This also clears the lighting.
*/
- MapNode n;
- n.setContent(replace_material);
+ MapNode n(replace_material);
setNode(p, n);
for(s32 i=0; i<2; i++)
NeighborType t;
v3s16 p;
bool l; //can liquid
+
+ NodeNeighbor()
+ : n(CONTENT_AIR)
+ { }
+
+ NodeNeighbor(const MapNode &node, NeighborType n_type, v3s16 pos)
+ : n(node),
+ t(n_type),
+ p(pos)
+ { }
};
void Map::transforming_liquid_add(v3s16 p) {
break;
}
v3s16 npos = p0 + dirs[i];
- NodeNeighbor nb = {getNodeNoEx(npos), nt, npos};
+ NodeNeighbor nb(getNodeNoEx(npos), nt, npos);
switch (nodemgr->get(nb.n.getContent()).liquid_type) {
case LIQUID_NONE:
if (nb.n.getContent() == CONTENT_AIR) {
MapEditEvent():
type(MEET_OTHER),
+ n(CONTENT_AIR),
already_known_by_peer(0)
- {
- }
+ { }
MapEditEvent * clone()
{
*/
u8 param2;
+ MapNode()
+ { }
+
MapNode(const MapNode & n)
{
*this = n;
}
- MapNode(content_t content = CONTENT_AIR, u8 a_param1=0, u8 a_param2=0)
+ MapNode(content_t content, u8 a_param1=0, u8 a_param2=0)
: param0(content),
param1(a_param1),
param2(a_param2)
{
void Run(INodeDefManager *nodedef)
{
- MapNode n;
+ MapNode n(CONTENT_AIR);
- // Default values
UASSERT(n.getContent() == CONTENT_AIR);
UASSERT(n.getLight(LIGHTBANK_DAY, nodedef) == 0);
UASSERT(n.getLight(LIGHTBANK_NIGHT, nodedef) == 0);
dstream<<", new_size="<<new_size;
dstream<<std::endl;*/
- // Allocate and clear new data
- // FIXME: UGLY KLUDGE because MapNode default constructor is FUBAR; it
- // initialises data that is going to be overwritten anyway
- MapNode *new_data = (MapNode*)new char[new_size * sizeof (*new_data)];
+ // Allocate new data and clear flags
+ MapNode *new_data = new MapNode[new_size];
assert(new_data);
u8 *new_flags = new u8[new_size];
assert(new_flags);