client.cpp: modernize code
authorLoic Blot <loic.blot@unix-experience.fr>
Wed, 16 Aug 2017 06:53:52 +0000 (08:53 +0200)
committerLoic Blot <loic.blot@unix-experience.fr>
Wed, 16 Aug 2017 06:53:52 +0000 (08:53 +0200)
* Range based for loops
* Empty operator on stl containers

src/client.cpp
src/client.h

index f7834a02b46117ad030ebe1b6a11572b6980a45f..402418ea2a9c129d3ee07bfa66864ed56b859e7a 100644 (file)
@@ -144,9 +144,9 @@ void Client::scanModSubfolder(const std::string &mod_name, const std::string &mo
 {
        std::string full_path = mod_path + DIR_DELIM + mod_subpath;
        std::vector<fs::DirListNode> mod = fs::GetDirListing(full_path);
-       for (unsigned int j=0; j < mod.size(); j++){
-               std::string filename = mod[j].name;
-               if (mod[j].dir) {
+       for (const fs::DirListNode &j : mod) {
+               std::string filename = j.name;
+               if (j.dir) {
                        scanModSubfolder(mod_name, mod_path, mod_subpath
                                        + filename + DIR_DELIM);
                        continue;
@@ -230,10 +230,8 @@ Client::~Client()
        delete m_inventory_from_server;
 
        // Delete detached inventories
-       for (std::unordered_map<std::string, Inventory*>::iterator
-                       i = m_detached_inventories.begin();
-                       i != m_detached_inventories.end(); ++i) {
-               delete i->second;
+       for (auto &m_detached_inventorie : m_detached_inventories) {
+               delete m_detached_inventorie.second;
        }
 
        // cleanup 3d model meshes on client shutdown
@@ -556,15 +554,13 @@ void Client::step(float dtime)
                Update positions of sounds attached to objects
        */
        {
-               for(std::unordered_map<int, u16>::iterator i = m_sounds_to_objects.begin();
-                               i != m_sounds_to_objects.end(); ++i) {
-                       int client_id = i->first;
-                       u16 object_id = i->second;
+               for (auto &m_sounds_to_object : m_sounds_to_objects) {
+                       int client_id = m_sounds_to_object.first;
+                       u16 object_id = m_sounds_to_object.second;
                        ClientActiveObject *cao = m_env.getActiveObject(object_id);
-                       if(!cao)
+                       if (!cao)
                                continue;
-                       v3f pos = cao->getPosition();
-                       m_sound->updateSoundPosition(client_id, pos);
+                       m_sound->updateSoundPosition(client_id, cao->getPosition());
                }
        }
 
@@ -628,8 +624,7 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
                NULL
        };
        name = removeStringEnd(filename, image_ext);
-       if(name != "")
-       {
+       if (!name.empty()) {
                verbosestream<<"Client: Attempting to load image "
                <<"file \""<<filename<<"\""<<std::endl;
 
@@ -644,18 +639,17 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
 
                // Read image
                video::IImage *img = vdrv->createImageFromFile(rfile);
-               if(!img){
+               if (!img) {
                        errorstream<<"Client: Cannot create image from data of "
                                        <<"file \""<<filename<<"\""<<std::endl;
                        rfile->drop();
                        return false;
                }
-               else {
-                       m_tsrc->insertSourceImage(filename, img);
-                       img->drop();
-                       rfile->drop();
-                       return true;
-               }
+
+               m_tsrc->insertSourceImage(filename, img);
+               img->drop();
+               rfile->drop();
+               return true;
        }
 
        const char *sound_ext[] = {
@@ -664,8 +658,7 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
                ".ogg", NULL
        };
        name = removeStringEnd(filename, sound_ext);
-       if(name != "")
-       {
+       if (!name.empty()) {
                verbosestream<<"Client: Attempting to load sound "
                <<"file \""<<filename<<"\""<<std::endl;
                m_sound->loadSoundData(name, data);
@@ -676,9 +669,9 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
                ".x", ".b3d", ".md2", ".obj",
                NULL
        };
+
        name = removeStringEnd(filename, model_ext);
-       if(name != "")
-       {
+       if (!name.empty()) {
                verbosestream<<"Client: Storing model into memory: "
                                <<"\""<<filename<<"\""<<std::endl;
                if(m_mesh_data.count(filename))
@@ -732,9 +725,8 @@ void Client::request_media(const std::vector<std::string> &file_requests)
 
        pkt << (u16) (file_requests_size & 0xFFFF);
 
-       for(std::vector<std::string>::const_iterator i = file_requests.begin();
-                       i != file_requests.end(); ++i) {
-               pkt << (*i);
+       for (const std::string &file_request : file_requests) {
+               pkt << file_request;
        }
 
        Send(&pkt);
@@ -1020,7 +1012,7 @@ void Client::startAuth(AuthMechanism chosen_auth_mechanism)
                                &verifier, &salt);
 
                        NetworkPacket resp_pkt(TOSERVER_FIRST_SRP, 0);
-                       resp_pkt << salt << verifier << (u8)((m_password == "") ? 1 : 0);
+                       resp_pkt << salt << verifier << (u8)((m_password.empty()) ? 1 : 0);
 
                        Send(&resp_pkt);
                        break;
@@ -1062,12 +1054,8 @@ void Client::sendDeletedBlocks(std::vector<v3s16> &blocks)
 
        pkt << (u8) blocks.size();
 
-       u32 k = 0;
-       for(std::vector<v3s16>::iterator
-                       j = blocks.begin();
-                       j != blocks.end(); ++j) {
-               pkt << *j;
-               k++;
+       for (const v3s16 &block : blocks) {
+               pkt << block;
        }
 
        Send(&pkt);
@@ -1089,9 +1077,8 @@ void Client::sendRemovedSounds(std::vector<s32> &soundList)
 
        pkt << (u16) (server_ids & 0xFFFF);
 
-       for(std::vector<s32>::iterator i = soundList.begin();
-                       i != soundList.end(); ++i)
-               pkt << *i;
+       for (int sound_id : soundList)
+               pkt << sound_id;
 
        Send(&pkt);
 }
@@ -1354,10 +1341,8 @@ void Client::removeNode(v3s16 p)
        catch(InvalidPositionException &e) {
        }
 
-       for(std::map<v3s16, MapBlock *>::iterator
-                       i = modified_blocks.begin();
-                       i != modified_blocks.end(); ++i) {
-               addUpdateMeshTaskWithEdge(i->first, false, true);
+       for (const auto &modified_block : modified_blocks) {
+               addUpdateMeshTaskWithEdge(modified_block.first, false, true);
        }
 }
 
@@ -1374,7 +1359,7 @@ MapNode Client::getNode(v3s16 p, bool *is_valid_position)
                v3s16 ppos = floatToInt(m_env.getLocalPlayer()->getPosition(), BS);
                if ((u32) ppos.getDistanceFrom(p) > m_csm_noderange_limit) {
                        *is_valid_position = false;
-                       return MapNode();
+                       return {};
                }
        }
        return m_env.getMap().getNodeNoEx(p, is_valid_position);
@@ -1393,10 +1378,8 @@ void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
        catch(InvalidPositionException &e) {
        }
 
-       for(std::map<v3s16, MapBlock *>::iterator
-                       i = modified_blocks.begin();
-                       i != modified_blocks.end(); ++i) {
-               addUpdateMeshTaskWithEdge(i->first, false, true);
+       for (const auto &modified_block : modified_blocks) {
+               addUpdateMeshTaskWithEdge(modified_block.first, false, true);
        }
 }
 
@@ -1567,7 +1550,7 @@ bool Client::getChatMessage(std::wstring &res)
 void Client::typeChatMessage(const std::wstring &message)
 {
        // Discard empty line
-       if(message == L"")
+       if (message.empty())
                return;
 
        // If message was ate by script API, don't send it to server
@@ -1677,8 +1660,8 @@ float Client::mediaReceiveProgress()
 {
        if (m_media_downloader)
                return m_media_downloader->getProgress();
-       else
-               return 1.0; // downloader only exists when not yet done
+
+       return 1.0; // downloader only exists when not yet done
 }
 
 typedef struct TextureUpdateArgs {
@@ -1746,7 +1729,7 @@ void Client::afterContentReceived()
        RenderingEngine::draw_load_screen(text, guienv, m_tsrc, 0, 72);
        m_nodedef->updateAliases(m_itemdef);
        std::string texture_path = g_settings->get("texture_path");
-       if (texture_path != "" && fs::IsDir(texture_path))
+       if (!texture_path.empty() && fs::IsDir(texture_path))
                m_nodedef->applyTextureOverrides(texture_path + DIR_DELIM + "override.txt");
        m_nodedef->setNodeRegistrationStatus(true);
        m_nodedef->runNodeResolveCallbacks();
index adac83e5cbf3f190ea10a033723e1be9cbb7c51b..05f3ab9ea4e22898a69c661a6550319b90e607d6 100644 (file)
@@ -204,9 +204,7 @@ struct ClientEvent
 class PacketCounter
 {
 public:
-       PacketCounter()
-       {
-       }
+       PacketCounter() = default;
 
        void add(u16 command)
        {
@@ -223,23 +221,15 @@ public:
 
        void clear()
        {
-               for(std::map<u16, u16>::iterator
-                               i = m_packets.begin();
-                               i != m_packets.end(); ++i)
-               {
-                       i->second = 0;
+               for (auto &m_packet : m_packets) {
+                       m_packet.second = 0;
                }
        }
 
        void print(std::ostream &o)
        {
-               for(std::map<u16, u16>::iterator
-                               i = m_packets.begin();
-                               i != m_packets.end(); ++i)
-               {
-                       o<<"cmd "<<i->first
-                                       <<" count "<<i->second
-                                       <<std::endl;
+               for (const auto &m_packet : m_packets) {
+                       o << "cmd "<< m_packet.first <<" count "<< m_packet.second << std::endl;
                }
        }
 
@@ -544,12 +534,12 @@ public:
                m_client_event_queue.push(event);
        }
 
-       void showGameChat(const bool show = true);
-       void showGameHud(const bool show = true);
-       void showMinimap(const bool show = true);
-       void showProfiler(const bool show = true);
-       void showGameFog(const bool show = true);
-       void showGameDebug(const bool show = true);
+       void showGameChat(bool show = true);
+       void showGameHud(bool show = true);
+       void showMinimap(bool show = true);
+       void showProfiler(bool show = true);
+       void showGameFog(bool show = true);
+       void showGameDebug(bool show = true);
 
        const Address getServerAddress()
        {