Do not show item overlay if slot is occupied by item (bookshelf, vessels shelf)
authorsfan5 <sfan5@live.de>
Sun, 6 Nov 2016 20:36:36 +0000 (21:36 +0100)
committersfan5 <sfan5@live.de>
Mon, 14 Nov 2016 19:03:49 +0000 (20:03 +0100)
mods/default/nodes.lua
mods/vessels/init.lua

index 77dc6c4813e31a794256b323bfba5b2fdb82b29f..ebd1e5d72da97fc138545ec651f660946737e521 100644 (file)
@@ -1815,16 +1815,23 @@ local bookshelf_formspec =
        "listring[current_player;main]" ..
        default.get_hotbar_bg(0,2.85)
 
--- Inventory slots overlay
-local bx, by = 0, 0.3
-for i = 1, 16 do
-       if i == 9 then
-               bx = 0
-               by = by + 1
+local function get_bookshelf_formspec(inv)
+       local formspec = bookshelf_formspec
+       local invlist = inv and inv:get_list("books")
+       -- Inventory slots overlay
+       local bx, by = 0, 0.3
+       for i = 1, 16 do
+               if i == 9 then
+                       bx = 0
+                       by = by + 1
+               end
+               if not invlist or invlist[i]:is_empty() then
+                       formspec = formspec ..
+                               "image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
+               end
+               bx = bx + 1
        end
-       bookshelf_formspec = bookshelf_formspec ..
-               "image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
-       bx = bx + 1
+       return formspec
 end
 
 minetest.register_node("default:bookshelf", {
@@ -1838,7 +1845,7 @@ minetest.register_node("default:bookshelf", {
 
        on_construct = function(pos)
                local meta = minetest.get_meta(pos)
-               meta:set_string("formspec", bookshelf_formspec)
+               meta:set_string("formspec", get_bookshelf_formspec(nil))
                local inv = meta:get_inventory()
                inv:set_size("books", 8 * 2)
        end,
@@ -1855,14 +1862,20 @@ minetest.register_node("default:bookshelf", {
        on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
                minetest.log("action", player:get_player_name() ..
                        " moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
+               local meta = minetest.get_meta(pos)
+               meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
        end,
        on_metadata_inventory_put = function(pos, listname, index, stack, player)
                minetest.log("action", player:get_player_name() ..
                        " moves stuff to bookshelf at " .. minetest.pos_to_string(pos))
+               local meta = minetest.get_meta(pos)
+               meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
        end,
        on_metadata_inventory_take = function(pos, listname, index, stack, player)
                minetest.log("action", player:get_player_name() ..
                        " takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
+               local meta = minetest.get_meta(pos)
+               meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
        end,
        on_blast = function(pos)
                local drops = {}
index c243bc09f453f8ed8b15bac857c73659feaccc71..688413f232eead8599cd11751ce8eeeb54b3306c 100644 (file)
@@ -13,16 +13,23 @@ local vessels_shelf_formspec =
        "listring[current_player;main]" ..
        default.get_hotbar_bg(0, 2.85)
 
--- Inventory slots overlay
-local vx, vy = 0, 0.3
-for i = 1, 16 do
-       if i == 9 then
-               vx = 0
-               vy = vy + 1
+local function get_vessels_shelf_formspec(inv)
+       local formspec = vessels_shelf_formspec
+       local invlist = inv and inv:get_list("vessels")
+       -- Inventory slots overlay
+       local vx, vy = 0, 0.3
+       for i = 1, 16 do
+               if i == 9 then
+                       vx = 0
+                       vy = vy + 1
+               end
+               if not invlist or invlist[i]:is_empty() then
+                       formspec = formspec ..
+                               "image[" .. vx .. "," .. vy .. ";1,1;vessels_shelf_slot.png]"
+               end
+               vx = vx + 1
        end
-       vessels_shelf_formspec = vessels_shelf_formspec ..
-               "image[" .. vx .. "," .. vy .. ";1,1;vessels_shelf_slot.png]"
-       vx = vx + 1
+       return formspec
 end
 
 minetest.register_node("vessels:shelf", {
@@ -36,7 +43,7 @@ minetest.register_node("vessels:shelf", {
 
        on_construct = function(pos)
                local meta = minetest.get_meta(pos)
-               meta:set_string("formspec", vessels_shelf_formspec)
+               meta:set_string("formspec", get_vessels_shelf_formspec(nil))
                local inv = meta:get_inventory()
                inv:set_size("vessels", 8 * 2)
        end,
@@ -53,14 +60,20 @@ minetest.register_node("vessels:shelf", {
        on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
                minetest.log("action", player:get_player_name() ..
                           " moves stuff in vessels shelf at ".. minetest.pos_to_string(pos))
+               local meta = minetest.get_meta(pos)
+               meta:set_string("formspec", get_vessels_shelf_formspec(meta:get_inventory()))
        end,
        on_metadata_inventory_put = function(pos, listname, index, stack, player)
                minetest.log("action", player:get_player_name() ..
                           " moves stuff to vessels shelf at ".. minetest.pos_to_string(pos))
+               local meta = minetest.get_meta(pos)
+               meta:set_string("formspec", get_vessels_shelf_formspec(meta:get_inventory()))
        end,
        on_metadata_inventory_take = function(pos, listname, index, stack, player)
                minetest.log("action", player:get_player_name() ..
                           " takes stuff from vessels shelf at ".. minetest.pos_to_string(pos))
+               local meta = minetest.get_meta(pos)
+               meta:set_string("formspec", get_vessels_shelf_formspec(meta:get_inventory()))
        end,
        on_blast = function(pos)
                local drops = {}