void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt)
{
/*
- u16 command
for all objects
{
u16 id
// Throw them in an istringstream
std::istringstream is(datastring, std::ios_base::binary);
- while(is.eof() == false) {
- is.read(buf, 2);
- u16 id = readU16((u8*)buf);
- if (is.eof())
- break;
- is.read(buf, 2);
- size_t message_size = readU16((u8*)buf);
- std::string message;
- message.reserve(message_size);
- for (u32 i = 0; i < message_size; i++) {
- is.read(buf, 1);
- message.append(buf, 1);
+ try {
+ while(is.eof() == false) {
+ is.read(buf, 2);
+ u16 id = readU16((u8*)buf);
+ if (is.eof())
+ break;
+ is.read(buf, 2);
+ size_t message_size = readU16((u8*)buf);
+ std::string message;
+ message.reserve(message_size);
+ for (u32 i = 0; i < message_size; i++) {
+ is.read(buf, 1);
+ message.append(buf, 1);
+ }
+ // Pass on to the environment
+ m_env.processActiveObjectMessage(id, message);
}
- // Pass on to the environment
- m_env.processActiveObjectMessage(id, message);
+ // Packet could be unreliable then ignore it
+ } catch (PacketError &e) {
+ infostream << "handleCommand_ActiveObjectMessages: " << e.what()
+ << ". The packet is unreliable, ignoring" << std::endl;
}
}
u32 Server::SendActiveObjectRemoveAdd(u16 peer_id, const std::string &datas)
{
- NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD, 0, peer_id);
+ NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD, datas.size(), peer_id);
pkt.putRawString(datas.c_str(), datas.size());
Send(&pkt);
return pkt.getSize();
void Server::SendActiveObjectMessages(u16 peer_id, const std::string &datas, bool reliable)
{
NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
- 0, peer_id);
+ datas.size(), peer_id);
pkt.putRawString(datas.c_str(), datas.size());