lua_setfield(L, -2, "registered_nodes");
lua_newtable(L);
lua_setfield(L, -2, "registered_entities");
- lua_newtable(L);
- lua_setfield(L, -2, "registered_globalsteps");
- lua_newtable(L);
- lua_setfield(L, -2, "registered_on_placenodes");
- lua_newtable(L);
- lua_setfield(L, -2, "registered_on_dignodes");
- lua_newtable(L);
- lua_setfield(L, -2, "registered_on_punchnodes");
- lua_newtable(L);
- lua_setfield(L, -2, "registered_on_generateds");
- lua_newtable(L);
- lua_setfield(L, -2, "registered_on_newplayers");
- lua_newtable(L);
- lua_setfield(L, -2, "registered_on_respawnplayers");
lua_newtable(L);
lua_setfield(L, -2, "object_refs");