Keep their definitions, to not break mods, but move them to legacy.lua.
local bones_formspec =
"size[8,9]" ..
- default.gui_bg ..
- default.gui_bg_img ..
- default.gui_slots ..
"list[current_name;main;0,0.3;8,4;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
"listring[detached:creative_" .. player_name .. ";main]" ..
"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
- default.get_hotbar_bg(0,4.7) ..
- default.gui_bg .. default.gui_bg_img .. default.gui_slots
- .. creative.formspec_add, false)
+ default.get_hotbar_bg(0,4.7) .. creative.formspec_add, false)
end,
on_enter = function(self, player, context)
local player_name = player:get_player_name()
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec =
"size[8,9]" ..
- default.gui_bg ..
- default.gui_bg_img ..
- default.gui_slots ..
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
local formspec
if owner == player_name then
- formspec = "size[8,8]" .. default.gui_bg ..
- default.gui_bg_img ..
+ formspec = "size[8,8]" ..
"field[0.5,1;7.5,0;title;Title:;" ..
minetest.formspec_escape(title) .. "]" ..
"textarea[0.5,1.5;7.5,7;text;Contents:;" ..
minetest.formspec_escape(text) .. "]" ..
"button_exit[2.5,7.5;3,1;save;Save]"
else
- formspec = "size[8,8]" .. default.gui_bg ..
- default.gui_bg_img ..
+ formspec = "size[8,8]" ..
"label[0.5,0.5;by " .. owner .. "]" ..
"tablecolumns[color;text]" ..
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
function default.get_furnace_active_formspec(fuel_percent, item_percent)
return "size[8,8.5]"..
- default.gui_bg..
- default.gui_bg_img..
- default.gui_slots..
"list[context;src;2.75,0.5;1,1;]"..
"list[context;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
function default.get_furnace_inactive_formspec()
return "size[8,8.5]"..
- default.gui_bg..
- default.gui_bg_img..
- default.gui_slots..
"list[context;src;2.75,0.5;1,1;]"..
"list[context;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
default.LIGHT_MAX = 14
-- GUI related stuff
-default.gui_bg = ""
-default.gui_bg_img = ""
-default.gui_slots = ""
-
minetest.register_on_joinplayer(function(player)
player:set_formspec_prepend([[
bgcolor[#080808BB;true]
end
default.gui_survival_form = "size[8,8.5]"..
- default.gui_bg..
- default.gui_bg_img..
- default.gui_slots..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"list[current_player;craft;1.75,0.5;3,3;]"..
-- Formspecs
default.gui_suvival_form = default.gui_survival_form
+default.gui_bg = ""
+default.gui_bg_img = ""
+default.gui_slots = ""
-- Players
if minetest.get_modpath("player_api") then
local bookshelf_formspec =
"size[8,7;]" ..
- default.gui_bg ..
- default.gui_bg_img ..
- default.gui_slots ..
"list[context;books;0,0.3;8,2;]" ..
"list[current_player;main;0,2.85;8,1;]" ..
"list[current_player;main;0,4.08;8,3;8]" ..
local vessels_shelf_formspec =
"size[8,7;]" ..
- default.gui_bg ..
- default.gui_bg_img ..
- default.gui_slots ..
"list[context;vessels;0,0.3;8,2;]" ..
"list[current_player;main;0,2.85;8,1;]" ..
"list[current_player;main;0,4.08;8,3;8]" ..