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Transform brick top texture to align bricks correctly (#2607)
author
An0n3m0us
<an0n3m0us@hotmail.com>
Mon, 6 Apr 2020 13:19:52 +0000
(14:19 +0100)
committer
GitHub
<noreply@github.com>
Mon, 6 Apr 2020 13:19:52 +0000
(15:19 +0200)
mods/default/nodes.lua
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diff --git
a/mods/default/nodes.lua
b/mods/default/nodes.lua
index cd46593483d975d8cb6a532568097eab80742ee6..601014df3e33ca718dd89d2ba056bd3aa7344dd5 100644
(file)
--- a/
mods/default/nodes.lua
+++ b/
mods/default/nodes.lua
@@
-2816,7
+2816,10
@@
minetest.register_node("default:brick", {
description = S("Brick Block"),
paramtype2 = "facedir",
place_param2 = 0,
- tiles = {"default_brick.png"},
+ tiles = {
+ "default_brick.png^[transformFX",
+ "default_brick.png",
+ },
is_ground_content = false,
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults(),