Change topleft text when switching subgames, fixes #1728
authorKahrl <kahrl@gmx.net>
Thu, 9 Oct 2014 06:58:47 +0000 (08:58 +0200)
committerKahrl <kahrl@gmx.net>
Thu, 9 Oct 2014 06:58:47 +0000 (08:58 +0200)
builtin/mainmenu/tab_singleplayer.lua

index 1eab94da36a13d82b8abf571ec990d71ffff4f6e..8c6ab91bbfa794c234c8f2fbdef3c55d926bebe3 100644 (file)
@@ -35,6 +35,7 @@ local function singleplayer_refresh_gamebar()
                        for j=1,#gamemgr.games,1 do
                                if ("game_btnbar_" .. gamemgr.games[j].id == key) then
                                        mm_texture.update("singleplayer", gamemgr.games[j])
+                                       core.set_topleft_text(gamemgr.games[j].name)
                                        core.setting_set("menu_last_game",gamemgr.games[j].id)
                                        menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
                                        return true