#include <sstream>
#include <iomanip>
+#include <map>
#include "../sha1.h"
#include "../base64.h"
#include "../hex.h"
#include "../porting.h"
+static bool parseHexColorString(const std::string &value, video::SColor &color);
+static bool parseNamedColorString(const std::string &value, video::SColor &color);
+
#ifdef __ANDROID__
const wchar_t* wide_chars =
L" !\"#$%&'()*+,-./0123456789:;<=>?@"
bool parseColorString(const std::string &value, video::SColor &color, bool quiet)
{
- const char *hexpattern = NULL;
- video::SColor outcolor(255, 255, 255, 255);
-
- if (value[0] == '#') {
- if (value.size() == 9)
- hexpattern = "#RRGGBBAA";
- else if (value.size() == 7)
- hexpattern = "#RRGGBB";
- else if (value.size() == 5)
- hexpattern = "#RGBA";
- else if (value.size() == 4)
- hexpattern = "#RGB";
- }
+ bool success;
- if (!hexpattern)
- goto fail;
+ if (value[0] == '#')
+ success = parseHexColorString(value, color);
+ else
+ success = parseNamedColorString(value, color);
- assert(strlen(hexpattern) == value.size());
- for (size_t pos = 0; pos < value.size(); ++pos) {
- // '#' in the pattern means skip that character
- if (hexpattern[pos] == '#')
- continue;
+ if (!success && !quiet)
+ errorstream << "Invalid color: \"" << value << "\"" << std::endl;
+
+ return success;
+}
+
+static bool parseHexColorString(const std::string &value, video::SColor &color)
+{
+ unsigned char components[] = { 0x00, 0x00, 0x00, 0xff }; // R,G,B,A
- // Else assume hexpattern[pos] is one of 'R' 'G' 'B' 'A'
- // Read one or two digits, depending on hexpattern
- unsigned char c1, c2;
- if (hexpattern[pos+1] == hexpattern[pos]) {
- // Two digits, e.g. hexpattern == "#RRGGBB"
- if (!hex_digit_decode(value[pos], c1) ||
- !hex_digit_decode(value[pos+1], c2))
- goto fail;
- ++pos;
+ if (value[0] != '#')
+ return false;
+
+ size_t len = value.size();
+ bool short_form;
+
+ if (len == 9 || len == 7) // #RRGGBBAA or #RRGGBB
+ short_form = false;
+ else if (len == 5 || len == 4) // #RGBA or #RGB
+ short_form = true;
+ else
+ return false;
+
+ bool success = true;
+
+ for (size_t pos = 1, cc = 0; pos < len; pos++, cc++) {
+ assert(cc < sizeof components / sizeof components[0]);
+ if (short_form) {
+ unsigned char d;
+ if (!hex_digit_decode(value[pos], d)) {
+ success = false;
+ break;
+ }
+ components[cc] = (d & 0xf) << 4 | (d & 0xf);
} else {
- // One digit, e.g. hexpattern == "#RGB"
- if (!hex_digit_decode(value[pos], c1))
- goto fail;
- c2 = c1;
+ unsigned char d1, d2;
+ if (!hex_digit_decode(value[pos], d1) ||
+ !hex_digit_decode(value[pos+1], d2)) {
+ success = false;
+ break;
+ }
+ components[cc] = (d1 & 0xf) << 4 | (d2 & 0xf);
+ pos++; // skip the second digit -- it's already used
}
- u32 colorpart = ((c1 & 0x0f) << 4) | (c2 & 0x0f);
-
- // Update outcolor with newly read color part
- if (hexpattern[pos] == 'R')
- outcolor.setRed(colorpart);
- else if (hexpattern[pos] == 'G')
- outcolor.setGreen(colorpart);
- else if (hexpattern[pos] == 'B')
- outcolor.setBlue(colorpart);
- else if (hexpattern[pos] == 'A')
- outcolor.setAlpha(colorpart);
}
- color = outcolor;
- return true;
+ if (success) {
+ color.setRed(components[0]);
+ color.setGreen(components[1]);
+ color.setBlue(components[2]);
+ color.setAlpha(components[3]);
+ }
-fail:
- if (!quiet)
- errorstream << "Invalid color: \"" << value << "\"" << std::endl;
- return false;
+ return success;
+}
+
+struct ColorContainer {
+ ColorContainer();
+ std::map<const std::string, u32> colors;
+};
+
+ColorContainer::ColorContainer()
+{
+ colors["aliceblue"] = 0xf0f8ff;
+ colors["antiquewhite"] = 0xfaebd7;
+ colors["aqua"] = 0x00ffff;
+ colors["aquamarine"] = 0x7fffd4;
+ colors["azure"] = 0xf0ffff;
+ colors["beige"] = 0xf5f5dc;
+ colors["bisque"] = 0xffe4c4;
+ colors["black"] = 00000000;
+ colors["blanchedalmond"] = 0xffebcd;
+ colors["blue"] = 0x0000ff;
+ colors["blueviolet"] = 0x8a2be2;
+ colors["brown"] = 0xa52a2a;
+ colors["burlywood"] = 0xdeb887;
+ colors["cadetblue"] = 0x5f9ea0;
+ colors["chartreuse"] = 0x7fff00;
+ colors["chocolate"] = 0xd2691e;
+ colors["coral"] = 0xff7f50;
+ colors["cornflowerblue"] = 0x6495ed;
+ colors["cornsilk"] = 0xfff8dc;
+ colors["crimson"] = 0xdc143c;
+ colors["cyan"] = 0x00ffff;
+ colors["darkblue"] = 0x00008b;
+ colors["darkcyan"] = 0x008b8b;
+ colors["darkgoldenrod"] = 0xb8860b;
+ colors["darkgray"] = 0xa9a9a9;
+ colors["darkgreen"] = 0x006400;
+ colors["darkkhaki"] = 0xbdb76b;
+ colors["darkmagenta"] = 0x8b008b;
+ colors["darkolivegreen"] = 0x556b2f;
+ colors["darkorange"] = 0xff8c00;
+ colors["darkorchid"] = 0x9932cc;
+ colors["darkred"] = 0x8b0000;
+ colors["darksalmon"] = 0xe9967a;
+ colors["darkseagreen"] = 0x8fbc8f;
+ colors["darkslateblue"] = 0x483d8b;
+ colors["darkslategray"] = 0x2f4f4f;
+ colors["darkturquoise"] = 0x00ced1;
+ colors["darkviolet"] = 0x9400d3;
+ colors["deeppink"] = 0xff1493;
+ colors["deepskyblue"] = 0x00bfff;
+ colors["dimgray"] = 0x696969;
+ colors["dodgerblue"] = 0x1e90ff;
+ colors["firebrick"] = 0xb22222;
+ colors["floralwhite"] = 0xfffaf0;
+ colors["forestgreen"] = 0x228b22;
+ colors["fuchsia"] = 0xff00ff;
+ colors["gainsboro"] = 0xdcdcdc;
+ colors["ghostwhite"] = 0xf8f8ff;
+ colors["gold"] = 0xffd700;
+ colors["goldenrod"] = 0xdaa520;
+ colors["gray"] = 0x808080;
+ colors["green"] = 0x008000;
+ colors["greenyellow"] = 0xadff2f;
+ colors["honeydew"] = 0xf0fff0;
+ colors["hotpink"] = 0xff69b4;
+ colors["indianred "] = 0xcd5c5c;
+ colors["indigo "] = 0x4b0082;
+ colors["ivory"] = 0xfffff0;
+ colors["khaki"] = 0xf0e68c;
+ colors["lavender"] = 0xe6e6fa;
+ colors["lavenderblush"] = 0xfff0f5;
+ colors["lawngreen"] = 0x7cfc00;
+ colors["lemonchiffon"] = 0xfffacd;
+ colors["lightblue"] = 0xadd8e6;
+ colors["lightcoral"] = 0xf08080;
+ colors["lightcyan"] = 0xe0ffff;
+ colors["lightgoldenrodyellow"] = 0xfafad2;
+ colors["lightgray"] = 0xd3d3d3;
+ colors["lightgreen"] = 0x90ee90;
+ colors["lightpink"] = 0xffb6c1;
+ colors["lightsalmon"] = 0xffa07a;
+ colors["lightseagreen"] = 0x20b2aa;
+ colors["lightskyblue"] = 0x87cefa;
+ colors["lightslategray"] = 0x778899;
+ colors["lightsteelblue"] = 0xb0c4de;
+ colors["lightyellow"] = 0xffffe0;
+ colors["lime"] = 0x00ff00;
+ colors["limegreen"] = 0x32cd32;
+ colors["linen"] = 0xfaf0e6;
+ colors["magenta"] = 0xff00ff;
+ colors["maroon"] = 0x800000;
+ colors["mediumaquamarine"] = 0x66cdaa;
+ colors["mediumblue"] = 0x0000cd;
+ colors["mediumorchid"] = 0xba55d3;
+ colors["mediumpurple"] = 0x9370db;
+ colors["mediumseagreen"] = 0x3cb371;
+ colors["mediumslateblue"] = 0x7b68ee;
+ colors["mediumspringgreen"] = 0x00fa9a;
+ colors["mediumturquoise"] = 0x48d1cc;
+ colors["mediumvioletred"] = 0xc71585;
+ colors["midnightblue"] = 0x191970;
+ colors["mintcream"] = 0xf5fffa;
+ colors["mistyrose"] = 0xffe4e1;
+ colors["moccasin"] = 0xffe4b5;
+ colors["navajowhite"] = 0xffdead;
+ colors["navy"] = 0x000080;
+ colors["oldlace"] = 0xfdf5e6;
+ colors["olive"] = 0x808000;
+ colors["olivedrab"] = 0x6b8e23;
+ colors["orange"] = 0xffa500;
+ colors["orangered"] = 0xff4500;
+ colors["orchid"] = 0xda70d6;
+ colors["palegoldenrod"] = 0xeee8aa;
+ colors["palegreen"] = 0x98fb98;
+ colors["paleturquoise"] = 0xafeeee;
+ colors["palevioletred"] = 0xdb7093;
+ colors["papayawhip"] = 0xffefd5;
+ colors["peachpuff"] = 0xffdab9;
+ colors["peru"] = 0xcd853f;
+ colors["pink"] = 0xffc0cb;
+ colors["plum"] = 0xdda0dd;
+ colors["powderblue"] = 0xb0e0e6;
+ colors["purple"] = 0x800080;
+ colors["red"] = 0xff0000;
+ colors["rosybrown"] = 0xbc8f8f;
+ colors["royalblue"] = 0x4169e1;
+ colors["saddlebrown"] = 0x8b4513;
+ colors["salmon"] = 0xfa8072;
+ colors["sandybrown"] = 0xf4a460;
+ colors["seagreen"] = 0x2e8b57;
+ colors["seashell"] = 0xfff5ee;
+ colors["sienna"] = 0xa0522d;
+ colors["silver"] = 0xc0c0c0;
+ colors["skyblue"] = 0x87ceeb;
+ colors["slateblue"] = 0x6a5acd;
+ colors["slategray"] = 0x708090;
+ colors["snow"] = 0xfffafa;
+ colors["springgreen"] = 0x00ff7f;
+ colors["steelblue"] = 0x4682b4;
+ colors["tan"] = 0xd2b48c;
+ colors["teal"] = 0x008080;
+ colors["thistle"] = 0xd8bfd8;
+ colors["tomato"] = 0xff6347;
+ colors["turquoise"] = 0x40e0d0;
+ colors["violet"] = 0xee82ee;
+ colors["wheat"] = 0xf5deb3;
+ colors["white"] = 0xffffff;
+ colors["whitesmoke"] = 0xf5f5f5;
+ colors["yellow"] = 0xffff00;
+ colors["yellowgreen"] = 0x9acd32;
+
+}
+
+static const ColorContainer named_colors;
+
+static bool parseNamedColorString(const std::string &value, video::SColor &color)
+{
+ std::string color_name;
+ std::string alpha_string;
+
+ /* If the string has a # in it, assume this is the start of a specified
+ * alpha value (if it isn't the string is invalid and the error will be
+ * caught later on, either because the color name won't be found or the
+ * alpha value will fail conversion)
+ */
+ size_t alpha_pos = value.find('#');
+ if (alpha_pos != std::string::npos) {
+ color_name = value.substr(0, alpha_pos);
+ alpha_string = value.substr(alpha_pos + 1);
+ } else {
+ color_name = value;
+ }
+
+ color_name = lowercase(value);
+
+ std::map<const std::string, unsigned>::const_iterator it;
+ it = named_colors.colors.find(color_name);
+ if (it == named_colors.colors.end())
+ return false;
+
+ u32 color_temp = it->second;
+
+ /* An empty string for alpha is ok (none of the color table entries
+ * have an alpha value either). Color strings without an alpha specified
+ * are interpreted as fully opaque
+ *
+ * For named colors the supplied alpha string (representing a hex value)
+ * must be exactly two digits. For example: colorname#08
+ */
+ if (!alpha_string.empty()) {
+ if (alpha_string.length() != 2)
+ return false;
+
+ unsigned char d1, d2;
+ if (!hex_digit_decode(alpha_string.at(0), d1)
+ || !hex_digit_decode(alpha_string.at(1), d2))
+ return false;
+ color_temp |= ((d1 & 0xf) << 4 | (d2 & 0xf)) << 24;
+ } else {
+ color_temp |= 0xff << 24; // Fully opaque
+ }
+
+ color = video::SColor(color_temp);
+
+ return true;
}