Fix NoisePerlin3DEased return value
authorkwolekr <kwolekr@minetest.net>
Sat, 15 Nov 2014 02:19:46 +0000 (21:19 -0500)
committerkwolekr <kwolekr@minetest.net>
Sat, 15 Nov 2014 02:19:46 +0000 (21:19 -0500)
src/noise.h

index 39805283787da6d64cae11c1398424323cd05ff3..3c726f17f603301ae6dbf1e23455e2339ded445a 100644 (file)
@@ -187,7 +187,7 @@ float contour(float v);
 #define NoisePerlin3DEased(np, x, y, z, s) ((np)->offset + (np)->scale * \
                noise3d_perlin((float)(x) / (np)->spread.X, (float)(y) / (np)->spread.Y, \
                (float)(z) / (np)->spread.Z, (s) + (np)->seed, (np)->octaves, \
-               (np)->persist), true)
+               (np)->persist, true))
 
 #endif