default_grass_*.png
default_paper.png
default_diamond_block.png
+ default_ladder_steel.png
asl97 (WTFPL):
default_ice.png
minetest.register_alias("glass", "default:glass")
minetest.register_alias("wooden_fence", "default:fence_wood")
minetest.register_alias("rail", "default:rail")
-minetest.register_alias("ladder", "default:ladder")
+minetest.register_alias("ladder", "default:ladder_wood")
minetest.register_alias("wood", "default:wood")
minetest.register_alias("mese", "default:mese")
minetest.register_alias("cloud", "default:cloud")
-- Aliases for corrected pine node names
minetest.register_alias("default:pinetree", "default:pine_tree")
minetest.register_alias("default:pinewood", "default:pine_wood")
+
+minetest.register_alias("default:ladder", "default:ladder_wood")
+
})
minetest.register_craft({
- output = 'default:ladder',
+ output = 'default:ladder_wood 3',
recipe = {
{'group:stick', '', 'group:stick'},
{'group:stick', 'group:stick', 'group:stick'},
}
})
+minetest.register_craft({
+ output = 'default:ladder_steel 15',
+ recipe = {
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ }
+})
+
minetest.register_craft({
output = 'default:mese',
recipe = {
default:sign_wall
-default:ladder
+default:ladder_wood
+default:ladder_steel
default:fence_wood
default:fence_acacia_wood
})
-minetest.register_node("default:ladder", {
- description = "Ladder",
+minetest.register_node("default:ladder_wood", {
+ description = "Wooden Ladder",
drawtype = "signlike",
- tiles = {"default_ladder.png"},
- inventory_image = "default_ladder.png",
- wield_image = "default_ladder.png",
+ tiles = {"default_ladder_wood.png"},
+ inventory_image = "default_ladder_wood.png",
+ wield_image = "default_ladder_wood.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
})
+minetest.register_node("default:ladder_steel", {
+ description = "Steel Ladder",
+ drawtype = "signlike",
+ tiles = {"default_ladder_steel.png"},
+ inventory_image = "default_ladder_steel.png",
+ wield_image = "default_ladder_steel.png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ sunlight_propagates = true,
+ walkable = false,
+ climbable = true,
+ is_ground_content = false,
+ selection_box = {
+ type = "wallmounted",
+ --wall_top = = <default>
+ --wall_bottom = = <default>
+ --wall_side = = <default>
+ },
+ groups = {cracky = 2},
+ sounds = default.node_sound_defaults(),
+})
+
default.register_fence("default:fence_wood", {
description = "Wooden Fence",
texture = "default_wood.png",
textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_space.png"},
inventory_image = "xpanes_bar.png",
wield_image = "xpanes_bar.png",
- groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3, pane=1},
+ groups = {cracky=2, pane=1},
sounds = default.node_sound_stone_defaults(),
recipe = {
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},