Default: Remove 'player falling damage' sound
authorparamat <mat.gregory@virginmedia.com>
Sat, 29 Oct 2016 12:12:48 +0000 (13:12 +0100)
committerparamat <mat.gregory@virginmedia.com>
Sat, 29 Oct 2016 13:42:47 +0000 (14:42 +0100)
This plays when damage is disabled, an engine bug.
We can remove it because both sounds are identical, now it is removed
the 'player damage' sound still plays when falling damage is taken.

mods/default/README.txt
mods/default/sounds/player_falling_damage.ogg [deleted file]

index 19901674b502e18ae3351d72863ba1b342abd922..4536de9aaae1c39ab9aa377962f0ed412cb523d8 100644 (file)
@@ -197,7 +197,6 @@ Glass breaking sounds (CC BY 3.0):
 sonictechtonic (CC BY 3.0):
 https://www.freesound.org/people/sonictechtonic/sounds/241872/
   player_damage.ogg
-  player_falling_damage.ogg
 
 Mito551 (sounds) (CC BY-SA 3.0):
   default_dig_choppy.ogg
diff --git a/mods/default/sounds/player_falling_damage.ogg b/mods/default/sounds/player_falling_damage.ogg
deleted file mode 100644 (file)
index 7888087..0000000
Binary files a/mods/default/sounds/player_falling_damage.ogg and /dev/null differ