flags;
        s32 hud_hotbar_itemcount;
@@ -429,9 +396,6 @@ protected:
        std::string m_sky_type;
        video::SColor m_sky_bgcolor;
        std::vector<std::string> m_sky_params;
-
-       bool m_day_night_ratio_do_override;
-       float m_day_night_ratio;
 private:
        // Protect some critical areas
        // hud for example can be modified by EmergeThread
@@ -463,6 +427,25 @@ public:
 
        const RemotePlayerChatResult canSendChatMessage();
 
+       void setHotbarItemcount(s32 hotbar_itemcount)
+       {
+               hud_hotbar_itemcount = hotbar_itemcount;
+       }
+
+       s32 getHotbarItemcount() const { return hud_hotbar_itemcount; }
+
+       void overrideDayNightRatio(bool do_override, float ratio)
+       {
+               m_day_night_ratio_do_override = do_override;
+               m_day_night_ratio = ratio;
+       }
+
+       void getDayNightRatio(bool *do_override, float *ratio)
+       {
+               *do_override = m_day_night_ratio_do_override;
+               *ratio = m_day_night_ratio;
+       }
+
 private:
        PlayerSAO *m_sao;
 
@@ -473,6 +456,9 @@ private:
        u32 m_last_chat_message_sent;
        float m_chat_message_allowance;
        u16 m_message_rate_overhead;
+
+       bool m_day_night_ratio_do_override;
+       float m_day_night_ratio;
 };
 
 #endif
index ebdea09e4ebd1587a66b7aede422fade0bfb2dd8..f6ea23e95826857012b88f971f89a37576de0023 100644 (file)
@@ -494,8 +494,8 @@ int ModApiEnvMod::l_get_player_by_name(lua_State *L)
 
        // Do it
        const char *name = luaL_checkstring(L, 1);
-       Player *player = env->getPlayer(name);
-       if(player == NULL){
+       RemotePlayer *player = dynamic_cast<RemotePlayer *>(env->getPlayer(name));
+       if (player == NULL){
                lua_pushnil(L);
                return 1;
        }
index befae42539e0d7ffc00fcd9e2f2df3605eb0f521..4e1a1c1598c37bdb52a079c4600fecdd6e218446 100644 (file)
@@ -107,7 +107,7 @@ PlayerSAO* ObjectRef::getplayersao(ObjectRef *ref)
        return (PlayerSAO*)obj;
 }
 
-Player* ObjectRef::getplayer(ObjectRef *ref)
+RemotePlayer* ObjectRef::getplayer(ObjectRef *ref)
 {
        PlayerSAO *playersao = getplayersao(ref);
        if (playersao == NULL)
@@ -1212,8 +1212,8 @@ int ObjectRef::l_get_player_control(lua_State *L)
                lua_pushlstring(L, "", 0);
                return 1;
        }
-       // Do it
-       PlayerControl control = player->getPlayerControl();
+
+       const PlayerControl &control = player->getPlayerControl();
        lua_newtable(L);
        lua_pushboolean(L, control.up);
        lua_setfield(L, -2, "up");
@@ -1467,7 +1467,7 @@ int ObjectRef::l_hud_set_flags(lua_State *L)
 {
        NO_MAP_LOCK_REQUIRED;
        ObjectRef *ref = checkobject(L, 1);
-       Player *player = getplayer(ref);
+       RemotePlayer *player = getplayer(ref);
        if (player == NULL)
                return 0;
 
@@ -1519,7 +1519,7 @@ int ObjectRef::l_hud_set_hotbar_itemcount(lua_State *L)
 {
        NO_MAP_LOCK_REQUIRED;
        ObjectRef *ref = checkobject(L, 1);
-       Player *player = getplayer(ref);
+       RemotePlayer *player = getplayer(ref);
        if (player == NULL)
                return 0;
 
@@ -1537,7 +1537,7 @@ int ObjectRef::l_hud_get_hotbar_itemcount(lua_State *L)
 {
        NO_MAP_LOCK_REQUIRED;
        ObjectRef *ref = checkobject(L, 1);
-       Player *player = getplayer(ref);
+       RemotePlayer *player = getplayer(ref);
        if (player == NULL)
                return 0;
 
@@ -1677,7 +1677,7 @@ int ObjectRef::l_override_day_night_ratio(lua_State *L)
 {
        NO_MAP_LOCK_REQUIRED;
        ObjectRef *ref = checkobject(L, 1);
-       Player *player = getplayer(ref);
+       RemotePlayer *player = getplayer(ref);
        if (player == NULL)
                return 0;
 
@@ -1700,7 +1700,7 @@ int ObjectRef::l_get_day_night_ratio(lua_State *L)
 {
        NO_MAP_LOCK_REQUIRED;
        ObjectRef *ref = checkobject(L, 1);
-       Player *player = getplayer(ref);
+       RemotePlayer *player = getplayer(ref);
        if (player == NULL)
                return 0;
 
index a37d29535accfeccfc0abaec09de55df784a0a24..a7ac9dff9298ac5588a3945789f66f65d8f45ef5 100644 (file)
@@ -27,6 +27,7 @@ class ServerActiveObject;
 class LuaEntitySAO;
 class PlayerSAO;
 class Player;
+class RemotePlayer;
 
 /*
        ObjectRef
@@ -47,7 +48,7 @@ private:
 
        static PlayerSAO* getplayersao(ObjectRef *ref);
 
-       static Player* getplayer(ObjectRef *ref);
+       static RemotePlayer* getplayer(ObjectRef *ref);
 
        // Exported functions
 
index 2dd070b1a23c5787954e6376b7c6e399e7f46a71..11ffba3433cfb9e6576baaad3f62488dec732ecf 100644 (file)
@@ -1256,7 +1256,7 @@ Inventory* Server::getInventory(const InventoryLocation &loc)
                break;
        case InventoryLocation::PLAYER:
        {
-               Player *player = m_env->getPlayer(loc.name.c_str());
+               RemotePlayer *player = dynamic_cast<RemotePlayer *>(m_env->getPlayer(loc.name.c_str()));
                if(!player)
                        return NULL;
                PlayerSAO *playersao = player->getPlayerSAO();
@@ -1296,9 +1296,12 @@ void Server::setInventoryModified(const InventoryLocation &loc, bool playerSend)
                if (!playerSend)
                        return;
 
-               Player *player = m_env->getPlayer(loc.name.c_str());
-               if(!player)
+               RemotePlayer *player =
+                       dynamic_cast<RemotePlayer *>(m_env->getPlayer(loc.name.c_str()));
+
+               if (!player)
                        return;
+
                PlayerSAO *playersao = player->getPlayerSAO();
                if(!playersao)
                        return;
@@ -2637,19 +2640,16 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
                                ++i;
                }
 
-               Player *player = m_env->getPlayer(peer_id);
+               RemotePlayer *player = dynamic_cast<RemotePlayer *>(m_env->getPlayer(peer_id));
 
                /* Run scripts and remove from environment */
-               {
-                       if(player != NULL)
-                       {
-                               PlayerSAO *playersao = player->getPlayerSAO();
-                               assert(playersao);
+               if(player != NULL) {
+                       PlayerSAO *playersao = player->getPlayerSAO();
+                       assert(playersao);
 
-                               m_script->on_leaveplayer(playersao, reason == CDR_TIMEOUT);
+                       m_script->on_leaveplayer(playersao, reason == CDR_TIMEOUT);
 
-                               playersao->disconnected();
-                       }
+                       playersao->disconnected();
                }
 
                /*
@@ -2691,7 +2691,7 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
                SendChatMessage(PEER_ID_INEXISTENT,message);
 }
 
-void Server::UpdateCrafting(Player* player)
+void Server::UpdateCrafting(RemotePlayer* player)
 {
        DSTACK(FUNCTION_NAME);
 
@@ -2701,7 +2701,8 @@ void Server::UpdateCrafting(Player* player)
        loc.setPlayer(player->getName());
        std::vector<ItemStack> output_replacements;
        getCraftingResult(&player->inventory, preview, output_replacements, false, this);
-       m_env->getScriptIface()->item_CraftPredict(preview, player->getPlayerSAO(), (&player->inventory)->getList("craft"), loc);
+       m_env->getScriptIface()->item_CraftPredict(preview, player->getPlayerSAO(),
+                       (&player->inventory)->getList("craft"), loc);
 
        // Put the new preview in
        InventoryList *plist = player->inventory.getList("craftpreview");
@@ -2851,8 +2852,8 @@ std::string Server::getPlayerName(u16 peer_id)
 
 PlayerSAO* Server::getPlayerSAO(u16 peer_id)
 {
-       Player *player = m_env->getPlayer(peer_id);
-       if(player == NULL)
+       RemotePlayer *player = dynamic_cast<RemotePlayer *>(m_env->getPlayer(peer_id));
+       if (player == NULL)
                return NULL;
        return player->getPlayerSAO();
 }
@@ -2917,8 +2918,9 @@ void Server::reportPrivsModified(const std::string &name)
                        reportPrivsModified(player->getName());
                }
        } else {
-               Player *player = m_env->getPlayer(name.c_str());
-               if(!player)
+               RemotePlayer *player =
+                       dynamic_cast<RemotePlayer *>(m_env->getPlayer(name.c_str()));
+               if (!player)
                        return;
                SendPlayerPrivileges(player->peer_id);
                PlayerSAO *sao = player->getPlayerSAO();
@@ -3025,7 +3027,7 @@ bool Server::hudChange(Player *player, u32 id, HudElementStat stat, void *data)
        return true;
 }
 
-bool Server::hudSetFlags(Player *player, u32 flags, u32 mask)
+bool Server::hudSetFlags(RemotePlayer *player, u32 flags, u32 mask)
 {
        if (!player)
                return false;
@@ -3043,10 +3045,11 @@ bool Server::hudSetFlags(Player *player, u32 flags, u32 mask)
        return true;
 }
 
-bool Server::hudSetHotbarItemcount(Player *player, s32 hotbar_itemcount)
+bool Server::hudSetHotbarItemcount(RemotePlayer *player, s32 hotbar_itemcount)
 {
        if (!player)
                return false;
+
        if (hotbar_itemcount <= 0 || hotbar_itemcount > HUD_HOTBAR_ITEMCOUNT_MAX)
                return false;
 
@@ -3057,13 +3060,6 @@ bool Server::hudSetHotbarItemcount(Player *player, s32 hotbar_itemcount)
        return true;
 }
 
-s32 Server::hudGetHotbarItemcount(Player *player)
-{
-       if (!player)
-               return 0;
-       return player->getHotbarItemcount();
-}
-
 void Server::hudSetHotbarImage(Player *player, std::string name)
 {
        if (!player)
@@ -3130,7 +3126,7 @@ bool Server::setSky(Player *player, const video::SColor &bgcolor,
        return true;
 }
 
-bool Server::overrideDayNightRatio(Player *player, bool do_override,
+bool Server::overrideDayNightRatio(RemotePlayer *player, bool do_override,
        float ratio)
 {
        if (!player)
index 34427a71ac30f968f71805995071cb1b55402668..331a91a52371f2408cea5b1da98e03f30a7b5730 100644 (file)
@@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "environment.h"
 #include "chat_interface.h"
 #include "clientiface.h"
+#include "player.h"
 #include "network/networkpacket.h"
 #include <string>
 #include <list>
@@ -48,7 +49,6 @@ class IWritableCraftDefManager;
 class BanManager;
 class EventManager;
 class Inventory;
-class Player;
 class PlayerSAO;
 class IRollbackManager;
 struct RollbackAction;
@@ -336,9 +336,10 @@ public:
        u32 hudAdd(Player *player, HudElement *element);
        bool hudRemove(Player *player, u32 id);
        bool hudChange(Player *player, u32 id, HudElementStat stat, void *value);
-       bool hudSetFlags(Player *player, u32 flags, u32 mask);
-       bool hudSetHotbarItemcount(Player *player, s32 hotbar_itemcount);
-       s32 hudGetHotbarItemcount(Player *player);
+       bool hudSetFlags(RemotePlayer *player, u32 flags, u32 mask);
+       bool hudSetHotbarItemcount(RemotePlayer *player, s32 hotbar_itemcount);
+       s32 hudGetHotbarItemcount(RemotePlayer *player) const
+                       { return player->getHotbarItemcount(); }
        void hudSetHotbarImage(Player *player, std::string name);
        std::string hudGetHotbarImage(Player *player);
        void hudSetHotbarSelectedImage(Player *player, std::string name);
@@ -353,7 +354,7 @@ public:
        bool setSky(Player *player, const video::SColor &bgcolor,
                        const std::string &type, const std::vector<std::string> &params);
 
-       bool overrideDayNightRatio(Player *player, bool do_override, float brightness);
+       bool overrideDayNightRatio(RemotePlayer *player, bool do_override, float brightness);
 
        /* con::PeerHandler implementation. */
        void peerAdded(con::Peer *peer);
@@ -475,7 +476,7 @@ private:
        void DiePlayer(u16 peer_id);
        void RespawnPlayer(u16 peer_id);
        void DeleteClient(u16 peer_id, ClientDeletionReason reason);
-       void UpdateCrafting(Player *player);
+       void UpdateCrafting(RemotePlayer *player);
 
        void handleChatInterfaceEvent(ChatEvent *evt);