visual_scale = 1.3,
tiles = {"default_jungleleaves.png"},
paramtype = "light",
+ waving = 1,
is_ground_content = false,
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
drop = {
visual_scale = 1.3,
tiles = {"default_leaves.png"},
paramtype = "light",
+ waving = 1,
is_ground_content = false,
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
drop = {
inventory_image = "default_dry_shrub.png",
wield_image = "default_dry_shrub.png",
paramtype = "light",
+ waving = 1,
walkable = false,
is_ground_content = true,
buildable_to = true,
inventory_image = "default_grass_3.png",
wield_image = "default_grass_3.png",
paramtype = "light",
+ waving = 1,
walkable = false,
buildable_to = true,
drop = {
inventory_image = "default_grass_"..i..".png",
wield_image = "default_grass_"..i..".png",
paramtype = "light",
+ waving = 1,
walkable = false,
buildable_to = true,
is_ground_content = true,
inventory_image = "default_junglegrass.png",
wield_image = "default_junglegrass.png",
paramtype = "light",
+ waving = 1,
walkable = false,
buildable_to = true,
is_ground_content = true,
drawtype = "plantlike",
tiles = {"farming_wheat_"..i..".png"},
paramtype = "light",
+ waving = 1,
walkable = false,
buildable_to = true,
is_ground_content = true,
drawtype = "plantlike",
tiles = {"farming_cotton_"..i..".png"},
paramtype = "light",
+ waving = 1,
walkable = false,
buildable_to = true,
is_ground_content = true,