scene::IMeshBuffer* cloneMeshBuffer(scene::IMeshBuffer *mesh_buffer)
{
- scene::IMeshBuffer *clone = NULL;
switch (mesh_buffer->getVertexType()) {
case video::EVT_STANDARD: {
video::S3DVertex *v = (video::S3DVertex *) mesh_buffer->getVertices();
u16 *indices = mesh_buffer->getIndices();
- scene::SMeshBuffer *temp_buf = new scene::SMeshBuffer();
- temp_buf->append(v, mesh_buffer->getVertexCount(), indices,
+ scene::SMeshBuffer *cloned_buffer = new scene::SMeshBuffer();
+ cloned_buffer->append(v, mesh_buffer->getVertexCount(), indices,
mesh_buffer->getIndexCount());
- return temp_buf;
- break;
+ return cloned_buffer;
}
case video::EVT_2TCOORDS: {
video::S3DVertex2TCoords *v =
(video::S3DVertex2TCoords *) mesh_buffer->getVertices();
u16 *indices = mesh_buffer->getIndices();
- scene::SMeshBufferTangents *temp_buf = new scene::SMeshBufferTangents();
- temp_buf->append(v, mesh_buffer->getVertexCount(), indices,
+ scene::SMeshBufferTangents *cloned_buffer =
+ new scene::SMeshBufferTangents();
+ cloned_buffer->append(v, mesh_buffer->getVertexCount(), indices,
mesh_buffer->getIndexCount());
- break;
+ return cloned_buffer;
}
case video::EVT_TANGENTS: {
video::S3DVertexTangents *v =
(video::S3DVertexTangents *) mesh_buffer->getVertices();
u16 *indices = mesh_buffer->getIndices();
- scene::SMeshBufferTangents *temp_buf = new scene::SMeshBufferTangents();
- temp_buf->append(v, mesh_buffer->getVertexCount(), indices,
+ scene::SMeshBufferTangents *cloned_buffer =
+ new scene::SMeshBufferTangents();
+ cloned_buffer->append(v, mesh_buffer->getVertexCount(), indices,
mesh_buffer->getIndexCount());
- break;
+ return cloned_buffer;
}
}
- return clone;
+ // This should not happen.
+ sanity_check(false);
+ return NULL;
}
scene::SMesh* cloneMesh(scene::IMesh *src_mesh)