is_ground_content = false,
sunlight_propagates = true,
description = def.description,
- tiles = {def.textures[3], def.textures[3], def.textures[1]},
+ tiles = {
+ def.textures[3],
+ def.textures[3],
+ def.textures[1]
+ },
groups = groups,
drop = "xpanes:" .. name .. "_flat",
sounds = def.sounds,
xpanes.register_pane("pane", {
description = S("Glass Pane"),
- textures = {"default_glass.png","xpanes_pane_half.png","xpanes_edge.png"},
+ textures = {"default_glass.png", "", "xpanes_edge.png"},
inventory_image = "default_glass.png",
wield_image = "default_glass.png",
sounds = default.node_sound_glass_defaults(),
xpanes.register_pane("obsidian_pane", {
description = S("Obsidian Glass Pane"),
- textures = {"default_obsidian_glass.png","xpanes_pane_half.png","xpanes_edge_obsidian.png"},
+ textures = {"default_obsidian_glass.png", "", "xpanes_edge_obsidian.png"},
inventory_image = "default_obsidian_glass.png",
wield_image = "default_obsidian_glass.png",
sounds = default.node_sound_glass_defaults(),
xpanes.register_pane("bar", {
description = S("Steel Bars"),
- textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_bar_top.png"},
+ textures = {"xpanes_bar.png", "", "xpanes_bar_top.png"},
inventory_image = "xpanes_bar.png",
wield_image = "xpanes_bar.png",
groups = {cracky=2},